Player Matchup

Amaterasu
Amaterasu
M0ntageF0dder
Amaterasu
Level 143
God Stats
2W - 0L
1,748 SR
Queue Stats
251W - 272L
1,533 Elo+
Solo
Anhur
Anhur
Mahrkle
Anhur
Level 160
God Stats
3W - 0L
1,536 SR
Queue Stats
42W - 14L
1,500 Elo+
Party 2
Tiamat
Tiamat
SpeedyBreeze
Tiamat
Level 157
God Stats
3W - 0L
1,529 SR
Queue Stats
104W - 68L
1,753 Elo+
Party 2
Eset
Eset
TGee
Eset
Level 160
God Stats
1W - 0L
1,858 SR
Queue Stats
80W - 37L
1,500 Elo+
Party 2
Chang'e
Chang'e
cmcz34
Chang'e
Level 68
God Stats
13W - 12L
1,500 SR
Queue Stats
169W - 203L
1,209 Elo+
Solo
Team Averages
Level 138
1,634 SR
1,499 Elo+

VS

Team Averages
Level 111
1,555 SR
1,538 Elo+
Nike
Nike
Forastero7
Nike
Level 129
God Stats
18W - 18L
1,595 SR
Queue Stats
316W - 315L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
KenticusRex
Tsukuyomi
Level 94
God Stats
3W - 1L
1,811 SR
Queue Stats
128W - 103L
1,582 Elo+
Party 1
Ganesha
Ganesha
Robigus396
Ganesha
Level 118
God Stats
1W - 6L
1,372 SR
Queue Stats
155W - 158L
1,537 Elo+
Solo
Heimdallr
Heimdallr
Solumbrador
Heimdallr
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
184W - 182L
1,508 Elo+
Solo
Anubis
Anubis
Wuthebest
Anubis
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 92L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
M0ntageF0dder
Amaterasu
17
6 / 6 / 20
10,729
1,073
13,175
20,522
11,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Mahrkle
Anhur
17
11 / 4 / 15
11,721
1,172
20,089
13,923
5,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
18
7 / 0 / 24
12,165
1,217
19,139
6,674
6,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
TGee
Eset
17
8 / 2 / 21
11,420
1,142
20,995
10,234
4,280
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
cmcz34
Chang'e
17
1 / 2 / 23
9,949
995
7,640
9,026
4,157
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

227

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 8
10,310
1,031
14,132
22,329
15,980
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
KenticusRex
Tsukuyomi
16
7 / 6 / 7
10,926
1,093
15,103
14,616
10,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Robigus396
Ganesha
16
0 / 7 / 9
10,460
1,046
7,713
21,348
19,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Solumbrador
Heimdallr
16
2 / 8 / 11
10,075
1,008
11,168
16,321
5,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Wuthebest
Anubis
15
1 / 4 / 9
9,318
932
7,599
11,674
4,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
58
33
Kills
14
14
Deaths
33
103
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
8
8
1
L
Tsukuyomi
KenticusRex
Tsukuyomi
7
6
7
1.75
W
Amaterasu
M0ntageF0dder
Amaterasu
6
6
20
2.67
W
Anhur
Mahrkle
Anhur
11
4
15
4.63
L
Ganesha
Robigus396
Ganesha
0
7
9
0.64
L
Heimdallr
Solumbrador
Heimdallr
2
8
11
0.94
W
Tiamat
7
0
24
19
W
Eset
TGee
Eset
8
2
21
9.25
L
Anubis
Wuthebest
Anubis
1
4
9
1.38
W
Chang'e
cmcz34
Chang'e
1
2
23
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,038
Damage
55,715
60,379
Taken
86,288
32,358
Mitigated
54,753
25,497
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,132
1,224
0
0
22,329
15,980
0
11,184
11,013
9,740
22,230
L
Tsukuyomi
KenticusRex
Tsukuyomi
15,103
4,111
0
37
14,616
10,032
0
8,291
6,135
0
24,665
W
Amaterasu
M0ntageF0dder
Amaterasu
13,175
7,546
0
3,527
20,522
11,394
0
6,431
14,091
0
22,806
W
Anhur
Mahrkle
Anhur
20,089
12,188
0
2,710
13,923
5,657
0
4,269
9,654
0
40,000
L
Ganesha
Robigus396
Ganesha
7,713
76
0
1,550
21,348
19,190
0
10,584
10,364
29,310
0
L
Heimdallr
Solumbrador
Heimdallr
11,168
4,991
0
746
16,321
5,228
0
7,912
8,199
0
43,789
W
Tiamat
19,139
1,370
0
2,909
6,674
6,870
0
2,293
4,381
45,579
0
W
Eset
TGee
Eset
20,995
1,574
1,899
2,212
10,234
4,280
0
3,387
6,847
33,006
0
L
Anubis
Wuthebest
Anubis
7,599
34
0
986
11,674
4,323
0
8,744
2,803
22,655
0
W
Chang'e
cmcz34
Chang'e
7,640
1,102
8,340
3,900
9,026
4,157
0
2,904
6,122
18,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,984
Gold Earned
51,089
191
Minions Killed
194
8
Camps Cleared
4
978,358
Distance Traveled
971,247
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,310
1,031
51
5
2
204,229
1
L
Tsukuyomi
10,926
1,093
26
3
1
203,911
0
W
Amaterasu
10,729
1,073
21
2
1
193,650
0
W
Anhur
11,721
1,172
32
3
1
176,929
0
L
Ganesha
10,460
1,046
0
0
0
189,451
1
L
Heimdallr
10,075
1,008
83
8
1
186,644
0
W
Tiamat
12,165
1,217
82
8
4
210,960
0
W
Eset
11,420
1,142
35
4
2
206,726
0
L
Anubis
9,318
932
34
3
0
187,012
2
W
Chang'e
9,949
995
21
2
0
190,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role