Player Matchup

Discordia
Discordia
SmileSir
Discordia
Level 27
God Stats
0W - 2L
1,302 SR
Queue Stats
208W - 253L
1,351 Elo+
Solo
Erlang Shen
Erlang Shen
Stoupid
Erlang Shen
Level 8
God Stats
6W - 6L
1,533 SR
Queue Stats
53W - 69L
1,450 Elo+
Solo
Danzaburou
Danzaburou
mpedrote
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
ruekenstein
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
曾经被一种温柔拯救
King Arthur
Level 3
God Stats
16W - 12L
1,664 SR
Queue Stats
64W - 47L
1,680 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,496 Elo+

VS

Team Averages
Level 15
1,405 SR
1,442 Elo+
Ra
Ra
Bellucciroma
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
H3NTAIWARRIOR
King Arthur
Level 8
God Stats
1W - 1L
1,233 SR
Queue Stats
5W - 9L
1,146 Elo+
Solo
Da Ji
Da Ji
NotChanny
Da Ji
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 130L
1,612 Elo+
Solo
Anhur
Anhur
OTTN
Anhur
Level 12
God Stats
3W - 1L
1,292 SR
Queue Stats
14W - 11L
1,577 Elo+
Solo
Neith
Neith
marcovk
Neith
Level 27
God Stats
18W - 18L
1,500 SR
Queue Stats
49W - 56L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SmileSir
Discordia
10
4 / 8 / 3
6,420
535
5,184
6,939
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Stoupid
Erlang Shen
9
5 / 3 / 1
6,341
528
3,834
7,139
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
mpedrote
Danzaburou
10
1 / 11 / 0
5,871
489
3,209
10,739
1,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
6
0 / 8 / 2
4,671
389
508
8,121
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 2 / 1
7,219
602
6,249
11,268
5,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 5
6,385
532
4,376
5,139
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
H3NTAIWARRIOR
King Arthur
8
1 / 6 / 0
5,368
447
1,906
7,198
2,391
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
NotChanny
Da Ji
12
7 / 5 / 1
7,626
636
5,133
10,460
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
OTTN
Anhur
13
13 / 1 / 3
8,523
710
12,450
8,657
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
marcovk
Neith
11
8 / 3 / 4
7,361
613
7,238
6,022
2,096
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
16
Kills
32
32
Deaths
18
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
King Arthur
H3NTAIWARRIOR
King Arthur
1
6
0
0.17
W
Da Ji
NotChanny
Da Ji
7
5
1
1.5
W
Anhur
OTTN
Anhur
13
1
3
14.5
L
Discordia
SmileSir
Discordia
4
8
3
0.69
L
Erlang Shen
Stoupid
Erlang Shen
5
3
1
1.83
W
Neith
marcovk
Neith
8
3
4
3.33
L
Danzaburou
mpedrote
Danzaburou
1
11
0
0.09
L
Yemoja
0
8
2
0.13
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,984
Damage
31,103
44,206
Taken
37,476
13,849
Mitigated
12,718
4,725
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,376
1,016
166
347
5,139
1,670
192
1,949
3,002
16,051
0
W
King Arthur
H3NTAIWARRIOR
King Arthur
1,906
803
0
612
7,198
2,391
150
272
6,926
0
16,532
W
Da Ji
NotChanny
Da Ji
5,133
1,416
0
2,596
10,460
3,850
0
1,122
9,234
0
46,427
W
Anhur
OTTN
Anhur
12,450
7,348
0
4,431
8,657
2,711
877
905
7,646
0
37,311
L
Discordia
SmileSir
Discordia
5,184
488
0
660
6,939
1,488
112
1,524
5,191
19,554
0
L
Erlang Shen
Stoupid
Erlang Shen
3,834
1,582
0
1,010
7,139
2,030
87
329
6,768
0
22,343
W
Neith
marcovk
Neith
7,238
2,992
135
1,371
6,022
2,096
2,199
926
4,976
0
28,626
L
Danzaburou
mpedrote
Danzaburou
3,209
2,013
0
866
10,739
1,809
45
847
9,846
0
23,473
L
Yemoja
508
224
52
156
8,121
3,450
14
975
7,006
7,614
0
L
6,249
1,041
0
1,981
11,268
5,072
363
209
11,019
0
37,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,522
Gold Earned
35,263
207
Minions Killed
250
0
Camps Cleared
0
1,047,463
Distance Traveled
997,190
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,385
532
27
2
0
242,798
3
W
King Arthur
5,368
447
24
2
0
142,390
1
W
Da Ji
7,626
636
93
8
0
200,862
1
W
Anhur
8,523
710
60
5
0
224,167
0
L
Discordia
6,420
535
40
3
0
201,253
2
L
Erlang Shen
6,341
528
41
3
0
244,071
1
W
Neith
7,361
613
46
4
0
186,973
0
L
Danzaburou
5,871
489
46
4
0
199,931
0
L
Yemoja
4,671
389
7
1
0
163,149
0
L
King Arthur
7,219
602
73
6
0
239,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role