Player Matchup

Medusa
Medusa
Gold V
Ashrran
Medusa
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold V
fatefully
Odin
Gold V
Level 121
God Stats
5W - 2L
1,869 SR
Queue Stats
37W - 10L
1,626 MMR
Party 2
Tiamat
Tiamat
Gold V
unlogically
Tiamat
Gold V
Level 45
God Stats
5W - 1L
1,769 SR
Queue Stats
14W - 4L
1,626 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,713 SR
1,584 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,556 SR
1,654 MMR
Ah Puch
Ah Puch
Gold I
Aney
Ah Puch
Gold I
Level 102
God Stats
1W - 1L
1,455 SR
Queue Stats
44W - 43L
1,733 MMR
Party 1
Anhur
Anhur
Bronze III
CaIIes
Anhur
Bronze III
Level 146
God Stats
11W - 8L
1,668 SR
Queue Stats
81W - 77L
1,514 MMR
Solo
King Arthur
King Arthur
Gold IV
IBisck
King Arthur
Gold IV
Level 64
God Stats
0W - 3L
1,546 SR
Queue Stats
20W - 22L
1,714 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ashrran
Medusa
14
4 / 1 / 8
9,858
758
9,898
7,896
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
13
4 / 1 / 8
10,613
816
6,589
8,120
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
14
4 / 1 / 6
9,643
742
10,715
4,862
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AphroditeSobekDanzaburouThothPersephone

VS

Bans
Guan YuCthulhuHou YiAh Muzen CabCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aney
Ah Puch
12
2 / 4 / 1
8,524
656
7,278
10,410
4,206
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
CaIIes
Anhur
12
1 / 2 / 2
8,681
668
3,706
9,073
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
IBisck
King Arthur
10
0 / 6 / 3
8,370
644
4,573
11,435
11,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Aney
Ah Puch
2
4
1
0.63
W
Medusa
Ashrran
Medusa
4
1
8
8
L
Anhur
CaIIes
Anhur
1
2
2
1
L
King Arthur
IBisck
King Arthur
0
6
3
0.25
W
Odin
4
1
8
8
W
Tiamat
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,202
Damage
15,557
20,878
Taken
30,918
14,410
Mitigated
18,366
6,989
Healing
5,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Aney
Ah Puch
7,278
315
0
2,682
10,410
4,206
0
3,698
6,712
43,626
0
W
Medusa
Ashrran
Medusa
9,898
4,421
0
2,624
7,896
2,870
1,143
3,391
4,505
0
54,977
L
Anhur
CaIIes
Anhur
3,706
1,417
0
1,618
9,073
2,913
0
3,479
5,594
0
37,439
L
King Arthur
IBisck
King Arthur
4,573
913
0
1,168
11,435
11,247
0
3,589
7,846
0
15,218
W
Odin
6,589
1,238
0
2,760
8,120
6,497
821
2,489
5,631
0
21,081
W
Tiamat
10,715
1,022
0
1,605
4,862
5,043
926
1,676
3,186
49,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,114
Gold Earned
25,575
184
Minions Killed
168
0
Camps Cleared
0
826,729
Distance Traveled
721,861
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,524
656
68
5
0
239,466
4
W
Medusa
9,858
758
66
5
0
263,531
5
L
Anhur
8,681
668
67
5
0
241,978
4
L
King Arthur
8,370
644
33
3
0
240,417
4
W
Odin
10,613
816
24
2
0
295,167
5
W
Tiamat
9,643
742
94
7
0
268,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role