Player Matchup

Hel
Hel
 
Hel
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
OGScales
Guan Yu
Level 24
God Stats
6W - 1L
1,707 SR
Queue Stats
129W - 110L
1,614 Elo+
Solo
Serqet
Serqet
Serpentkid47
Serqet
Level 29
God Stats
11W - 9L
1,592 SR
Queue Stats
35W - 52L
1,426 Elo+
Solo
Kumbhakarna
Kumbhakarna
YOYODODO
Kumbhakarna
Level 18
God Stats
4W - 1L
1,385 SR
Queue Stats
25W - 28L
1,472 Elo+
Solo
Izanami
Izanami
irisaile
Izanami
Level 20
God Stats
7W - 6L
1,864 SR
Queue Stats
77W - 87L
1,379 Elo+
Solo
Team Averages
Level 22
1,610 SR
1,478 Elo+

VS

Team Averages
Level 22
1,610 SR
1,557 Elo+
Baron Samedi
Baron Samedi
GuckUp
Baron Samedi
Level 8
God Stats
1W - 1L
1,542 SR
Queue Stats
12W - 11L
1,805 Elo+
Solo
Danzaburou
Danzaburou
RookyJ32
Danzaburou
Level 44
God Stats
130W - 114L
1,331 SR
Queue Stats
418W - 384L
1,475 Elo+
Party 1
Kali
Kali
STKraster
Kali
Level 27
God Stats
0W - 3L
1,686 SR
Queue Stats
36W - 48L
1,459 Elo+
Solo
Cthulhu
Cthulhu
papa-smurrf420
Cthulhu
Level 14
God Stats
5W - 5L
1,709 SR
Queue Stats
48W - 49L
1,594 Elo+
Party 1
Ganesha
Ganesha
rustibagel
Ganesha
Level 17
God Stats
4W - 5L
1,780 SR
Queue Stats
242W - 243L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
5 / 0 / 0
7,888
657
8,305
6,545
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
OGScales
Guan Yu
13
5 / 0 / 0
7,644
637
4,538
6,842
6,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
10
1 / 1 / 3
6,074
506
1,615
6,315
1,956
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
YOYODODO
Kumbhakarna
8
0 / 1 / 2
5,417
451
4,360
8,937
3,097
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
irisaile
Izanami
10
0 / 3 / 1
6,036
503
4,604
7,928
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GuckUp
Baron Samedi
10
0 / 4 / 0
5,379
448
3,699
9,133
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
RookyJ32
Danzaburou
9
4 / 2 / 0
6,403
534
7,733
8,463
2,644
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
9
0 / 4 / 1
5,055
421
2,369
8,347
1,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 2 / 0
4,504
375
1,068
2,237
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
rustibagel
Ganesha
9
0 / 0 / 4
6,110
509
2,965
8,370
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
11
Kills
4
5
Deaths
12
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
0
0
5
L
Baron Samedi
GuckUp
Baron Samedi
0
4
0
0
W
Guan Yu
OGScales
Guan Yu
5
0
0
5
L
Danzaburou
RookyJ32
Danzaburou
4
2
0
2
L
Kali
0
4
1
0.13
W
Serqet
1
1
3
2.5
W
Kumbhakarna
YOYODODO
Kumbhakarna
0
1
2
1
W
Izanami
irisaile
Izanami
0
3
1
0.17
L
0
2
0
0
L
Ganesha
rustibagel
Ganesha
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,422
Damage
17,834
36,567
Taken
36,550
15,673
Mitigated
13,871
14,371
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,305
755
154
4,115
6,545
2,020
2,440
3,148
3,152
50,287
0
L
Baron Samedi
GuckUp
Baron Samedi
3,699
117
0
2,897
9,133
3,719
292
6,138
2,376
31,163
0
W
Guan Yu
OGScales
Guan Yu
4,538
612
358
3,479
6,842
6,560
1,190
513
6,163
0
46,041
L
Danzaburou
RookyJ32
Danzaburou
7,733
3,260
0
4,121
8,463
2,644
634
2,480
5,941
0
34,257
L
Kali
2,369
1,142
0
1,149
8,347
1,818
0
273
7,687
0
21,420
W
Serqet
1,615
50
295
2,399
6,315
1,956
404
796
5,419
0
17,440
W
Kumbhakarna
YOYODODO
Kumbhakarna
4,360
748
288
1,042
8,937
3,097
0
2,011
6,926
9,553
0
W
Izanami
irisaile
Izanami
4,604
3,263
0
2,241
7,928
2,040
707
753
7,175
0
40,271
L
1,068
62
0
290
2,237
585
0
0
2,124
6,933
0
L
Ganesha
rustibagel
Ganesha
2,965
518
0
3,577
8,370
5,105
290
3,251
5,095
13,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,059
Gold Earned
27,451
345
Minions Killed
180
0
Camps Cleared
0
1,164,905
Distance Traveled
920,559
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,888
657
93
8
0
250,676
3
L
Baron Samedi
5,379
448
45
4
0
188,150
1
W
Guan Yu
7,644
637
105
9
0
200,594
1
L
Danzaburou
6,403
534
74
6
0
195,177
1
L
Kali
5,055
421
35
3
0
213,546
2
W
Serqet
6,074
506
43
4
0
275,100
2
W
Kumbhakarna
5,417
451
19
2
0
238,342
1
W
Izanami
6,036
503
85
7
0
200,193
0
L
Cthulhu
4,504
375
23
2
0
73,159
0
L
Ganesha
6,110
509
3
0
0
250,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role