Player Matchup

Sol
Sol
Epinephreen
Sol
Level 148
God Stats
1W - 0L
1,396 SR
Queue Stats
10W - 5L
2,035 Elo+
Party 1
Danzaburou
Danzaburou
GankM00dy
Danzaburou
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
JukerNuker
Bellona
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 98
1,465 SR
1,678 Elo+

VS

Team Averages
Level 116
1,568 SR
1,572 Elo+
Ra
Ra
BlazerEkko
Ra
Level 120
God Stats
5W - 4L
1,515 SR
Queue Stats
82W - 80L
1,638 Elo+
Party 2
Bacchus
Bacchus
Charliegamerpro
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Skadi
Skadi
OrionKuKulKan
Skadi
Level 106
God Stats
2W - 3L
1,690 SR
Queue Stats
54W - 54L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 5
7,988
888
8,621
6,885
2,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
GankM00dy
Danzaburou
12
5 / 1 / 7
8,147
905
7,242
8,543
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
JukerNuker
Bellona
10
2 / 2 / 11
7,553
839
5,513
9,177
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 5
6,418
713
5,969
7,335
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
5 / 4 / 1
7,075
786
5,198
8,550
7,971
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 5 / 5
6,199
689
5,030
8,120
2,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
13
Kills
6
6
Deaths
13
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
5
4
1
1.38
W
6
3
5
2.83
W
Danzaburou
GankM00dy
Danzaburou
5
1
7
8.5
W
Bellona
JukerNuker
Bellona
2
2
11
3.75
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,376
Damage
16,197
24,605
Taken
24,005
11,304
Mitigated
13,063
7,805
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,969
770
866
1,530
7,335
2,402
206
982
6,353
29,544
0
L
5,198
679
617
679
8,550
7,971
120
3,780
4,770
6,506
0
W
8,621
2,339
0
2,729
6,885
2,460
1,372
2,919
3,812
30,332
0
W
Danzaburou
GankM00dy
Danzaburou
7,242
4,349
0
2,905
8,543
2,986
1,358
3,116
5,241
0
41,593
W
Bellona
JukerNuker
Bellona
5,513
1,373
0
2,171
9,177
5,858
455
4,905
4,022
0
18,389
L
5,030
1,023
0
884
8,120
2,690
201
3,875
4,245
0
18,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,688
Gold Earned
19,692
130
Minions Killed
93
0
Camps Cleared
0
544,828
Distance Traveled
495,566
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,418
713
55
6
0
166,012
1
L
Bacchus
7,075
786
5
1
0
172,888
1
W
Sol
7,988
888
42
5
0
162,569
1
W
Danzaburou
8,147
905
68
8
0
189,285
1
W
Bellona
7,553
839
20
2
0
192,974
4
L
Skadi
6,199
689
33
4
0
156,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role