Player Matchup

Sylvanus
Sylvanus
Bathonka
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,304 Elo+
Party 1
Sun Wukong
Sun Wukong
Kanima7629
Sun Wukong
Level 18
God Stats
11W - 6L
1,656 SR
Queue Stats
48W - 51L
1,401 Elo+
Solo
Bellona
Bellona
WaxMelts
Bellona
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
destrution21
Anubis
Level 7
God Stats
9W - 5L
1,158 SR
Queue Stats
39W - 34L
991 Elo+
Solo
Danzaburou
Danzaburou
imjamieli
Danzaburou
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
109W - 135L
1,385 Elo+
Party 1
Team Averages
Level 24
1,463 SR
1,316 Elo+

VS

Team Averages
Level 21
1,564 SR
1,423 Elo+
Cu Chulainn
Cu Chulainn
Crosiiee
Cu Chulainn
Level 28
God Stats
23W - 24L
1,472 SR
Queue Stats
136W - 154L
1,422 Elo+
Solo
Thanatos
Thanatos
GrungierMoon43
Thanatos
Level 29
God Stats
24W - 31L
1,494 SR
Queue Stats
76W - 109L
1,379 Elo+
Party 2
Ares
Ares
Mrteabo
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,527 Elo+
Solo
Olorun
Olorun
Survixed
Olorun
Level 28
God Stats
2W - 3L
1,885 SR
Queue Stats
76W - 99L
1,379 Elo+
Party 2
Neith
Neith
mmingc
Neith
Level 15
God Stats
6W - 7L
1,468 SR
Queue Stats
14W - 19L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bathonka
Sylvanus
12
2 / 5 / 7
8,126
428
3,741
8,963
7,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Kanima7629
Sun Wukong
13
2 / 2 / 7
8,475
446
4,562
10,853
8,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
WaxMelts
Bellona
18
7 / 0 / 3
10,732
565
7,380
13,502
10,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
16
16 / 4 / 7
10,679
562
29,792
18,530
11,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
imjamieli
Danzaburou
12
4 / 3 / 7
8,505
448
5,944
10,223
4,089
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crosiiee
Cu Chulainn
13
2 / 3 / 3
8,684
457
8,554
11,776
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
10
1 / 10 / 6
7,418
390
7,141
14,776
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Mrteabo
Ares
11
3 / 8 / 8
8,359
440
7,306
19,023
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Survixed
Olorun
12
2 / 8 / 6
7,802
411
6,731
14,853
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
mmingc
Neith
14
6 / 2 / 6
9,197
484
13,586
7,235
2,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
43
31
Kills
14
14
Deaths
31
31
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bathonka
Sylvanus
2
5
7
1.1
L
Cu Chulainn
Crosiiee
Cu Chulainn
2
3
3
1.17
L
Thanatos
1
10
6
0.4
W
Sun Wukong
Kanima7629
Sun Wukong
2
2
7
2.75
L
Ares
Mrteabo
Ares
3
8
8
0.88
L
Olorun
Survixed
Olorun
2
8
6
0.63
W
Bellona
WaxMelts
Bellona
7
0
3
8.5
W
Anubis
16
4
7
4.88
W
Danzaburou
imjamieli
Danzaburou
4
3
7
2.5
L
Neith
mmingc
Neith
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,419
Damage
43,318
62,071
Taken
67,663
42,542
Mitigated
32,059
27,062
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bathonka
Sylvanus
3,741
908
2,067
1,045
8,963
7,433
238
2,552
6,361
19,082
1,951
L
Cu Chulainn
Crosiiee
Cu Chulainn
8,554
1,190
0
3,124
11,776
7,806
185
2,838
8,938
0
43,168
L
Thanatos
7,141
2,365
0
5,150
14,776
4,387
0
6,484
8,292
0
24,462
W
Sun Wukong
Kanima7629
Sun Wukong
4,562
775
353
2,461
10,853
8,921
108
2,123
8,665
0
44,997
L
Ares
Mrteabo
Ares
7,306
814
0
944
19,023
13,453
38
10,580
8,443
13,130
0
L
Olorun
Survixed
Olorun
6,731
4,589
198
3,736
14,853
4,166
1,526
9,877
4,976
40,062
0
W
Bellona
WaxMelts
Bellona
7,380
2,363
0
6,771
13,502
10,185
1,837
1,482
11,595
0
68,944
W
Anubis
29,792
1,586
0
10,645
18,530
11,914
755
6,021
12,484
70,582
0
W
Danzaburou
imjamieli
Danzaburou
5,944
1,911
0
3,720
10,223
4,089
444
1,859
8,314
0
33,944
L
Neith
mmingc
Neith
13,586
6,448
0
3,027
7,235
2,247
527
3,554
3,681
0
50,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,517
Gold Earned
41,460
417
Minions Killed
298
0
Camps Cleared
0
1,547,617
Distance Traveled
1,521,475
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,126
428
55
3
0
279,492
0
L
Cu Chulainn
8,684
457
85
4
0
284,703
2
L
Thanatos
7,418
390
43
2
0
330,373
1
W
Sun Wukong
8,475
446
70
4
0
336,844
3
L
Ares
8,359
440
10
1
0
335,704
2
L
Olorun
7,802
411
57
3
0
266,740
2
W
Bellona
10,732
565
145
8
0
368,633
4
W
Anubis
10,679
562
90
5
0
282,513
1
W
Danzaburou
8,505
448
57
3
0
280,135
2
L
Neith
9,197
484
103
5
0
303,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role