Player Matchup

Odin
Odin
Mr_Dario131415
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
Patria--O--Vida
Loki
Level 28
God Stats
24W - 21L
1,620 SR
Queue Stats
129W - 151L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
RasheedTN
Kukulkan
Level 6
God Stats
2W - 0L
1,701 SR
Queue Stats
6W - 7L
1,285 Elo+
Solo
Hercules
Hercules
fachita31
Hercules
Level 26
God Stats
16W - 9L
1,547 SR
Queue Stats
92W - 64L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
lsabelPantoja
Danzaburou
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 80L
1,499 Elo+
Party 1
Team Averages
Level 18
1,574 SR
1,459 Elo+

VS

Team Averages
Level 8
1,624 SR
1,450 Elo+
Neith
Neith
Cristiangamer300
Neith
Level 14
God Stats
2W - 1L
1,817 SR
Queue Stats
16W - 11L
1,490 Elo+
Party 2
Ra
Ra
GolDRick-ZP
Ra
Level 17
God Stats
2W - 1L
1,803 SR
Queue Stats
54W - 50L
1,580 Elo+
Solo
King Arthur
King Arthur
Kenpachi__V
King Arthur
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
Metso_1
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,500 Elo+
Solo
Cthulhu
Cthulhu
pericodg012
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,451
461
2,732
7,230
5,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
10 / 0 / 2
8,661
619
5,512
7,765
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
RasheedTN
Kukulkan
12
3 / 5 / 1
7,195
514
3,631
6,388
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
fachita31
Hercules
9
0 / 1 / 11
6,738
481
3,838
9,049
4,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
lsabelPantoja
Danzaburou
12
5 / 0 / 8
7,870
562
9,683
9,222
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,223
373
3,127
5,961
1,506
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 2 / 0
7,425
530
7,766
8,517
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Kenpachi__V
King Arthur
9
0 / 4 / 0
5,345
382
2,097
6,994
3,599
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Metso_1
Nemesis
7
1 / 3 / 0
5,098
364
2,417
6,252
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
pericodg012
Cthulhu
8
1 / 6 / 0
5,159
369
5,088
10,338
8,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
7
7
Deaths
19
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
5
2
0
2.5
L
King Arthur
Kenpachi__V
King Arthur
0
4
0
0
L
Nemesis
Metso_1
Nemesis
1
3
0
0.33
W
1
1
4
3
W
10
0
2
11
W
Kukulkan
RasheedTN
Kukulkan
3
5
1
0.7
W
Hercules
fachita31
Hercules
0
1
11
5.5
W
Danzaburou
lsabelPantoja
Danzaburou
5
0
8
9
L
Cthulhu
pericodg012
Cthulhu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
20,495
39,654
Taken
38,062
17,428
Mitigated
18,167
14,511
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,127
981
0
470
5,961
1,506
0
261
5,688
0
16,090
L
7,766
887
0
4,325
8,517
3,282
0
1,864
6,449
44,940
0
L
King Arthur
Kenpachi__V
King Arthur
2,097
479
0
949
6,994
3,599
158
30
6,866
0
16,659
L
Nemesis
Metso_1
Nemesis
2,417
1,290
0
237
6,252
1,616
402
141
5,886
0
8,951
W
2,732
1,151
0
2,035
7,230
5,146
140
0
7,230
330
15,210
W
5,512
1,154
0
3,648
7,765
2,534
0
131
7,626
0
60,291
W
Kukulkan
RasheedTN
Kukulkan
3,631
817
0
0
6,388
2,293
744
4,142
1,956
31,428
0
W
Hercules
fachita31
Hercules
3,838
852
0
4,470
9,049
4,251
24
3,292
5,347
0
8,283
W
Danzaburou
lsabelPantoja
Danzaburou
9,683
4,354
0
4,358
9,222
3,204
1,991
4,353
4,641
0
46,528
L
Cthulhu
pericodg012
Cthulhu
5,088
541
0
1,839
10,338
8,164
0
1,238
9,048
13,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,915
Gold Earned
28,250
304
Minions Killed
177
0
Camps Cleared
0
1,222,173
Distance Traveled
1,262,364
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,223
373
24
2
0
251,194
0
L
Ra
7,425
530
85
6
0
272,931
3
L
King Arthur
5,345
382
24
2
0
237,479
0
L
Nemesis
5,098
364
18
1
0
258,792
1
W
Odin
6,451
461
28
2
0
254,910
3
W
Loki
8,661
619
102
7
0
255,851
0
W
Kukulkan
7,195
514
71
5
0
252,699
2
W
Hercules
6,738
481
15
1
0
219,743
3
W
Danzaburou
7,870
562
88
6
0
238,970
0
L
Cthulhu
5,159
369
26
2
0
241,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role