Player Matchup

Raijin
Raijin
ChickenNoodle123
Raijin
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 6L
1,393 Elo+
Party 1
Neith
Neith
CoachTT
Neith
Level 19
God Stats
178W - 199L
1,399 SR
Queue Stats
244W - 300L
1,340 Elo+
Solo
Bastet
Bastet
Instant_FaZe
Bastet
Level 13
God Stats
1W - 1L
1,553 SR
Queue Stats
12W - 16L
1,239 Elo+
Solo
Baron Samedi
Baron Samedi
Ninjajoker42
Baron Samedi
Level 21
God Stats
13W - 5L
1,715 SR
Queue Stats
108W - 89L
1,439 Elo+
Party 1
Horus
Horus
Yeet39238
Horus
Level 4
God Stats
1W - 2L
1,310 SR
Queue Stats
2W - 4L
1,382 Elo+
Solo
Team Averages
Level 12
1,495 SR
1,359 Elo+

VS

Team Averages
Level 9
1,468 SR
1,426 Elo+
Cerberus
Cerberus
GIGI-Galang
Cerberus
Level 7
God Stats
64W - 47L
1,216 SR
Queue Stats
118W - 107L
1,319 Elo+
Solo
Sylvanus
Sylvanus
TurdFurgeson69
Sylvanus
Level 22
God Stats
10W - 13L
1,536 SR
Queue Stats
227W - 194L
1,521 Elo+
Solo
Medusa
Medusa
ace120
Medusa
Level 8
God Stats
1W - 2L
1,589 SR
Queue Stats
2W - 4L
1,292 Elo+
Solo
Thor
Thor
steamddsteam3
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
steamddsteam6
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 16
11,993
999
19,187
14,248
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
CoachTT
Neith
20
8 / 0 / 26
14,118
1,177
24,622
11,735
4,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
20
11 / 4 / 19
12,842
1,070
22,023
12,751
4,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Ninjajoker42
Baron Samedi
20
15 / 1 / 24
15,376
1,281
32,046
14,675
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Yeet39238
Horus
17
1 / 5 / 18
10,789
899
6,748
15,268
10,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GIGI-Galang
Cerberus
18
7 / 5 / 8
13,025
1,085
18,323
30,301
44,159
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
18
5 / 7 / 8
12,100
1,008
13,006
24,625
30,207
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
ace120
Medusa
17
0 / 13 / 7
10,118
843
10,193
19,726
6,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 11 / 3
10,704
892
6,431
20,630
7,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
17
1 / 9 / 9
10,961
913
13,070
23,226
9,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
50
45
Kills
15
15
Deaths
45
103
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
5
16
3.6
W
Neith
CoachTT
Neith
8
0
26
21
L
Cerberus
GIGI-Galang
Cerberus
7
5
8
2.2
W
Bastet
11
4
19
5.13
W
Baron Samedi
Ninjajoker42
Baron Samedi
15
1
24
27
L
Sylvanus
5
7
8
1.29
W
Horus
Yeet39238
Horus
1
5
18
2
L
Medusa
ace120
Medusa
0
13
7
0.27
L
2
11
3
0.32
L
Nemesis
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,626
Damage
61,023
68,677
Taken
118,508
29,755
Mitigated
98,301
19,531
Healing
18,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,187
2,824
0
0
14,248
5,263
0
6,157
8,091
27,720
0
W
Neith
CoachTT
Neith
24,622
11,599
0
3,480
11,735
4,761
0
3,739
7,996
0
46,750
L
Cerberus
GIGI-Galang
Cerberus
18,323
956
219
5,219
30,301
44,159
0
14,444
14,872
48,088
0
W
Bastet
22,023
6,518
0
2,925
12,751
4,464
0
5,184
7,567
0
34,431
W
Baron Samedi
Ninjajoker42
Baron Samedi
32,046
5,641
4,141
5,409
14,675
4,292
0
8,502
6,173
56,895
0
L
Sylvanus
13,006
4,119
4,432
6,002
24,625
30,207
0
10,355
13,554
24,455
0
W
Horus
Yeet39238
Horus
6,748
3,385
1,275
2,301
15,268
10,975
0
7,747
7,521
0
13,620
L
Medusa
ace120
Medusa
10,193
5,299
0
558
19,726
6,760
0
8,844
10,412
0
17,450
L
6,431
871
0
0
20,630
7,737
0
6,269
14,061
0
21,309
L
Nemesis
13,070
5,062
0
1,870
23,226
9,438
0
8,360
14,376
0
27,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,118
Gold Earned
56,908
185
Minions Killed
171
8
Camps Cleared
4
997,575
Distance Traveled
989,456
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,993
999
16
1
0
184,234
0
W
Neith
14,118
1,177
57
5
4
213,995
1
L
Cerberus
13,025
1,085
82
7
0
217,565
0
W
Bastet
12,842
1,070
30
3
1
226,376
0
W
Baron Samedi
15,376
1,281
69
6
1
201,869
0
L
Sylvanus
12,100
1,008
22
2
1
174,590
0
W
Horus
10,789
899
13
1
2
171,101
1
L
Medusa
10,118
843
16
1
1
154,106
0
L
Thor
10,704
892
29
2
2
207,399
0
L
Nemesis
10,961
913
22
2
0
235,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role