Player Matchup

Merlin
Merlin
DancingGroot
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 12L
1,878 Elo+
Party 1
Cernunnos
Cernunnos
FloofyHoofy
Cernunnos
Level 15
God Stats
26W - 2L
2,083 SR
Queue Stats
86W - 11L
1,955 Elo+
Party 1
Zeus
Zeus
GrafFrankula
Zeus
Level 15
God Stats
7W - 11L
1,475 SR
Queue Stats
46W - 45L
1,532 Elo+
Party 2
Ares
Ares
Xedrom
Ares
Level 11
God Stats
4W - 10L
1,500 SR
Queue Stats
27W - 30L
1,486 Elo+
Party 2
Arachne
Arachne
snooofi
Arachne
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 2L
1,500 Elo+
Party 1
Team Averages
Level 19
1,612 SR
1,670 Elo+

VS

Team Averages
Level 20
1,473 SR
1,536 Elo+
Tiamat
Tiamat
Gavaal
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,691 Elo+
Solo
Mercury
Mercury
GhostTuráj
Mercury
Level 16
God Stats
33W - 30L
1,466 SR
Queue Stats
52W - 48L
1,425 Elo+
Party 3
Hades
Hades
PsychoticGhoul
Hades
Level 25
God Stats
7W - 7L
1,403 SR
Queue Stats
143W - 112L
1,520 Elo+
Party 3
Anubis
Anubis
Szdani6
Anubis
Level 25
God Stats
12W - 6L
1,547 SR
Queue Stats
179W - 120L
1,568 Elo+
Party 3
Terra
Terra
Viprest
Terra
Level 23
God Stats
17W - 20L
1,448 SR
Queue Stats
375W - 400L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 4 / 21
12,749
1,159
28,490
9,623
4,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
FloofyHoofy
Cernunnos
19
5 / 4 / 24
11,995
1,090
15,047
12,124
4,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
11 / 6 / 21
13,003
1,182
30,032
10,186
3,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Xedrom
Ares
18
4 / 7 / 27
11,640
1,058
10,573
18,177
15,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
snooofi
Arachne
20
19 / 3 / 20
15,231
1,385
20,350
19,347
16,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

140

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gavaal
Tiamat
18
0 / 12 / 16
10,874
989
9,556
20,871
12,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
GhostTuráj
Mercury
18
7 / 12 / 10
12,722
1,157
9,238
21,167
8,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 10 / 13
11,743
1,068
12,428
27,325
19,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Szdani6
Anubis
19
8 / 4 / 12
13,512
1,228
14,351
15,672
7,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
Viprest
Terra
19
5 / 7 / 14
12,328
1,121
17,024
24,886
9,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
89
45
Kills
24
24
Deaths
45
113
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
4
21
4.13
W
Cernunnos
FloofyHoofy
Cernunnos
5
4
24
4.25
L
Tiamat
Gavaal
Tiamat
0
12
16
0.67
L
Mercury
GhostTuráj
Mercury
7
12
10
1
W
11
6
21
3.58
L
4
10
13
1.05
L
Anubis
Szdani6
Anubis
8
4
12
3.5
L
Terra
Viprest
Terra
5
7
14
1.71
W
Ares
Xedrom
Ares
4
7
27
2.5
W
Arachne
snooofi
Arachne
19
3
20
9.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,492
Damage
62,597
69,457
Taken
109,921
44,252
Mitigated
57,447
6,667
Healing
14,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
28,490
1,052
0
172
9,623
4,326
0
5,528
4,095
67,948
0
W
Cernunnos
FloofyHoofy
Cernunnos
15,047
7,485
0
887
12,124
4,550
0
10,675
1,449
0
39,374
L
Tiamat
Gavaal
Tiamat
9,556
1,362
732
1,926
20,871
12,176
0
12,025
8,846
28,851
0
L
Mercury
GhostTuráj
Mercury
9,238
4,987
0
0
21,167
8,861
0
15,465
5,702
0
19,297
W
30,032
2,992
0
0
10,186
3,835
0
8,675
1,511
41,810
0
L
12,428
923
217
4,268
27,325
19,329
0
16,796
10,529
32,272
0
L
Anubis
Szdani6
Anubis
14,351
378
0
116
15,672
7,723
0
10,450
5,222
49,720
0
L
Terra
Viprest
Terra
17,024
1,142
4,490
2,831
24,886
9,358
0
14,359
10,527
33,756
0
W
Ares
Xedrom
Ares
10,573
316
0
0
18,177
15,292
0
15,859
2,318
15,534
0
W
Arachne
snooofi
Arachne
20,350
12,698
0
5,608
19,347
16,249
0
12,622
6,725
0
27,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,618
Gold Earned
61,179
205
Minions Killed
233
9
Camps Cleared
5
992,823
Distance Traveled
1,051,918
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,749
1,159
93
8
3
199,549
2
W
Cernunnos
11,995
1,090
70
6
1
201,308
1
L
Tiamat
10,874
989
41
4
3
186,656
0
L
Mercury
12,722
1,157
23
2
0
230,024
0
W
Zeus
13,003
1,182
24
2
2
171,460
0
L
Hades
11,743
1,068
49
4
1
185,446
0
L
Anubis
13,512
1,228
83
8
1
207,390
0
L
Terra
12,328
1,121
37
3
0
242,402
1
W
Ares
11,640
1,058
7
1
0
186,364
1
W
Arachne
15,231
1,385
11
1
3
234,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role