Player Matchup

Xing Tian
Xing Tian
CptJackSparrowC
Xing Tian
Level 128
God Stats
6W - 8L
1,430 SR
Queue Stats
391W - 386L
1,533 Elo+
Party 3
Merlin
Merlin
Ninjagrunt
Merlin
Level 97
God Stats
0W - 4L
1,297 SR
Queue Stats
326W - 338L
1,556 Elo+
Solo
Janus
Janus
Pulazhi
Janus
Level 105
God Stats
2W - 11L
1,166 SR
Queue Stats
403W - 387L
1,544 Elo+
Party 1
Ah Puch
Ah Puch
Sebalaja
Ah Puch
Level 105
God Stats
4W - 4L
1,448 SR
Queue Stats
405W - 387L
1,544 Elo+
Party 1
Medusa
Medusa
battledroidr55
Medusa
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
364W - 347L
1,525 Elo+
Party 3
Team Averages
Level 111
1,368 SR
1,541 Elo+

VS

Team Averages
Level 119
1,597 SR
1,581 Elo+
Nemesis
Nemesis
Big_Pappa_155
Nemesis
Level 160
God Stats
3W - 2L
1,748 SR
Queue Stats
558W - 572L
1,555 Elo+
Solo
Skadi
Skadi
Bigtex06606
Skadi
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 91L
1,589 Elo+
Party 2
Ne Zha
Ne Zha
Lourry
Ne Zha
Level 108
God Stats
11W - 8L
1,500 SR
Queue Stats
235W - 229L
1,595 Elo+
Solo
Chaac
Chaac
RiZeCreation121
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 45L
1,614 Elo+
Party 2
Baba Yaga
Baba Yaga
ShadeSniper
Baba Yaga
Level 112
God Stats
4W - 2L
1,737 SR
Queue Stats
84W - 114L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CptJackSparrowC
Xing Tian
20
3 / 5 / 13
11,768
619
13,017
24,098
30,346
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Ninjagrunt
Merlin
20
3 / 3 / 12
12,369
651
14,448
13,263
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
Pulazhi
Janus
15
2 / 8 / 9
9,859
519
11,523
13,706
3,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Sebalaja
Ah Puch
19
4 / 3 / 10
11,311
595
24,444
14,197
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 6
11,785
620
17,068
15,606
5,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
0 / 3 / 10
11,234
591
8,854
20,110
8,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 4 / 10
13,417
706
16,844
15,870
7,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Lourry
Ne Zha
19
8 / 7 / 4
12,686
668
21,664
18,502
9,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 2 / 9
12,285
647
11,185
32,522
28,924
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
ShadeSniper
Baba Yaga
19
4 / 4 / 7
12,212
643
18,222
14,084
7,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
63
20
Kills
23
23
Deaths
20
50
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nemesis
0
3
10
1.67
W
7
4
10
3
L
Xing Tian
CptJackSparrowC
Xing Tian
3
5
13
1.9
W
Ne Zha
Lourry
Ne Zha
8
7
4
1.43
L
Merlin
Ninjagrunt
Merlin
3
3
12
3
L
Janus
Pulazhi
Janus
2
8
9
0.81
W
4
2
9
4.25
L
Ah Puch
Sebalaja
Ah Puch
4
3
10
3
W
Baba Yaga
ShadeSniper
Baba Yaga
4
4
7
1.88
L
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,500
Damage
76,769
80,870
Taken
101,088
48,759
Mitigated
61,182
31,109
Healing
48,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
8,854
2,079
1,145
5,962
20,110
8,564
1,772
13,795
6,315
0
18,616
W
16,844
7,612
1,988
4,112
15,870
7,366
2,450
9,868
6,002
0
57,859
L
Xing Tian
CptJackSparrowC
Xing Tian
13,017
1,975
2,371
6,835
24,098
30,346
48
7,325
16,773
20,998
0
W
Ne Zha
Lourry
Ne Zha
21,664
2,633
923
4,179
18,502
9,315
483
12,487
6,015
0
30,492
L
Merlin
Ninjagrunt
Merlin
14,448
572
251
3,863
13,263
4,658
0
3,907
9,356
58,903
0
L
Janus
Pulazhi
Janus
11,523
563
3,766
1,446
13,706
3,439
0
2,216
11,490
19,606
0
W
11,185
1,935
5,367
19,583
32,522
28,924
85
17,737
14,785
0
22,325
L
Ah Puch
Sebalaja
Ah Puch
24,444
838
994
5,873
14,197
4,682
0
1,423
12,774
36,669
0
W
Baba Yaga
ShadeSniper
Baba Yaga
18,222
612
2,100
3,520
14,084
7,013
389
9,545
4,539
39,129
0
L
17,068
7,513
2,542
3,168
15,606
5,634
188
3,351
12,255
0
32,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,092
Gold Earned
61,834
190
Minions Killed
212
0
Camps Cleared
0
1,492,261
Distance Traveled
1,666,698
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,234
591
30
2
0
353,488
2
W
Skadi
13,417
706
89
5
0
309,574
1
L
Xing Tian
11,768
619
20
1
0
262,674
0
W
Ne Zha
12,686
668
18
1
0
362,165
0
L
Merlin
12,369
651
81
4
0
309,694
2
L
Janus
9,859
519
26
1
0
270,189
0
W
Chaac
12,285
647
16
1
0
312,211
1
L
Ah Puch
11,311
595
28
1
0
308,951
0
W
Baba Yaga
12,212
643
59
3
0
329,260
0
L
Medusa
11,785
620
35
2
0
340,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role