Player Matchup

Odin
Odin
Albatross86
Odin
Level 25
God Stats
2W - 2L
1,396 SR
Queue Stats
119W - 136L
1,375 Elo+
Solo
Nemesis
Nemesis
Mizanurr
Nemesis
Level 29
God Stats
6W - 3L
1,656 SR
Queue Stats
65W - 72L
1,431 Elo+
Solo
Anhur
Anhur
OwO_Dagg
Anhur
Level 27
God Stats
14W - 19L
1,503 SR
Queue Stats
324W - 378L
1,311 Elo+
Solo
Ymir
Ymir
Pyroninja9o1
Ymir
Level 29
God Stats
5W - 1L
1,856 SR
Queue Stats
64W - 60L
1,447 Elo+
Solo
Chaac
Chaac
sparkz_unknown1
Chaac
Level 24
God Stats
10W - 9L
1,679 SR
Queue Stats
50W - 77L
1,398 Elo+
Solo
Team Averages
Level 27
1,618 SR
1,393 Elo+

VS

Team Averages
Level 16
1,393 SR
1,361 Elo+
Danzaburou
Danzaburou
Cansloos
Danzaburou
Level 22
God Stats
7W - 6L
1,289 SR
Queue Stats
42W - 50L
1,388 Elo+
Party 2
Scylla
Scylla
Dive 0n ln
Scylla
Level 15
God Stats
10W - 8L
1,529 SR
Queue Stats
27W - 23L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
GewoonKajMan
Heimdallr
Level 18
God Stats
1W - 7L
1,146 SR
Queue Stats
45W - 47L
1,306 Elo+
Party 2
Bacchus
Bacchus
Poontatious
Bacchus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 101L
1,399 Elo+
Party 1
Ymir
Ymir
roel607
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,103
555
1,495
4,763
2,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Mizanurr
Nemesis
11
2 / 0 / 1
6,237
567
1,700
5,220
1,716
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
OwO_Dagg
Anhur
11
4 / 0 / 0
6,030
548
3,715
3,488
862
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 4
6,326
575
2,399
5,062
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 2
6,396
581
5,150
5,971
2,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cansloos
Danzaburou
8
0 / 6 / 1
5,122
466
3,560
5,959
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Dive 0n ln
Scylla
10
1 / 1 / 0
5,481
498
1,825
3,661
939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
GewoonKajMan
Heimdallr
9
0 / 5 / 1
5,286
481
3,542
8,863
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Poontatious
Bacchus
10
0 / 0 / 1
5,624
511
2,069
7,359
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
roel607
Ymir
5
1 / 0 / 0
4,244
386
624
1,500
455
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
2
2
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Danzaburou
Cansloos
Danzaburou
0
6
1
0.08
L
Scylla
Dive 0n ln
Scylla
1
1
0
1
L
Heimdallr
GewoonKajMan
Heimdallr
0
5
1
0.1
W
Nemesis
Mizanurr
Nemesis
2
0
1
2.5
W
Anhur
OwO_Dagg
Anhur
4
0
0
4
L
Bacchus
Poontatious
Bacchus
0
0
1
0.5
W
1
1
4
3
L
Ymir
roel607
Ymir
1
0
0
1
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,459
Damage
11,620
24,504
Taken
27,342
10,873
Mitigated
9,138
7,058
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,495
558
0
744
4,763
2,764
698
2,008
2,755
0
25,490
L
Danzaburou
Cansloos
Danzaburou
3,560
2,059
0
324
5,959
2,136
155
0
5,959
0
18,944
L
Scylla
Dive 0n ln
Scylla
1,825
29
0
638
3,661
939
0
0
3,511
23,352
0
L
Heimdallr
GewoonKajMan
Heimdallr
3,542
1,663
0
1,156
8,863
2,029
205
1,908
6,955
0
24,699
W
Nemesis
Mizanurr
Nemesis
1,700
861
0
153
5,220
1,716
0
841
4,379
0
35,731
W
Anhur
OwO_Dagg
Anhur
3,715
2,066
0
2,060
3,488
862
1,498
193
3,295
0
20,942
L
Bacchus
Poontatious
Bacchus
2,069
489
0
4,068
7,359
3,579
0
0
7,336
30,191
0
W
2,399
273
264
1,715
5,062
2,984
847
431
4,631
25,670
0
L
Ymir
roel607
Ymir
624
302
0
480
1,500
455
0
491
1,009
2,802
0
W
5,150
1,022
0
2,122
5,971
2,547
755
1,045
4,926
0
26,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,092
Gold Earned
25,757
255
Minions Killed
198
0
Camps Cleared
0
1,110,570
Distance Traveled
906,409
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,103
555
50
5
0
229,852
1
L
Danzaburou
5,122
466
37
3
0
198,296
0
L
Scylla
5,481
498
34
3
0
221,809
1
L
Heimdallr
5,286
481
47
4
0
189,215
0
W
Nemesis
6,237
567
72
7
0
213,746
0
W
Anhur
6,030
548
43
4
0
225,387
4
L
Bacchus
5,624
511
77
7
0
211,167
2
W
Ymir
6,326
575
36
3
0
217,781
1
L
Ymir
4,244
386
3
0
0
85,922
0
W
Chaac
6,396
581
54
5
0
223,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role