Player Matchup

Cu Chulainn
Cu Chulainn
Zalmolcxes
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 77L
1,447 Elo+
Party 2
Chaac
Chaac
gombotz
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,428 Elo+
Party 2
Achilles
Achilles
kingcrimson567
Achilles
Level 8
God Stats
6W - 9L
1,232 SR
Queue Stats
245W - 226L
1,621 Elo+
Solo
Artemis
Artemis
millian09
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,520 Elo+
Party 3
Skadi
Skadi
s029dg
Skadi
Level 16
God Stats
9W - 7L
1,624 SR
Queue Stats
19W - 23L
1,393 Elo+
Party 3
Team Averages
Level 12
1,471 SR
1,482 Elo+

VS

Team Averages
Level 17
1,411 SR
1,508 Elo+
Jing Wei
Jing Wei
Hazered
Jing Wei
Level 21
God Stats
1W - 2L
1,299 SR
Queue Stats
136W - 138L
1,422 Elo+
Party 1
Agni
Agni
ProCise
Agni
Level 17
God Stats
3W - 1L
1,268 SR
Queue Stats
32W - 24L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
SnailMan21
Sylvanus
Level 28
God Stats
6W - 13L
1,472 SR
Queue Stats
195W - 203L
1,509 Elo+
Solo
Fenrir
Fenrir
sellymas
Fenrir
Level 18
God Stats
23W - 17L
1,518 SR
Queue Stats
48W - 62L
1,359 Elo+
Solo
Mulan
Mulan
墨今生缘
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Zalmolcxes
Cu Chulainn
12
0 / 7 / 2
7,496
357
3,457
16,385
10,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
gombotz
Chaac
12
2 / 7 / 1
7,748
369
10,041
21,636
15,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
16
3 / 3 / 0
9,839
469
8,289
17,445
14,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
millian09
Artemis
12
1 / 16 / 0
8,093
385
4,637
16,958
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
s029dg
Skadi
11
0 / 11 / 1
7,318
348
8,869
17,702
5,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hazered
Jing Wei
17
11 / 0 / 21
12,222
582
17,112
13,942
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
ProCise
Agni
19
10 / 2 / 8
12,508
596
19,732
11,056
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
SnailMan21
Sylvanus
17
13 / 0 / 14
13,120
625
18,121
16,612
31,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
sellymas
Fenrir
19
6 / 2 / 5
12,098
576
7,737
15,710
7,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 2 / 4
11,200
533
10,602
14,855
15,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
96
6
Kills
44
44
Deaths
6
4
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Hazered
Jing Wei
11
0
21
21.5
W
Agni
ProCise
Agni
10
2
8
7
W
Sylvanus
SnailMan21
Sylvanus
13
0
14
20
L
Cu Chulainn
Zalmolcxes
Cu Chulainn
0
7
2
0.14
L
Chaac
gombotz
Chaac
2
7
1
0.36
L
Achilles
3
3
0
1
L
Artemis
millian09
Artemis
1
16
0
0.06
L
Skadi
s029dg
Skadi
0
11
1
0.05
W
Fenrir
sellymas
Fenrir
6
2
5
4.25
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,293
Damage
73,304
90,126
Taken
72,175
49,917
Mitigated
65,288
9,075
Healing
28,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Hazered
Jing Wei
17,112
10,605
0
7,644
13,942
6,175
6,777
0
13,767
0
65,460
W
Agni
ProCise
Agni
19,732
2,182
0
1,336
11,056
4,404
2,655
27
10,749
95,487
0
W
Sylvanus
SnailMan21
Sylvanus
18,121
5,450
3,713
7,603
16,612
31,431
1,200
60
16,227
50,136
0
L
Cu Chulainn
Zalmolcxes
Cu Chulainn
3,457
201
0
198
16,385
10,244
0
5,484
10,461
3,485
29,186
L
Chaac
gombotz
Chaac
10,041
1,516
0
5,194
21,636
15,385
0
10,628
10,427
0
30,498
L
Achilles
8,289
1,903
0
2,732
17,445
14,719
468
6,129
10,818
0
49,311
L
Artemis
millian09
Artemis
4,637
2,209
0
0
16,958
4,558
87
6,086
10,804
0
26,925
L
Skadi
s029dg
Skadi
8,869
5,007
0
951
17,702
5,011
239
8,528
9,085
0
34,785
W
Fenrir
sellymas
Fenrir
7,737
3,550
0
6,454
15,710
7,401
0
258
15,327
0
88,785
W
10,602
1,436
0
2,180
14,855
15,877
725
537
13,793
0
52,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,494
Gold Earned
61,148
310
Minions Killed
550
0
Camps Cleared
0
1,698,182
Distance Traveled
1,908,920
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,222
582
100
5
0
362,381
1
W
Agni
12,508
596
146
7
0
396,437
11
W
Sylvanus
13,120
625
66
3
0
335,751
0
L
Cu Chulainn
7,496
357
48
2
0
320,863
3
L
Chaac
7,748
369
45
2
0
366,540
6
L
Achilles
9,839
469
109
5
0
336,115
0
L
Artemis
8,093
385
48
2
0
324,638
0
L
Skadi
7,318
348
60
3
0
350,026
0
W
Fenrir
12,098
576
142
7
0
397,243
2
W
Mulan
11,200
533
96
5
0
417,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role