Player Matchup

Thanatos
Thanatos
CocaColaPolaBear
Thanatos
Level 20
God Stats
2W - 1L
1,613 SR
Queue Stats
35W - 24L
1,624 Elo+
Party 1
He Bo
He Bo
Julian22399
He Bo
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 130L
1,535 Elo+
Solo
Athena
Athena
LegendaryKhaos
Athena
Level 12
God Stats
1W - 2L
1,330 SR
Queue Stats
5W - 3L
1,613 Elo+
Solo
Anhur
Anhur
MexaDeath
Anhur
Level 6
God Stats
2W - 0L
1,725 SR
Queue Stats
4W - 1L
1,842 Elo+
Solo
Thor
Thor
TheLastTrail
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 14
1,534 SR
1,623 Elo+

VS

Team Averages
Level 14
1,617 SR
1,595 Elo+
Agni
Agni
Rexuno
Agni
Level 12
God Stats
6W - 2L
1,789 SR
Queue Stats
39W - 10L
1,669 Elo+
Solo
Guan Yu
Guan Yu
TyrBlink
Guan Yu
Level 29
God Stats
8W - 4L
1,798 SR
Queue Stats
160W - 126L
1,697 Elo+
Solo
Thor
Thor
elpingon4
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,537 Elo+
Solo
Ullr
Ullr
noobakimbo
Ullr
Level 18
God Stats
12W - 16L
1,496 SR
Queue Stats
44W - 55L
1,528 Elo+
Solo
Ymir
Ymir
salatory
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 3
10,496
552
5,428
14,295
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 5 / 9
10,738
565
14,407
13,726
5,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 5 / 11
10,337
544
8,729
14,057
10,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
MexaDeath
Anhur
18
7 / 1 / 8
11,090
584
11,928
14,612
6,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 7 / 2
7,990
421
2,813
9,303
2,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Rexuno
Agni
14
5 / 4 / 6
9,580
504
14,629
11,530
3,560
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
TyrBlink
Guan Yu
16
11 / 5 / 2
10,089
531
13,278
16,672
18,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
15
6 / 5 / 7
9,804
516
6,817
12,763
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

2
0 / 1 / 0
5,263
277
260
947
73
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
12
4 / 9 / 2
8,069
425
6,828
16,038
10,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
43
23
Kills
26
26
Deaths
24
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
8
3
0.81
W
6
5
9
2.1
W
5
5
11
2.1
W
Anhur
MexaDeath
Anhur
7
1
8
11
L
Agni
Rexuno
Agni
5
4
6
2
W
0
7
2
0.14
L
Guan Yu
TyrBlink
Guan Yu
11
5
2
2.4
L
Thor
6
5
7
1.9
L
0
1
0
0
L
Ymir
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,305
Damage
41,812
65,993
Taken
57,950
30,591
Mitigated
38,751
26,047
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,428
1,345
0
8,732
14,295
5,329
567
4,339
9,956
0
48,992
W
14,407
732
621
4,301
13,726
5,996
162
5,035
8,691
54,940
0
W
8,729
2,115
0
2,222
14,057
10,789
302
5,808
8,249
35,127
0
W
Anhur
MexaDeath
Anhur
11,928
8,232
0
10,171
14,612
6,140
975
4,687
9,925
0
95,423
L
Agni
Rexuno
Agni
14,629
1,268
0
1,603
11,530
3,560
102
5,586
5,944
55,403
0
W
2,813
1,049
0
0
9,303
2,337
556
1,588
7,715
0
26,772
L
Guan Yu
TyrBlink
Guan Yu
13,278
1,901
550
5,531
16,672
18,438
75
6,179
10,493
0
52,691
L
Thor
6,817
2,145
0
427
12,763
6,262
123
4,355
8,408
0
58,996
L
260
119
0
189
947
73
0
160
787
0
2,374
L
Ymir
6,828
1,055
0
586
16,038
10,418
0
6,856
9,182
32,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,651
Gold Earned
42,805
417
Minions Killed
349
0
Camps Cleared
0
1,696,178
Distance Traveled
1,345,627
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,496
552
97
5
0
373,540
0
W
He Bo
10,738
565
64
3
0
334,288
2
W
Athena
10,337
544
53
3
0
349,324
1
W
Anhur
11,090
584
144
8
0
341,740
4
L
Agni
9,580
504
97
5
0
355,465
7
W
Thor
7,990
421
59
3
0
297,286
2
L
Guan Yu
10,089
531
85
4
0
322,581
4
L
Thor
9,804
516
104
5
0
309,848
5
L
Ullr
5,263
277
5
0
0
28,843
0
L
Ymir
8,069
425
58
3
0
328,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role