Player Matchup

Vamana
Vamana
Comrade Wojtek
Vamana
Level 6
God Stats
6W - 4L
1,577 SR
Queue Stats
8W - 10L
1,430 Elo+
Solo
Danzaburou
Danzaburou
juanlegendary534
Danzaburou
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 74L
1,333 Elo+
Solo
Janus
Janus
kapu507
Janus
Level 18
God Stats
2W - 1L
1,779 SR
Queue Stats
76W - 71L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
kevinavp16
Cthulhu
Level 16
God Stats
12W - 14L
1,567 SR
Queue Stats
54W - 52L
1,391 Elo+
Party 2
Thanatos
Thanatos
malafama123456
Thanatos
Level 18
God Stats
8W - 10L
1,396 SR
Queue Stats
28W - 26L
1,403 Elo+
Solo
Team Averages
Level 17
1,564 SR
1,394 Elo+

VS

Team Averages
Level 21
1,403 SR
1,336 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ammutseba_fhtagn
Ah Muzen Cab
Level 28
God Stats
1W - 2L
1,362 SR
Queue Stats
150W - 165L
1,410 Elo+
Solo
Tiamat
Tiamat
CRIS_Malcon1
Tiamat
Level 27
God Stats
1W - 2L
1,274 SR
Queue Stats
54W - 56L
1,467 Elo+
Solo
Danzaburou
Danzaburou
Necromancer__1
Danzaburou
Level 29
God Stats
5W - 11L
1,276 SR
Queue Stats
173W - 219L
1,334 Elo+
Party 1
Cernunnos
Cernunnos
blade714callous
Cernunnos
Level 18
God Stats
14W - 10L
1,605 SR
Queue Stats
62W - 102L
1,316 Elo+
Party 1
Ymir
Ymir
madsniper463
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
11,118
412
5,116
19,202
12,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
juanlegendary534
Danzaburou
20
16 / 4 / 7
15,729
583
21,755
23,941
10,389
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
kapu507
Janus
16
6 / 4 / 2
11,848
439
4,745
10,848
3,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
kevinavp16
Cthulhu
18
4 / 2 / 14
11,934
442
17,457
21,532
10,172
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
19
15 / 7 / 6
13,527
501
19,589
24,588
9,675
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ammutseba_fhtagn
Ah Muzen Cab
17
3 / 9 / 7
12,231
453
15,538
17,864
7,291
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
19
6 / 7 / 8
13,048
483
22,037
21,481
13,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Necromancer__1
Danzaburou
20
11 / 7 / 1
15,050
557
23,843
15,766
6,436
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
blade714callous
Cernunnos
14
2 / 11 / 2
10,668
395
4,101
13,255
5,506
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 11 / 3
9,827
364
5,491
18,850
17,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
43
45
Kills
22
22
Deaths
45
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ammutseba_fhtagn
Ah Muzen Cab
3
9
7
0.72
L
Tiamat
6
7
8
1.43
W
4
5
4
1.2
L
Danzaburou
Necromancer__1
Danzaburou
11
7
1
1.64
L
Cernunnos
blade714callous
Cernunnos
2
11
2
0.27
W
Danzaburou
juanlegendary534
Danzaburou
16
4
7
4.88
W
Janus
kapu507
Janus
6
4
2
1.75
W
Cthulhu
kevinavp16
Cthulhu
4
2
14
5.5
L
0
11
3
0.14
W
Thanatos
15
7
6
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,662
Damage
71,010
100,111
Taken
87,216
45,898
Mitigated
50,660
36,388
Healing
16,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ammutseba_fhtagn
Ah Muzen Cab
15,538
6,674
843
5,142
17,864
7,291
2,892
6,107
11,755
0
53,615
L
Tiamat
22,037
1,641
0
4,921
21,481
13,662
434
7,267
13,910
61,762
0
W
5,116
1,632
0
4,538
19,202
12,599
792
2,147
17,038
0
39,374
L
Danzaburou
Necromancer__1
Danzaburou
23,843
11,999
0
5,188
15,766
6,436
2,264
692
14,843
0
85,274
L
Cernunnos
blade714callous
Cernunnos
4,101
1,996
0
0
13,255
5,506
3,080
4,348
8,843
0
26,052
W
Danzaburou
juanlegendary534
Danzaburou
21,755
12,286
0
11,854
23,941
10,389
1,189
7,811
15,798
0
107,069
W
Janus
kapu507
Janus
4,745
309
0
1,198
10,848
3,063
179
2,262
8,466
54,931
0
W
Cthulhu
kevinavp16
Cthulhu
17,457
714
186
2,592
21,532
10,172
355
6,666
14,242
47,808
0
L
5,491
1,072
0
637
18,850
17,765
730
3,372
15,181
30,033
0
W
Thanatos
19,589
8,734
728
15,292
24,588
9,675
2,850
7,313
17,039
0
74,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,156
Gold Earned
60,824
508
Minions Killed
396
0
Camps Cleared
0
2,050,633
Distance Traveled
2,080,515
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,231
453
85
3
0
454,119
0
L
Tiamat
13,048
483
101
4
0
486,057
0
W
Vamana
11,118
412
68
3
0
321,186
2
L
Danzaburou
15,050
557
113
4
0
436,673
0
L
Cernunnos
10,668
395
42
2
0
286,973
0
W
Danzaburou
15,729
583
165
6
0
476,397
1
W
Janus
11,848
439
77
3
0
286,671
0
W
Cthulhu
11,934
442
84
3
0
496,582
1
L
Ymir
9,827
364
55
2
0
416,693
0
W
Thanatos
13,527
501
114
4
0
469,797
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role