Player Matchup

Ymir
Ymir
DennyDaster
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
Jorgexd100
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Solo
Pele
Pele
XI BLUEWOLF IX
Pele
Level 29
God Stats
46W - 37L
1,512 SR
Queue Stats
286W - 320L
1,348 Elo+
Solo
Cerberus
Cerberus
rosemullins15
Cerberus
Level 8
God Stats
1W - 9L
1,147 SR
Queue Stats
15W - 32L
1,198 Elo+
Solo
Poseidon
Poseidon
shadow_wolf904
Poseidon
Level 41
God Stats
0W - 1L
1,243 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 17
1,380 SR
1,349 Elo+

VS

Team Averages
Level 20
1,569 SR
1,354 Elo+
Hel
Hel
AgoFTW
Hel
Level 17
God Stats
20W - 17L
1,540 SR
Queue Stats
52W - 44L
1,495 Elo+
Party 2
Cupid
Cupid
Schmoneyyy
Cupid
Level 15
God Stats
27W - 12L
1,664 SR
Queue Stats
50W - 39L
1,531 Elo+
Party 2
Zeus
Zeus
YearlongOrca176
Zeus
Level 20
God Stats
4W - 1L
1,671 SR
Queue Stats
30W - 31L
1,280 Elo+
Solo
Neith
Neith
braianp25789
Neith
Level 22
God Stats
48W - 28L
1,597 SR
Queue Stats
89W - 92L
1,266 Elo+
Solo
Ares
Ares
wo0dsi3_zzz
Ares
Level 25
God Stats
2W - 3L
1,372 SR
Queue Stats
133W - 163L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 3
9,368
852
5,296
26,128
22,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 12 / 4
9,701
882
6,382
23,231
20,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 7 / 3
9,792
890
9,688
22,582
7,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
rosemullins15
Cerberus
15
1 / 7 / 1
9,326
848
3,889
22,398
19,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
17
4 / 10 / 3
11,330
1,030
14,998
21,693
10,007
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AgoFTW
Hel
20
25 / 0 / 17
14,915
1,356
28,722
9,260
4,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
20
15 / 0 / 31
13,736
1,249
40,855
8,302
4,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 1 / 30
12,861
1,169
19,658
8,746
5,119
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
2 / 2 / 29
11,394
1,036
16,310
9,245
3,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 6 / 8
9,442
858
1,133
12,952
6,862
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
164
8
Kills
49
49
Deaths
9
14
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Hel
AgoFTW
Hel
25
0
17
33.5
L
0
13
3
0.12
L
0
12
4
0.17
W
Cupid
15
0
31
30.5
L
3
7
3
0.64
W
7
1
30
22
W
2
2
29
8.25
L
Cerberus
rosemullins15
Cerberus
1
7
1
0.21
L
Poseidon
4
10
3
0.55
W
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,253
Damage
106,678
116,032
Taken
48,505
79,639
Mitigated
24,342
3,922
Healing
18,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
AgoFTW
Hel
28,722
3,604
5,655
7,259
9,260
4,531
0
5,864
3,296
42,558
0
L
5,296
1,429
0
0
26,128
22,562
0
12,104
14,024
26,950
0
L
6,382
1,766
0
0
23,231
20,139
0
7,058
16,173
205
16,577
W
Cupid
40,855
23,732
23
2,009
8,302
4,032
0
5,576
2,726
0
65,754
L
9,688
4,557
0
208
22,582
7,790
0
13,307
9,275
0
19,766
W
19,658
2,508
0
695
8,746
5,119
0
4,270
4,452
43,332
0
W
16,310
10,112
0
2,674
9,245
3,798
0
5,273
3,872
0
35,162
L
Cerberus
rosemullins15
Cerberus
3,889
423
0
1,574
22,398
19,141
0
8,421
13,977
15,007
0
L
Poseidon
14,998
3,604
693
1,447
21,693
10,007
0
8,623
13,070
68,862
0
W
1,133
141
0
0
12,952
6,862
0
3,068
8,416
4,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,517
Gold Earned
62,348
210
Minions Killed
223
7
Camps Cleared
6
865,460
Distance Traveled
881,197
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,915
1,356
35
3
2
215,211
0
L
Ymir
9,368
852
40
4
0
162,308
0
L
Odin
9,701
882
27
2
1
180,591
1
W
Cupid
13,736
1,249
63
6
0
198,902
0
L
Pele
9,792
890
13
1
2
211,606
0
W
Zeus
12,861
1,169
71
6
2
187,498
1
W
Neith
11,394
1,036
49
4
1
159,300
0
L
Cerberus
9,326
848
28
3
1
132,667
3
L
Poseidon
11,330
1,030
102
9
3
178,288
0
W
Ares
9,442
858
5
0
1
120,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role