Player Matchup

Kumbhakarna
Kumbhakarna
Platinum II
Flori31
Kumbhakarna
Platinum II
Level 154
God Stats
3W - 2L
1,709 SR
Queue Stats
316W - 296L
1,861 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
GTC iBlizZ4rD
Sun Wukong
Platinum IV
Level 149
God Stats
0W - 1L
1,645 SR
Queue Stats
95W - 80L
1,862 MMR
Solo
Heimdallr
Heimdallr
Platinum I
Reflect_Abra
Heimdallr
Platinum I
Level 148
God Stats
31W - 32L
1,624 SR
Queue Stats
522W - 520L
1,863 MMR
Solo
Achilles
Achilles
Platinum IV
melli1701
Achilles
Platinum IV
Level 84
God Stats
13W - 12L
1,884 SR
Queue Stats
169W - 158L
1,889 MMR
Solo
Hel
Hel
Platinum II
zZz_Ragdoll_zZz
Hel
Platinum II
Level 149
God Stats
0W - 2L
1,202 SR
Queue Stats
95W - 88L
1,856 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,613 SR
1,866 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 95
1,769 SR
1,867 MMR
Ra
Ra
Platinum III
Akabsitu
Ra
Platinum III
Level 48
God Stats
1W - 0L
1,640 SR
Queue Stats
93W - 91L
1,835 MMR
Party 1
Horus
Horus
Platinum III
GamerRSpro
Horus
Platinum III
Level 141
God Stats
5W - 1L
1,835 SR
Queue Stats
156W - 158L
1,874 MMR
Solo
Thoth
Thoth
Platinum IV
KamikazeEule
Thoth
Platinum IV
Level 72
God Stats
5W - 1L
1,842 SR
Queue Stats
26W - 15L
1,944 MMR
Party 2
Athena
Athena
Platinum I
RN_Cheo
Athena
Platinum I
Level 58
God Stats
25W - 21L
1,599 SR
Queue Stats
510W - 488L
1,931 MMR
Party 1
Izanami
Izanami
Gold I
Verwirrung
Izanami
Gold I
Level 157
God Stats
20W - 21L
1,930 SR
Queue Stats
161W - 150L
1,750 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Flori31
Kumbhakarna
15
1 / 5 / 6
10,096
439
5,592
30,362
21,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
GTC iBlizZ4rD
Sun Wukong
18
4 / 10 / 1
11,632
506
12,522
25,970
26,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Reflect_Abra
Heimdallr
19
2 / 8 / 1
12,197
530
11,501
18,319
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
melli1701
Achilles
20
1 / 3 / 2
12,162
529
8,701
18,378
9,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 11 / 5
9,981
434
15,125
19,841
6,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
PersephoneSetApolloAo KuangDanzaburou

VS

Bans
FenrirScyllaTsukuyomiTiamatGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 15
14,471
629
23,609
16,990
9,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
16
1 / 2 / 16
12,578
547
6,666
24,286
30,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 2 / 10
13,030
567
18,334
10,724
5,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
RN_Cheo
Athena
19
8 / 2 / 15
13,085
569
14,910
20,888
11,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Verwirrung
Izanami
20
10 / 2 / 6
14,361
624
21,820
18,492
8,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
98
9
Kills
36
37
Deaths
10
15
Assists
62
Player
Kills
Deaths
Assists
KDA
W
9
2
15
8.25
L
Kumbhakarna
Flori31
Kumbhakarna
1
5
6
0.8
L
Sun Wukong
GTC iBlizZ4rD
Sun Wukong
4
10
1
0.45
W
Horus
1
2
16
4.5
W
8
2
10
6.5
W
Athena
RN_Cheo
Athena
8
2
15
7.75
L
Heimdallr
Reflect_Abra
Heimdallr
2
8
1
0.31
W
Izanami
Verwirrung
Izanami
10
2
6
6.5
L
Achilles
melli1701
Achilles
1
3
2
0.67
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,441
Damage
85,339
112,870
Taken
91,380
71,450
Mitigated
64,337
26,777
Healing
41,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,609
1,242
6,506
8,445
16,990
9,486
1,622
2,430
14,560
107,849
0
L
Kumbhakarna
Flori31
Kumbhakarna
5,592
319
0
4,209
30,362
21,287
0
14,114
16,026
26,599
0
L
Sun Wukong
GTC iBlizZ4rD
Sun Wukong
12,522
1,411
0
4,992
25,970
26,889
0
14,734
10,618
0
75,722
W
Horus
6,666
2,583
2,415
5,330
24,286
30,022
1,023
6,828
17,458
0
18,711
W
18,334
1,469
454
1,866
10,724
5,231
2,497
4,153
6,571
82,606
0
W
Athena
RN_Cheo
Athena
14,910
4,556
329
6,012
20,888
11,552
1,048
5,393
15,495
72,639
0
L
Heimdallr
Reflect_Abra
Heimdallr
11,501
6,035
0
5,331
18,319
6,543
59
5,305
12,990
0
100,991
W
Izanami
Verwirrung
Izanami
21,820
17,279
0
9,698
18,492
8,046
7,567
3,641
14,848
0
133,050
L
Achilles
melli1701
Achilles
8,701
4,979
0
1,387
18,378
9,737
0
6,845
11,381
0
122,993
L
15,125
549
3,432
7,426
19,841
6,994
790
14,673
5,002
66,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,068
Gold Earned
67,525
598
Minions Killed
625
0
Camps Cleared
0
1,977,911
Distance Traveled
2,392,308
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,471
629
176
8
0
482,194
0
L
Kumbhakarna
10,096
439
15
1
0
440,053
11
L
Sun Wukong
11,632
506
133
6
0
396,105
1
W
Horus
12,578
547
32
1
0
432,111
9
W
Thoth
13,030
567
134
6
0
481,525
9
W
Athena
13,085
569
102
4
0
514,752
4
L
Heimdallr
12,197
530
147
6
0
328,374
2
W
Izanami
14,361
624
181
8
0
481,726
5
L
Achilles
12,162
529
190
8
0
427,340
1
L
Hel
9,981
434
113
5
0
386,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role