Player Matchup

Danzaburou
Danzaburou
GingerBoY1321
Danzaburou
Level 27
God Stats
107W - 111L
1,813 SR
Queue Stats
230W - 283L
1,404 Elo+
Solo
Aphrodite
Aphrodite
OLMUS7244
Aphrodite
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
mr_insecto15
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Apollo
Apollo
rogerbp121790
Apollo
Level 4
God Stats
5W - 5L
1,251 SR
Queue Stats
6W - 5L
1,443 Elo+
Party 2
Bellona
Bellona
sergiormzv05
Bellona
Level 3
God Stats
0W - 1L
1,265 SR
Queue Stats
4W - 2L
1,234 Elo+
Party 2
Team Averages
Level 7
1,466 SR
1,416 Elo+

VS

Team Averages
Level 21
1,439 SR
1,283 Elo+
Heimdallr
Heimdallr
BowserBopper
Heimdallr
Level 4
God Stats
6W - 6L
1,287 SR
Queue Stats
36W - 24L
1,165 Elo+
Solo
Da Ji
Da Ji
Kaosito JR
Da Ji
Level 30
God Stats
7W - 7L
1,458 SR
Queue Stats
201W - 214L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MG Yayo
Tsukuyomi
Level 27
God Stats
70W - 70L
1,481 SR
Queue Stats
216W - 230L
1,343 Elo+
Solo
Persephone
Persephone
Snoopkitten6872
Persephone
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 25L
1,257 Elo+
Party 1
Sobek
Sobek
gr4e2e0n
Sobek
Level 27
God Stats
1W - 4L
1,469 SR
Queue Stats
71W - 102L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GingerBoY1321
Danzaburou
17
5 / 7 / 4
11,380
542
16,254
16,700
6,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
OLMUS7244
Aphrodite
16
11 / 6 / 4
11,003
524
17,016
20,128
14,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
mr_insecto15
Nemesis
6
0 / 0 / 0
6,313
301
85
2,334
509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 12 / 8
9,431
449
7,711
19,651
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
sergiormzv05
Bellona
12
0 / 11 / 3
7,951
379
3,030
15,739
9,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BowserBopper
Heimdallr
19
14 / 1 / 9
13,475
642
18,891
21,157
9,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
17
5 / 1 / 9
12,136
578
9,148
10,269
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
MG Yayo
Tsukuyomi
19
11 / 2 / 6
12,923
615
12,022
14,102
6,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
Snoopkitten6872
Persephone
16
3 / 11 / 10
11,091
528
8,688
13,580
5,100
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
gr4e2e0n
Sobek
14
3 / 5 / 12
10,762
512
5,200
21,503
20,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
19
Kills
36
36
Deaths
20
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BowserBopper
Heimdallr
14
1
9
18.5
L
Danzaburou
GingerBoY1321
Danzaburou
5
7
4
1
W
Da Ji
5
1
9
9.5
W
Tsukuyomi
MG Yayo
Tsukuyomi
11
2
6
7
L
Aphrodite
OLMUS7244
Aphrodite
11
6
4
2.17
W
Persephone
Snoopkitten6872
Persephone
3
11
10
0.73
W
Sobek
gr4e2e0n
Sobek
3
5
12
1.8
L
Nemesis
mr_insecto15
Nemesis
0
0
0
0
L
3
12
8
0.58
L
Bellona
sergiormzv05
Bellona
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,096
Damage
53,949
74,552
Taken
80,611
36,495
Mitigated
46,254
24,171
Healing
23,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BowserBopper
Heimdallr
18,891
9,632
0
10,518
21,157
9,836
6,298
4,439
16,718
0
97,897
L
Danzaburou
GingerBoY1321
Danzaburou
16,254
7,635
680
6,253
16,700
6,238
1,030
3,042
13,658
0
63,009
W
Da Ji
9,148
1,937
558
1,150
10,269
4,734
6,262
959
9,310
0
61,552
W
Tsukuyomi
MG Yayo
Tsukuyomi
12,022
3,697
0
3,703
14,102
6,454
171
3,072
11,030
0
73,443
L
Aphrodite
OLMUS7244
Aphrodite
17,016
3,112
3,627
11,196
20,128
14,049
666
5,292
14,835
57,178
0
W
Persephone
Snoopkitten6872
Persephone
8,688
1,266
0
547
13,580
5,100
1,513
5,462
8,115
50,692
0
W
Sobek
gr4e2e0n
Sobek
5,200
971
164
6,400
21,503
20,130
848
3,082
18,421
27,199
0
L
Nemesis
mr_insecto15
Nemesis
85
0
0
854
2,334
509
0
113
2,221
0
8,684
L
7,711
4,303
0
1,476
19,651
6,375
1,022
5,058
14,592
0
33,780
L
Bellona
sergiormzv05
Bellona
3,030
1,015
0
85
15,739
9,324
51
383
15,353
0
21,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,078
Gold Earned
60,387
313
Minions Killed
517
0
Camps Cleared
0
1,722,488
Distance Traveled
1,944,163
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,475
642
150
7
0
376,921
3
L
Danzaburou
11,380
542
98
5
0
361,972
0
W
Da Ji
12,136
578
119
6
0
427,253
0
W
Tsukuyomi
12,923
615
121
6
0
428,627
2
L
Aphrodite
11,003
524
85
4
0
393,476
2
W
Persephone
11,091
528
89
4
0
331,691
0
W
Sobek
10,762
512
38
2
0
379,671
3
L
Nemesis
6,313
301
26
1
0
167,839
0
L
Apollo
9,431
449
52
2
0
378,662
0
L
Bellona
7,951
379
52
2
0
420,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role