Player Matchup

Janus
Janus
Gold II
Elarvenzis
Janus
Gold II
Level 127
God Stats
7W - 7L
1,830 SR
Queue Stats
229W - 235L
1,549 MMR
Solo
Danzaburou
Danzaburou
Gold I
Koronè
Danzaburou
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
RlPPlN420
Chaac
Gold III
Level 128
God Stats
4W - 5L
1,740 SR
Queue Stats
757W - 731L
1,544 MMR
Solo
Sobek
Sobek
Platinum V
ih3artchipmunks
Sobek
Platinum V
Level 147
God Stats
4W - 2L
1,923 SR
Queue Stats
50W - 38L
1,576 MMR
Solo
King Arthur
King Arthur
Gold II
the_new_haven
King Arthur
Gold II
Level 157
God Stats
48W - 39L
1,598 SR
Queue Stats
297W - 295L
1,685 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,718 SR
1,571 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,581 SR
1,604 MMR
Odin
Odin
Gold I
GallantM
Odin
Gold I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,620 MMR
Party 1
Sol
Sol
Gold II
IvanEvans036
Sol
Gold II
Level 155
God Stats
4W - 2L
1,847 SR
Queue Stats
139W - 137L
1,577 MMR
Party 1
Tyr
Tyr
Gold I
LeSousa93
Tyr
Gold I
Level 141
God Stats
7W - 3L
1,718 SR
Queue Stats
151W - 139L
1,627 MMR
Solo
Fenrir
Fenrir
Platinum III
TheLuffytaro
Fenrir
Platinum III
Level 104
God Stats
16W - 24L
1,294 SR
Queue Stats
871W - 847L
1,687 MMR
Solo
Zeus
Zeus
Gold I
temp-353745
Zeus
Gold I
Level 160
God Stats
9W - 9L
1,547 SR
Queue Stats
449W - 443L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 10 / 0
8,046
447
8,975
11,869
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Koronè
Danzaburou
15
2 / 4 / 2
8,992
500
6,568
11,970
4,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
RlPPlN420
Chaac
13
0 / 8 / 1
7,811
434
8,382
18,797
14,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 7 / 3
7,204
400
4,669
20,450
14,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
the_new_haven
King Arthur
13
2 / 10 / 2
8,165
454
12,017
17,729
8,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatSetTsukuyomiGuan YuCthulhu

VS

Bans
Nu WaScyllaApolloNemesisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 1 / 13
8,494
472
8,252
14,097
8,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 2 / 7
9,607
534
6,062
11,881
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 0 / 9
11,423
635
12,223
17,285
15,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
19
18 / 0 / 11
12,026
668
18,455
16,492
9,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 3 / 11
11,927
663
19,435
16,712
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
89
6
Kills
38
39
Deaths
6
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Janus
1
10
0
0.1
W
Odin
3
1
13
9.5
W
0
2
7
1.75
L
Danzaburou
Koronè
Danzaburou
2
4
2
0.75
W
8
0
9
12.5
L
Chaac
RlPPlN420
Chaac
0
8
1
0.06
W
Fenrir
18
0
11
23.5
L
1
7
3
0.36
W
9
3
11
4.83
L
King Arthur
the_new_haven
King Arthur
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,611
Damage
64,427
80,815
Taken
76,467
46,573
Mitigated
43,148
13,068
Healing
35,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
8,975
343
0
260
11,869
3,825
260
5,700
6,169
47,719
0
W
Odin
8,252
1,978
358
1,946
14,097
8,002
475
3,122
10,815
0
33,265
W
6,062
1,869
0
7,632
11,881
3,501
3,939
1,371
10,353
69,413
0
L
Danzaburou
Koronè
Danzaburou
6,568
3,092
0
862
11,970
4,350
0
3,042
8,928
0
62,394
W
12,223
1,371
0
10,229
17,285
15,933
186
1,304
15,759
0
75,642
L
Chaac
RlPPlN420
Chaac
8,382
2,199
0
5,642
18,797
14,453
0
3,405
15,392
0
49,154
W
Fenrir
18,455
6,113
0
7,468
16,492
9,253
188
2,644
13,561
0
84,096
L
4,669
354
0
3,401
20,450
14,987
0
8,215
12,235
16,735
0
W
19,435
5,871
0
7,927
16,712
6,459
1,785
4,435
11,985
91,510
0
L
King Arthur
the_new_haven
King Arthur
12,017
2,411
0
2,903
17,729
8,958
0
5,135
12,594
0
53,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,218
Gold Earned
53,477
421
Minions Killed
621
0
Camps Cleared
0
1,525,310
Distance Traveled
1,847,505
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,046
447
97
5
0
302,485
3
W
Odin
8,494
472
53
3
0
379,611
8
W
Sol
9,607
534
129
7
0
338,762
1
L
Danzaburou
8,992
500
112
6
0
302,508
5
W
Tyr
11,423
635
154
9
0
421,011
0
L
Chaac
7,811
434
88
5
0
274,722
0
W
Fenrir
12,026
668
119
7
0
412,594
7
L
Sobek
7,204
400
22
1
0
300,905
4
W
Zeus
11,927
663
166
9
0
295,527
8
L
King Arthur
8,165
454
102
6
0
344,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role