Player Matchup

Bacchus
Bacchus
Platinum V
Flanqer
Bacchus
Platinum V
Level 155
God Stats
6W - 9L
1,428 SR
Queue Stats
1,009W - 1,133L
1,682 MMR
Party 1
Scylla
Scylla
Platinum II
MetooPrince66
Scylla
Platinum II
Level 139
God Stats
11W - 12L
1,537 SR
Queue Stats
109W - 118L
1,883 MMR
Solo
Neith
Neith
Platinum II
Utatata
Neith
Platinum II
Level 153
God Stats
20W - 21L
1,550 SR
Queue Stats
138W - 114L
1,771 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,505 SR
1,779 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,722 SR
1,790 MMR
Vulcan
Vulcan
Gold II
Bacemarck
Vulcan
Gold II
Level 153
God Stats
121W - 120L
1,746 SR
Queue Stats
165W - 189L
1,843 MMR
Party 2
Medusa
Medusa
Gold I
optimes1
Medusa
Gold I
Level 112
God Stats
5W - 3L
1,631 SR
Queue Stats
8W - 8L
1,882 MMR
Party 2
Athena
Athena
Gold III
roug11
Athena
Gold III
Level 121
God Stats
7W - 7L
1,788 SR
Queue Stats
109W - 111L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Flanqer
Bacchus
13
1 / 0 / 9
11,064
692
6,512
14,722
17,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 2 / 8
10,851
678
9,024
7,395
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Utatata
Neith
15
7 / 0 / 5
11,392
712
17,108
10,883
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneAphroditeGuan YuThothSobek

VS

Bans
Ne ZhaCupidAresAnhurTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bacemarck
Vulcan
12
0 / 2 / 2
9,198
575
10,342
7,408
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
optimes1
Medusa
13
1 / 3 / 1
9,462
591
7,075
11,614
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
roug11
Athena
12
1 / 7 / 1
10,252
641
6,344
18,625
17,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Bacemarck
Vulcan
0
2
2
0.5
W
Bacchus
Flanqer
Bacchus
1
0
9
5.5
W
4
2
8
4
W
Neith
Utatata
Neith
7
0
5
9.5
L
Medusa
optimes1
Medusa
1
3
1
0.5
L
Athena
roug11
Athena
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,644
Damage
23,761
33,000
Taken
37,647
25,796
Mitigated
24,103
13,967
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Bacemarck
Vulcan
10,342
4,600
0
899
7,408
2,594
0
1,804
5,572
61,326
0
W
Bacchus
Flanqer
Bacchus
6,512
638
0
4,731
14,722
17,917
270
6,238
8,197
32,611
0
W
9,024
1,121
0
848
7,395
3,128
1,122
4,425
2,780
56,685
0
W
Neith
Utatata
Neith
17,108
7,123
0
8,388
10,883
4,751
2,092
5,536
5,285
0
74,926
L
Medusa
optimes1
Medusa
7,075
2,792
0
1,000
11,614
4,030
0
5,427
6,083
0
40,414
L
Athena
roug11
Athena
6,344
2,126
0
3,794
18,625
17,479
0
7,780
10,425
21,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,307
Gold Earned
28,912
222
Minions Killed
194
0
Camps Cleared
0
905,046
Distance Traveled
944,763
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,198
575
93
6
0
309,517
6
W
Bacchus
11,064
692
23
1
0
321,009
6
W
Scylla
10,851
678
90
6
0
275,838
3
W
Neith
11,392
712
109
7
0
308,199
7
L
Medusa
9,462
591
83
5
0
329,266
1
L
Athena
10,252
641
18
1
0
305,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role