Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Oscar_9393
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,061 Elo+
Solo
Anhur
Anhur
mls123
Anhur
Level 4
God Stats
12W - 7L
1,743 SR
Queue Stats
33W - 20L
1,810 Elo+
Solo
Tiamat
Tiamat
parasyte7
Tiamat
Level 19
God Stats
0W - 3L
1,200 SR
Queue Stats
36W - 37L
1,592 Elo+
Solo
Mulan
Mulan
shiki345
Mulan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,645 Elo+
Solo
Team Averages
Level 11
1,489 SR
1,522 Elo+

VS

Team Averages
Level 16
1,585 SR
1,526 Elo+
Sol
Sol
IIrsxn
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,224 Elo+
Solo
Danzaburou
Danzaburou
ThinCypress2636
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Susano
Susano
X4GLOCK5X
Susano
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
217W - 168L
1,678 Elo+
Solo
Janus
Janus
xTEA_GREENx
Janus
Level 23
God Stats
9W - 11L
1,798 SR
Queue Stats
202W - 188L
1,447 Elo+
Solo
Rama
Rama
Аlpacа
Rama
Level 16
God Stats
9W - 12L
1,628 SR
Queue Stats
74W - 39L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
6
0 / 2 / 2
5,242
349
1,042
3,388
1,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Oscar_9393
Artemis
11
2 / 5 / 4
7,329
489
3,931
6,807
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
mls123
Anhur
13
1 / 3 / 0
7,173
478
6,011
11,446
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
parasyte7
Tiamat
13
3 / 4 / 3
8,155
544
4,455
8,930
4,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
shiki345
Mulan
13
9 / 6 / 3
8,704
580
7,805
13,755
5,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
IIrsxn
Sol
12
2 / 4 / 4
7,393
493
4,035
8,051
1,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ThinCypress2636
Danzaburou
2
0 / 2 / 0
4,857
324
318
1,322
255
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
X4GLOCK5X
Susano
15
5 / 3 / 5
9,295
620
7,481
11,800
4,125
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 3 / 2
9,412
627
9,307
8,351
2,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
16
4 / 3 / 2
9,431
629
10,902
14,151
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
15
Kills
18
20
Deaths
15
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
2
0.5
W
Sol
IIrsxn
Sol
2
4
4
1
L
Artemis
Oscar_9393
Artemis
2
5
4
0.8
W
Danzaburou
ThinCypress2636
Danzaburou
0
2
0
0
W
Susano
X4GLOCK5X
Susano
5
3
5
2.5
L
Anhur
mls123
Anhur
1
3
0
0.33
L
Tiamat
parasyte7
Tiamat
3
4
3
1.13
L
Mulan
shiki345
Mulan
9
6
3
1.75
W
7
3
2
2.67
W
Rama
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,244
Damage
32,043
44,326
Taken
43,675
16,256
Mitigated
12,690
7,142
Healing
16,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,042
124
0
253
3,388
1,062
189
2,109
1,219
9,619
0
W
Sol
IIrsxn
Sol
4,035
540
0
2,099
8,051
1,969
342
1,740
6,311
32,537
0
L
Artemis
Oscar_9393
Artemis
3,931
2,047
0
0
6,807
2,104
722
1,879
4,828
0
17,712
W
Danzaburou
ThinCypress2636
Danzaburou
318
318
0
65
1,322
255
0
155
1,167
0
1,122
W
Susano
X4GLOCK5X
Susano
7,481
1,103
0
3,022
11,800
4,125
130
2,331
9,469
0
57,697
L
Anhur
mls123
Anhur
6,011
1,617
0
4,138
11,446
3,075
100
351
11,055
0
44,789
L
Tiamat
parasyte7
Tiamat
4,455
529
0
1,640
8,930
4,366
463
3,220
5,554
40,481
0
L
Mulan
shiki345
Mulan
7,805
1,098
0
1,111
13,755
5,649
0
5,367
8,328
0
40,689
W
9,307
639
288
2,161
8,351
2,047
322
1,271
7,080
49,215
0
W
Rama
10,902
7,957
0
8,448
14,151
4,294
46
0
14,151
0
70,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,603
Gold Earned
40,388
278
Minions Killed
381
0
Camps Cleared
0
1,203,613
Distance Traveled
1,193,566
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,242
349
20
1
0
109,195
0
W
Sol
7,393
493
56
4
0
290,625
4
L
Artemis
7,329
489
38
3
0
283,042
0
W
Danzaburou
4,857
324
2
0
0
65,359
0
W
Susano
9,295
620
115
8
0
277,623
1
L
Anhur
7,173
478
71
5
0
265,446
4
L
Tiamat
8,155
544
87
6
0
260,676
2
L
Mulan
8,704
580
62
4
0
285,254
0
W
Janus
9,412
627
90
6
0
298,419
2
W
Rama
9,431
629
118
8
0
261,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role