Player Matchup

Kuzenbo
Kuzenbo
Autokelly
Kuzenbo
Level 27
God Stats
2W - 1L
1,731 SR
Queue Stats
87W - 84L
1,585 Elo+
Solo
Ra
Ra
ItsMeRyuko
Ra
Level 25
God Stats
1W - 3L
1,475 SR
Queue Stats
99W - 82L
1,675 Elo+
Solo
Heimdallr
Heimdallr
JakeHelado
Heimdallr
Level 14
God Stats
3W - 5L
1,688 SR
Queue Stats
18W - 20L
1,500 Elo+
Solo
Susano
Susano
Knower0fNothing
Susano
Level 6
God Stats
4W - 4L
1,536 SR
Queue Stats
7W - 8L
1,602 Elo+
Solo
Ymir
Ymir
lokimitos
Ymir
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
100W - 105L
1,517 Elo+
Solo
Team Averages
Level 16
1,586 SR
1,576 Elo+

VS

Team Averages
Level 17
1,701 SR
1,558 Elo+
Guan Yu
Guan Yu
BIGLITTLEGIRLBOY
Guan Yu
Level 13
God Stats
19W - 15L
1,903 SR
Queue Stats
446W - 314L
1,746 Elo+
Party 1
Cerberus
Cerberus
Pepesech
Cerberus
Level 28
God Stats
7W - 4L
1,687 SR
Queue Stats
100W - 87L
1,582 Elo+
Solo
Poseidon
Poseidon
SMALLLITTLEBOY
Poseidon
Level 27
God Stats
20W - 7L
1,842 SR
Queue Stats
251W - 172L
1,676 Elo+
Party 1
Nemesis
Nemesis
millian09
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,406 Elo+
Party 2
Skadi
Skadi
s029dg
Skadi
Level 16
God Stats
9W - 7L
1,573 SR
Queue Stats
19W - 23L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Autokelly
Kuzenbo
15
1 / 6 / 3
9,137
435
11,391
18,309
18,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 3 / 3
12,089
576
7,912
9,895
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
JakeHelado
Heimdallr
9
1 / 6 / 3
6,844
326
3,260
8,282
1,741
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 7 / 0
9,851
469
8,235
16,190
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
1 / 4 / 2
7,261
346
3,210
14,858
8,969
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
10,734
511
11,694
18,758
20,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Pepesech
Cerberus
17
5 / 2 / 15
12,105
576
6,206
15,648
13,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Poseidon
20
14 / 1 / 7
12,892
614
21,908
10,617
5,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
millian09
Nemesis
14
1 / 9 / 7
8,643
412
2,133
11,260
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
s029dg
Skadi
15
3 / 3 / 2
9,888
471
7,027
9,065
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
14
Kills
26
26
Deaths
16
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Autokelly
Kuzenbo
1
6
3
0.42
W
3
1
8
7
L
5
3
3
2.17
L
Heimdallr
JakeHelado
Heimdallr
1
6
3
0.42
L
6
7
0
0.86
W
Cerberus
Pepesech
Cerberus
5
2
15
6.25
W
Poseidon
14
1
7
17.5
L
Ymir
1
4
2
0.5
W
Nemesis
millian09
Nemesis
1
9
7
0.5
W
Skadi
s029dg
Skadi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,008
Damage
48,968
67,534
Taken
65,348
37,295
Mitigated
46,253
10,845
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Autokelly
Kuzenbo
11,391
2,651
0
3,899
18,309
18,059
0
5,181
13,128
56,971
0
W
11,694
1,729
1,230
6,134
18,758
20,215
0
9,257
9,501
0
63,888
L
7,912
576
435
2,429
9,895
3,485
162
4,292
5,603
101,764
0
L
Heimdallr
JakeHelado
Heimdallr
3,260
575
0
20
8,282
1,741
0
4,269
4,013
0
11,167
L
8,235
2,827
0
3,574
16,190
5,041
1,093
7,478
8,712
0
58,814
W
Cerberus
Pepesech
Cerberus
6,206
274
0
2,122
15,648
13,314
299
3,236
12,412
43,083
0
W
Poseidon
21,908
3,916
0
6,140
10,617
5,069
1,439
3,308
7,309
115,113
0
L
Ymir
3,210
451
0
488
14,858
8,969
124
6,764
7,964
22,324
0
W
Nemesis
millian09
Nemesis
2,133
963
0
1,240
11,260
4,646
1,594
2,668
8,592
0
29,284
W
Skadi
s029dg
Skadi
7,027
2,979
0
1,756
9,065
3,009
3,719
4,044
5,021
0
67,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,182
Gold Earned
54,262
451
Minions Killed
562
0
Camps Cleared
0
1,695,454
Distance Traveled
2,034,188
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,137
435
83
4
0
355,049
5
W
Guan Yu
10,734
511
125
6
0
381,721
0
L
Ra
12,089
576
224
11
0
433,246
7
L
Heimdallr
6,844
326
12
1
0
193,839
0
L
Susano
9,851
469
110
5
0
369,989
4
W
Cerberus
12,105
576
62
3
0
450,122
8
W
Poseidon
12,892
614
203
10
0
412,512
3
L
Ymir
7,261
346
22
1
0
343,331
1
W
Nemesis
8,643
412
48
2
0
414,877
1
W
Skadi
9,888
471
124
6
0
374,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role