Player Matchup

Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold V
 
Jing Wei
Gold V
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tiamat
Tiamat
Silver II
EnteBanane
Tiamat
Silver II
Level 49
God Stats
6W - 2L
1,686 SR
Queue Stats
40W - 34L
1,644 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
Kyuubi1731
Tsukuyomi
Gold I
Level 120
God Stats
3W - 6L
1,573 SR
Queue Stats
40W - 40L
1,724 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
tristan2005102
Sylvanus
Gold IV
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 60L
1,614 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,552 SR
1,596 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,605 SR
1,632 MMR
Ratatoskr
Ratatoskr
Gold IV
Mitchyyy x
Ratatoskr
Gold IV
Level 110
God Stats
3W - 2L
1,662 SR
Queue Stats
13W - 12L
1,573 MMR
Party 4
Khepri
Khepri
Silver I
RacierHealer614
Khepri
Silver I
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,673 MMR
Party 4
Jormungandr
Jormungandr
Gold II
maragiANDsombe
Jormungandr
Gold II
Level 145
God Stats
1W - 0L
1,577 SR
Queue Stats
415W - 408L
1,547 MMR
Solo
Chang'e
Chang'e
Platinum IV
neelsooon__
Chang'e
Platinum IV
Level 122
God Stats
3W - 2L
1,630 SR
Queue Stats
56W - 44L
1,805 MMR
Party 2
Freya
Freya
Gold II
sergidmh
Freya
Gold II
Level 108
God Stats
5W - 5L
1,657 SR
Queue Stats
284W - 283L
1,562 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
1 / 6 / 2
16,892
497
19,686
33,525
36,444
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
 
Jing Wei
20
2 / 8 / 2
16,591
488
20,837
31,783
12,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
EnteBanane
Tiamat
20
5 / 7 / 4
17,579
517
31,231
25,854
16,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Kyuubi1731
Tsukuyomi
19
4 / 13 / 3
14,416
424
21,245
30,553
10,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
18
0 / 11 / 4
13,477
396
16,258
38,259
45,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
JanusApolloSetDanzaburouCu Chulainn

VS

Bans
ScyllaGuan YuKing ArthurYemojaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Mitchyyy x
Ratatoskr
20
9 / 5 / 24
17,926
527
23,083
34,375
18,198
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 0 / 23
17,485
514
20,620
32,372
54,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
maragiANDsombe
Jormungandr
20
9 / 1 / 27
17,462
514
23,366
38,886
58,479
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
neelsooon__
Chang'e
20
16 / 4 / 13
18,788
553
31,272
31,279
16,246
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
sergidmh
Freya
20
8 / 2 / 19
17,675
520
29,293
28,233
16,945
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
151
12
Kills
45
45
Deaths
12
15
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
6
2
0.33
L
Jing Wei
 
Jing Wei
2
8
2
0.38
L
Tiamat
EnteBanane
Tiamat
5
7
4
1
L
Tsukuyomi
Kyuubi1731
Tsukuyomi
4
13
3
0.42
W
Ratatoskr
Mitchyyy x
Ratatoskr
9
5
24
4.2
W
3
0
23
14.5
W
Jormungandr
maragiANDsombe
Jormungandr
9
1
27
22.5
W
Chang'e
neelsooon__
Chang'e
16
4
13
5.63
W
Freya
sergidmh
Freya
8
2
19
8.75
L
Sylvanus
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,257
Damage
127,634
159,974
Taken
165,145
121,930
Mitigated
164,165
38,968
Healing
89,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
19,686
5,106
0
6,641
33,525
36,444
240
21,727
11,482
0
126,596
L
Jing Wei
 
Jing Wei
20,837
12,552
0
11,446
31,783
12,180
839
17,297
14,378
0
163,630
L
Tiamat
EnteBanane
Tiamat
31,231
2,110
0
5,410
25,854
16,503
4,234
16,703
8,799
137,234
0
L
Tsukuyomi
Kyuubi1731
Tsukuyomi
21,245
3,000
0
5,011
30,553
10,960
0
20,006
10,363
0
95,328
W
Ratatoskr
Mitchyyy x
Ratatoskr
23,083
6,169
0
11,067
34,375
18,198
5,604
11,800
22,575
0
146,751
W
20,620
3,572
0
12,090
32,372
54,297
1,287
7,825
24,547
120,467
0
W
Jormungandr
maragiANDsombe
Jormungandr
23,366
6,060
0
13,218
38,886
58,479
1,628
14,089
24,797
64,549
0
W
Chang'e
neelsooon__
Chang'e
31,272
1,201
21,246
18,452
31,279
16,246
2,547
13,795
17,484
140,474
0
W
Freya
sergidmh
Freya
29,293
9,681
0
13,300
28,233
16,945
7,430
8,618
19,615
130,214
0
L
Sylvanus
16,258
2,304
2,692
7,768
38,259
45,843
1,183
27,946
9,372
43,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,955
Gold Earned
89,336
827
Minions Killed
806
0
Camps Cleared
0
2,886,131
Distance Traveled
3,424,802
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
16,892
497
249
7
0
595,010
4
L
Jing Wei
16,591
488
207
6
0
599,810
5
L
Tiamat
17,579
517
218
6
0
597,953
11
L
Tsukuyomi
14,416
424
102
3
0
605,456
4
W
Ratatoskr
17,926
527
193
6
0
731,979
6
W
Khepri
17,485
514
192
6
0
726,982
5
W
Jormungandr
17,462
514
69
2
0
641,683
12
W
Chang'e
18,788
553
200
6
0
657,839
7
W
Freya
17,675
520
152
4
0
666,319
0
L
Sylvanus
13,477
396
51
2
0
487,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role