Player Matchup

Zeus
Zeus
Hiitobashira
Zeus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Kikyochan
Hera
Level 88
God Stats
24W - 23L
1,517 SR
Queue Stats
213W - 233L
1,459 Elo+
Party 1
Odin
Odin
карлосон1
Odin
Level 9
God Stats
16W - 12L
1,627 SR
Queue Stats
25W - 28L
1,418 Elo+
Solo
Team Averages
Level 64
1,548 SR
1,459 Elo+

VS

Team Averages
Level 44
1,666 SR
1,478 Elo+
Janus
Janus
Ivasikk
Janus
Level 48
God Stats
14W - 18L
1,440 SR
Queue Stats
33W - 30L
1,543 Elo+
Solo
Danzaburou
Danzaburou
castle98
Danzaburou
Level 57
God Stats
3W - 4L
1,876 SR
Queue Stats
117W - 125L
1,473 Elo+
Party 2
Hun Batz
Hun Batz
pablots31
Hun Batz
Level 26
God Stats
2W - 2L
1,681 SR
Queue Stats
22W - 24L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 6
9,407
724
14,517
9,476
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
13
5 / 2 / 6
9,911
762
6,808
7,536
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 6 / 8
9,877
760
7,694
12,124
7,352
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ivasikk
Janus
13
4 / 4 / 7
9,410
724
8,452
9,715
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
castle98
Danzaburou
12
9 / 5 / 3
9,823
756
8,647
13,024
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
pablots31
Hun Batz
10
1 / 6 / 10
8,331
641
2,469
11,562
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
14
Kills
14
14
Deaths
15
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
6
6
1.17
L
Janus
Ivasikk
Janus
4
4
7
1.88
W
Hera
5
2
6
4
L
Danzaburou
castle98
Danzaburou
9
5
3
2.1
L
Hun Batz
pablots31
Hun Batz
1
6
10
1
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,019
Damage
19,568
29,136
Taken
34,301
12,933
Mitigated
11,699
5,308
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,517
1,712
123
809
9,476
3,040
441
1,218
8,258
41,623
0
L
Janus
Ivasikk
Janus
8,452
444
0
1,710
9,715
3,093
0
5,875
3,778
37,575
0
W
Hera
6,808
1,614
419
1,113
7,536
2,541
1,059
2,707
4,829
42,225
0
L
Danzaburou
castle98
Danzaburou
8,647
3,794
0
3,259
13,024
4,703
0
8,228
4,654
0
37,835
L
Hun Batz
pablots31
Hun Batz
2,469
669
0
2,401
11,562
3,903
0
6,874
4,528
0
13,677
W
7,694
2,252
426
2,418
12,124
7,352
1,181
4,563
7,429
0
28,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,195
Gold Earned
27,564
156
Minions Killed
121
0
Camps Cleared
0
649,528
Distance Traveled
648,491
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,407
724
55
4
0
181,729
2
L
Janus
9,410
724
55
4
0
216,477
2
W
Hera
9,911
762
60
5
0
228,114
1
L
Danzaburou
9,823
756
47
4
0
221,862
1
L
Hun Batz
8,331
641
19
1
0
210,152
0
W
Odin
9,877
760
41
3
0
239,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role