Player Matchup

Nu Wa
Nu Wa
SLASH_ROCK80
Nu Wa
Level 43
God Stats
15W - 13L
1,543 SR
Queue Stats
211W - 301L
1,345 Elo+
Party 1
Set
Set
Tizi_Bruno99
Set
Level 26
God Stats
3W - 9L
1,238 SR
Queue Stats
30W - 23L
1,359 Elo+
Party 1
Ymir
Ymir
caste1caste
Ymir
Level 5
God Stats
3W - 3L
1,902 SR
Queue Stats
4W - 7L
1,566 Elo+
Party 1
Horus
Horus
rodriguezs3h
Horus
Level 27
God Stats
9W - 8L
1,459 SR
Queue Stats
61W - 90L
1,271 Elo+
Party 1
Danzaburou
Danzaburou
uwubait
Danzaburou
Level 12
God Stats
62W - 75L
1,500 SR
Queue Stats
187W - 224L
1,100 Elo+
Solo
Team Averages
Level 23
1,528 SR
1,328 Elo+

VS

Team Averages
Level 19
1,450 SR
1,263 Elo+
Kukulkan
Kukulkan
AP Tiller
Kukulkan
Level 27
God Stats
5W - 1L
1,863 SR
Queue Stats
251W - 239L
1,641 Elo+
Solo
Ra
Ra
Albatross86
Ra
Level 25
God Stats
5W - 4L
1,166 SR
Queue Stats
119W - 136L
1,365 Elo+
Solo
Neith
Neith
Antonioj02
Neith
Level 15
God Stats
11W - 12L
1,429 SR
Queue Stats
69W - 75L
1,139 Elo+
Party 2
Geb
Geb
TDSkiller637
Geb
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 64L
1,069 Elo+
Party 2
Nu Wa
Nu Wa
ZappyCrawdad477
Nu Wa
Level 18
God Stats
2W - 0L
1,290 SR
Queue Stats
7W - 14L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 5
9,415
554
16,455
12,013
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 4 / 2
8,532
502
8,632
12,166
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 1
7,086
417
1,856
11,849
7,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 2 / 4
7,766
457
2,323
14,983
9,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
uwubait
Danzaburou
11
1 / 9 / 2
6,803
400
4,421
11,280
4,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AP Tiller
Kukulkan
18
11 / 2 / 2
10,612
624
15,030
9,055
3,948
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 3 / 8
8,556
503
15,328
7,896
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
4 / 3 / 2
8,213
483
5,598
9,485
2,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 8
6,712
395
5,118
9,707
4,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 6 / 8
7,077
416
5,586
10,890
2,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
17
Kills
23
23
Deaths
17
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AP Tiller
Kukulkan
11
2
2
6
W
5
3
8
3
W
Neith
4
3
2
1.67
L
8
3
5
3.5
W
1
3
8
1.67
L
7
4
2
2
W
2
6
8
1
L
0
5
1
0.1
L
1
2
4
1.5
L
Danzaburou
uwubait
Danzaburou
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,687
Damage
46,660
62,291
Taken
47,033
30,255
Mitigated
16,921
11,333
Healing
4,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AP Tiller
Kukulkan
15,030
1,754
0
0
9,055
3,948
600
2,047
6,842
75,515
0
W
15,328
1,886
1,771
2,078
7,896
2,677
1,070
2,230
5,478
48,509
0
W
Neith
5,598
2,418
0
526
9,485
2,959
1,881
4,085
4,955
0
27,213
L
16,455
3,240
0
2,178
12,013
4,239
0
7,105
4,818
44,765
0
W
5,118
540
0
0
9,707
4,379
166
5,349
3,880
15,396
0
L
8,632
4,275
0
2,025
12,166
5,642
646
5,291
6,775
0
50,489
W
5,586
1,932
0
311
10,890
2,958
757
3,159
7,567
22,428
0
L
1,856
473
0
96
11,849
7,044
210
8,670
3,115
24,135
0
L
2,323
1,482
1,722
3,922
14,983
9,249
240
10,911
3,606
0
12,532
L
Danzaburou
uwubait
Danzaburou
4,421
2,026
0
1,390
11,280
4,081
1,185
8,011
2,915
0
30,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,602
Gold Earned
41,170
281
Minions Killed
321
0
Camps Cleared
0
1,404,470
Distance Traveled
1,495,511
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,612
624
138
8
0
295,009
3
W
Ra
8,556
503
81
5
0
289,598
0
W
Neith
8,213
483
44
3
0
282,851
0
L
Nu Wa
9,415
554
66
4
0
275,729
0
W
Geb
6,712
395
26
2
0
355,660
2
L
Set
8,532
502
85
5
0
285,040
0
W
Nu Wa
7,077
416
32
2
0
272,393
5
L
Ymir
7,086
417
51
3
0
245,782
1
L
Horus
7,766
457
20
1
0
332,224
0
L
Danzaburou
6,803
400
59
3
0
265,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role