Player Matchup

Ymir
Ymir
MegalithBethor
Ymir
Level 18
God Stats
10W - 6L
1,606 SR
Queue Stats
16W - 10L
1,614 Elo+
Party 1
Danzaburou
Danzaburou
dmaster11
Danzaburou
Level 14
God Stats
8W - 1L
1,884 SR
Queue Stats
21W - 8L
1,688 Elo+
Party 1
Fenrir
Fenrir
jayjsilver
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,633 Elo+
Party 1
Team Averages
Level 15
1,663 SR
1,645 Elo+

VS

Team Averages
Level 45
1,501 SR
1,557 Elo+
He Bo
He Bo
Caseman32
He Bo
Level 105
God Stats
10W - 8L
1,402 SR
Queue Stats
254W - 268L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Kalel2815
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ZoteTheMighty
Danzaburou
Level 27
God Stats
28W - 18L
1,601 SR
Queue Stats
202W - 144L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 10
7,680
768
3,861
5,700
3,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
dmaster11
Danzaburou
12
8 / 0 / 5
8,630
863
7,637
2,977
1,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Fenrir
jayjsilver
Fenrir
10
2 / 1 / 9
7,240
724
4,490
5,652
1,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Caseman32
He Bo
8
0 / 5 / 0
5,727
573
2,335
4,841
1,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Kalel2815
Cthulhu
7
0 / 10 / 1
5,793
579
2,444
15,016
7,327
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
ZoteTheMighty
Danzaburou
10
2 / 1 / 0
6,776
678
4,351
3,267
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
15
Kills
2
2
Deaths
16
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
Caseman32
He Bo
0
5
0
0
L
Cthulhu
Kalel2815
Cthulhu
0
10
1
0.05
W
5
1
10
10
L
Danzaburou
ZoteTheMighty
Danzaburou
2
1
0
2
W
Danzaburou
dmaster11
Danzaburou
8
0
5
10.5
W
Fenrir
jayjsilver
Fenrir
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,988
Damage
9,130
14,329
Taken
23,124
6,673
Mitigated
9,438
2,237
Healing
1,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Caseman32
He Bo
2,335
37
0
0
4,841
1,085
0
169
4,597
15,680
0
L
Cthulhu
Kalel2815
Cthulhu
2,444
517
0
0
15,016
7,327
0
2,776
12,030
9,534
0
W
3,861
1,174
7
630
5,700
3,718
0
2,433
3,267
10,102
0
L
Danzaburou
ZoteTheMighty
Danzaburou
4,351
625
0
1,463
3,267
1,026
0
642
2,600
0
23,589
W
Danzaburou
dmaster11
Danzaburou
7,637
3,032
0
606
2,977
1,044
309
748
2,229
0
49,729
W
Fenrir
jayjsilver
Fenrir
4,490
1,106
0
994
5,652
1,911
362
1,666
3,986
0
22,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,550
Gold Earned
18,296
138
Minions Killed
85
0
Camps Cleared
0
568,598
Distance Traveled
521,730
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,727
573
35
4
0
184,782
5
L
Cthulhu
5,793
579
11
1
0
156,935
1
W
Ymir
7,680
768
16
2
0
194,806
1
L
Danzaburou
6,776
678
39
4
0
180,013
1
W
Danzaburou
8,630
863
88
9
0
176,949
1
W
Fenrir
7,240
724
34
3
0
196,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role