Player Matchup

Chaac
Chaac
Charactyler
Chaac
Level 28
God Stats
2W - 0L
1,529 SR
Queue Stats
61W - 58L
1,431 Elo+
Party 1
Ymir
Ymir
Jesseee04
Ymir
Level 81
God Stats
1W - 0L
1,750 SR
Queue Stats
37W - 33L
1,467 Elo+
Party 1
Cernunnos
Cernunnos
Joltzzi
Cernunnos
Level 17
God Stats
21W - 16L
1,632 SR
Queue Stats
28W - 27L
1,394 Elo+
Party 1
Team Averages
Level 42
1,637 SR
1,431 Elo+

VS

Team Averages
Level 39
1,575 SR
1,341 Elo+
Zeus
Zeus
Disturbed0711
Zeus
Level 65
God Stats
2W - 2L
1,552 SR
Queue Stats
13W - 49L
1,179 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JoseLuXD_2000
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 172L
1,350 Elo+
Solo
King Arthur
King Arthur
Mostimeyang96
King Arthur
Level 25
God Stats
2W - 2L
1,672 SR
Queue Stats
160W - 122L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
10,645
665
11,885
12,812
12,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
13
3 / 3 / 9
10,169
636
6,952
12,299
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
Joltzzi
Cernunnos
14
3 / 1 / 6
10,090
631
8,587
8,717
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
9,349
584
8,708
7,126
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
JoseLuXD_2000
Ah Muzen Cab
12
2 / 6 / 1
9,289
581
8,940
10,023
3,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Mostimeyang96
King Arthur
11
1 / 4 / 3
9,391
587
10,202
16,531
15,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
1
2
1
0.75
W
Ymir
3
3
9
2.5
W
Cernunnos
Joltzzi
Cernunnos
3
1
6
6
L
Ah Muzen Cab
JoseLuXD_2000
Ah Muzen Cab
2
6
1
0.42
L
King Arthur
Mostimeyang96
King Arthur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,424
Damage
27,850
33,828
Taken
33,680
20,891
Mitigated
22,061
14,351
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,885
1,042
0
6,999
12,812
12,414
0
3,269
9,236
6,539
31,393
L
8,708
0
360
642
7,126
2,469
243
1,197
5,679
40,085
0
W
Ymir
6,952
1,706
0
3,668
12,299
5,357
30
3,799
8,229
29,584
0
W
Cernunnos
Joltzzi
Cernunnos
8,587
3,367
0
3,684
8,717
3,120
379
3,224
5,347
0
35,793
L
Ah Muzen Cab
JoseLuXD_2000
Ah Muzen Cab
8,940
1,668
358
2,141
10,023
3,621
62
2,927
6,896
0
33,892
L
King Arthur
Mostimeyang96
King Arthur
10,202
920
660
4,546
16,531
15,971
0
3,994
12,171
4,264
27,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,904
Gold Earned
28,029
177
Minions Killed
155
0
Camps Cleared
0
874,069
Distance Traveled
867,232
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,645
665
40
3
0
309,941
1
L
Zeus
9,349
584
78
5
0
284,995
0
W
Ymir
10,169
636
60
4
0
275,093
3
W
Cernunnos
10,090
631
77
5
0
289,035
0
L
Ah Muzen Cab
9,289
581
40
3
0
277,001
3
L
King Arthur
9,391
587
37
2
0
305,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role