Player Matchup

Osiris
Osiris
DerpinikusRex
Osiris
Level 103
God Stats
1W - 1L
1,592 SR
Queue Stats
59W - 73L
1,441 Elo+
Party 2
Eset
Eset
GreyQuasar28
Eset
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
KingWldz
Danzaburou
Level 102
God Stats
11W - 12L
1,559 SR
Queue Stats
38W - 53L
1,401 Elo+
Party 2
Team Averages
Level 75
1,550 SR
1,425 Elo+

VS

Team Averages
Level 16
1,321 SR
1,157 Elo+
Cthulhu
Cthulhu
DiqFUDcKIS
Cthulhu
Level 25
God Stats
2W - 3L
1,466 SR
Queue Stats
7W - 8L
1,359 Elo+
Party 1
Bellona
Bellona
Taladine
Bellona
Level 8
God Stats
2W - 3L
1,248 SR
Queue Stats
2W - 5L
1,056 Elo+
Party 1
Skadi
Skadi
sl1ngbang
Skadi
Level 15
God Stats
3W - 4L
1,248 SR
Queue Stats
5W - 7L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 17
18,299
762
26,467
29,895
18,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 3 / 28
16,024
668
15,683
12,398
4,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
KingWldz
Danzaburou
20
17 / 2 / 15
18,728
780
30,676
18,869
8,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiqFUDcKIS
Cthulhu
16
4 / 11 / 3
14,159
590
17,848
27,881
33,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Taladine
Bellona
16
2 / 13 / 4
15,117
630
10,822
30,736
26,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
sl1ngbang
Skadi
18
4 / 14 / 2
14,735
614
14,685
23,568
9,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
38
Kills
10
10
Deaths
38
60
Assists
9
Player
Kills
Deaths
Assists
KDA
W
17
5
17
5.1
L
Cthulhu
DiqFUDcKIS
Cthulhu
4
11
3
0.5
W
4
3
28
6
W
Danzaburou
KingWldz
Danzaburou
17
2
15
12.25
L
Bellona
Taladine
Bellona
2
13
4
0.31
L
Skadi
sl1ngbang
Skadi
4
14
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,826
Damage
43,355
61,162
Taken
82,185
31,707
Mitigated
68,879
26,000
Healing
3,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,467
12,388
0
8,161
29,895
18,588
759
10,094
19,801
12,829
95,572
L
Cthulhu
DiqFUDcKIS
Cthulhu
17,848
1,407
366
2,130
27,881
33,105
99
6,819
21,062
54,653
0
W
15,683
1,701
3,308
4,785
12,398
4,409
529
4,019
8,379
47,239
0
W
Danzaburou
KingWldz
Danzaburou
30,676
13,184
0
9,746
18,869
8,710
380
6,308
12,561
0
116,102
L
Bellona
Taladine
Bellona
10,822
4,005
263
1,206
30,736
26,736
77
6,238
24,498
6,521
16,488
L
Skadi
sl1ngbang
Skadi
14,685
5,815
0
0
23,568
9,038
335
5,454
18,114
0
67,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,051
Gold Earned
44,011
259
Minions Killed
148
0
Camps Cleared
0
1,296,154
Distance Traveled
1,040,989
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
18,299
762
89
4
0
421,655
3
L
Cthulhu
14,159
590
45
2
0
385,092
0
W
Eset
16,024
668
54
2
0
442,672
3
W
Danzaburou
18,728
780
116
5
0
431,827
0
L
Bellona
15,117
630
25
1
0
336,224
0
L
Skadi
14,735
614
78
3
0
319,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role