Player Matchup

Arachne
Arachne
AJ05LE
Arachne
Level 29
God Stats
51W - 25L
1,716 SR
Queue Stats
94W - 57L
1,607 Elo+
Party 3
Rama
Rama
BH_SAMA
Rama
Level 61
God Stats
9W - 3L
1,713 SR
Queue Stats
191W - 121L
1,548 Elo+
Party 3
Athena
Athena
CFD l ZnZ 10
Athena
Level 69
God Stats
43W - 35L
1,607 SR
Queue Stats
674W - 665L
1,480 Elo+
Party 1
King Arthur
King Arthur
Flaming_Revenant
King Arthur
Level 49
God Stats
15W - 11L
1,607 SR
Queue Stats
66W - 59L
1,576 Elo+
Party 1
Raijin
Raijin
SONOFME496
Raijin
Level 67
God Stats
6W - 3L
1,693 SR
Queue Stats
199W - 134L
1,593 Elo+
Party 3
Team Averages
Level 55
1,667 SR
1,561 Elo+

VS

Team Averages
Level 96
1,495 SR
1,405 Elo+
Anubis
Anubis
Raxellj
Anubis
Level 83
God Stats
31W - 52L
1,415 SR
Queue Stats
194W - 240L
1,383 Elo+
Party 2
Neith
Neith
cris109x
Neith
Level 84
God Stats
24W - 24L
1,577 SR
Queue Stats
236W - 282L
1,427 Elo+
Party 2
Nemesis
Nemesis
curufhinwe
Nemesis
Level 154
God Stats
1W - 5L
1,261 SR
Queue Stats
676W - 837L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
lorenzoVSL
Cthulhu
Level 127
God Stats
37W - 49L
1,529 SR
Queue Stats
500W - 548L
1,423 Elo+
Party 2
Chaac
Chaac
mohosa-mosca891
Chaac
Level 34
God Stats
5W - 5L
1,695 SR
Queue Stats
238W - 309L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AJ05LE
Arachne
10
4 / 3 / 3
6,463
588
4,654
8,177
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
BH_SAMA
Rama
9
1 / 1 / 0
5,488
499
2,774
4,780
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
9
1 / 0 / 4
5,732
521
4,469
8,502
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Flaming_Revenant
King Arthur
13
3 / 1 / 0
7,144
649
6,591
9,236
4,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
SONOFME496
Raijin
11
1 / 2 / 3
6,374
579
3,830
5,549
1,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Raxellj
Anubis
11
5 / 2 / 2
6,755
614
5,820
7,743
3,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
cris109x
Neith
8
0 / 1 / 0
4,995
454
2,587
4,750
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
curufhinwe
Nemesis
7
0 / 3 / 1
4,980
453
2,482
6,772
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
lorenzoVSL
Cthulhu
8
1 / 1 / 2
5,011
456
4,946
6,989
2,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 3 / 1
5,192
472
2,186
7,783
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
6
7
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
AJ05LE
Arachne
4
3
3
1.83
W
Rama
BH_SAMA
Rama
1
1
0
1
W
Athena
1
0
4
3
W
King Arthur
Flaming_Revenant
King Arthur
3
1
0
3
L
Anubis
Raxellj
Anubis
5
2
2
3
W
Raijin
SONOFME496
Raijin
1
2
3
1.25
L
Neith
cris109x
Neith
0
1
0
0
L
Nemesis
curufhinwe
Nemesis
0
3
1
0.17
L
Cthulhu
lorenzoVSL
Cthulhu
1
1
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,318
Damage
18,021
36,244
Taken
34,037
13,726
Mitigated
14,177
14,556
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AJ05LE
Arachne
4,654
3,184
0
3,455
8,177
2,311
0
2,050
6,077
0
28,744
W
Rama
BH_SAMA
Rama
2,774
2,324
0
2,572
4,780
1,257
0
1,374
3,281
0
27,440
W
Athena
4,469
1,240
330
4,136
8,502
3,991
32
1,756
6,496
20,834
0
W
King Arthur
Flaming_Revenant
King Arthur
6,591
1,819
0
2,581
9,236
4,689
255
2,296
6,940
0
45,639
L
Anubis
Raxellj
Anubis
5,820
206
0
3,334
7,743
3,479
500
2,118
5,625
33,317
0
W
Raijin
SONOFME496
Raijin
3,830
621
0
1,482
5,549
1,478
0
2,815
2,684
33,118
0
L
Neith
cris109x
Neith
2,587
565
0
2,832
4,750
1,332
0
2,376
2,374
0
23,449
L
Nemesis
curufhinwe
Nemesis
2,482
556
0
2,564
6,772
2,439
0
1,293
5,479
0
20,303
L
Cthulhu
lorenzoVSL
Cthulhu
4,946
136
0
1,806
6,989
2,972
0
2,512
4,477
17,678
0
L
2,186
321
0
2,606
7,783
3,955
0
0
7,783
0
22,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
26,933
306
Minions Killed
238
0
Camps Cleared
0
1,056,818
Distance Traveled
980,605
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,463
588
50
5
0
228,243
4
W
Rama
5,488
499
54
5
0
180,644
2
W
Athena
5,732
521
28
3
0
238,005
1
W
King Arthur
7,144
649
104
9
0
222,661
2
L
Anubis
6,755
614
62
6
0
176,238
0
W
Raijin
6,374
579
70
6
0
187,265
6
L
Neith
4,995
454
48
4
0
197,086
0
L
Nemesis
4,980
453
50
5
0
211,392
1
L
Cthulhu
5,011
456
33
3
0
212,429
2
L
Chaac
5,192
472
45
4
0
183,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role