Player Matchup

Kali
Kali
Devilspirit666
Kali
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 27L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
Mefodijer
Zhong Kui
Level 28
God Stats
1W - 3L
1,628 SR
Queue Stats
475W - 527L
1,487 Elo+
Solo
Horus
Horus
SebDyret
Horus
Level 26
God Stats
18W - 4L
1,870 SR
Queue Stats
21W - 9L
1,778 Elo+
Solo
Jing Wei
Jing Wei
hunterdonut
Jing Wei
Level 29
God Stats
1W - 7L
1,429 SR
Queue Stats
92W - 108L
1,477 Elo+
Solo
Ra
Ra
tortunos
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,913 Elo+
Solo
Team Averages
Level 28
1,585 SR
1,622 Elo+

VS

Team Averages
Level 24
1,678 SR
1,642 Elo+
Kukulkan
Kukulkan
Kambalesko
Kukulkan
Level 29
God Stats
71W - 26L
1,769 SR
Queue Stats
224W - 151L
1,654 Elo+
Party 2
Cerberus
Cerberus
OneDrin
Cerberus
Level 43
God Stats
29W - 30L
1,503 SR
Queue Stats
400W - 312L
1,617 Elo+
Party 2
Fenrir
Fenrir
Ultrias
Fenrir
Level 29
God Stats
12W - 4L
1,740 SR
Queue Stats
12W - 5L
1,608 Elo+
Party 1
Neith
Neith
itsshayza
Neith
Level 4
God Stats
5W - 4L
1,653 SR
Queue Stats
6W - 7L
1,601 Elo+
Party 1
Achilles
Achilles
kizobanger
Achilles
Level 13
God Stats
37W - 31L
1,722 SR
Queue Stats
284W - 218L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 14 / 15
13,388
1,030
15,065
29,733
13,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Mefodijer
Zhong Kui
18
6 / 11 / 13
12,906
993
19,984
32,572
22,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
SebDyret
Horus
20
5 / 8 / 21
13,634
1,049
16,683
30,356
37,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
hunterdonut
Jing Wei
20
4 / 10 / 21
13,031
1,002
16,587
26,410
10,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 7 / 12
15,577
1,198
27,821
20,488
10,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kambalesko
Kukulkan
20
17 / 3 / 30
17,697
1,361
59,216
14,989
6,597
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
OneDrin
Cerberus
20
4 / 4 / 38
13,780
1,060
22,726
25,534
30,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Ultrias
Fenrir
20
8 / 12 / 24
13,955
1,073
15,721
23,898
9,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Neith
itsshayza
Neith
19
1 / 10 / 24
12,296
946
11,508
15,042
5,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
kizobanger
Achilles
20
20 / 2 / 23
17,951
1,381
20,936
23,038
31,406
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
189
31
Kills
50
50
Deaths
31
82
Assists
139
Player
Kills
Deaths
Assists
KDA
L
4
14
15
0.82
W
Kukulkan
Kambalesko
Kukulkan
17
3
30
10.67
L
Zhong Kui
Mefodijer
Zhong Kui
6
11
13
1.14
W
Cerberus
OneDrin
Cerberus
4
4
38
5.75
L
Horus
SebDyret
Horus
5
8
21
1.94
W
Fenrir
Ultrias
Fenrir
8
12
24
1.67
L
Jing Wei
hunterdonut
Jing Wei
4
10
21
1.45
W
Neith
itsshayza
Neith
1
10
24
1.3
W
Achilles
kizobanger
Achilles
20
2
23
15.75
L
12
7
12
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,140
Damage
130,107
139,559
Taken
102,501
94,245
Mitigated
84,234
37,202
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,065
8,952
0
2,460
29,733
13,127
0
19,367
10,366
0
26,024
W
Kukulkan
Kambalesko
Kukulkan
59,216
6,902
0
558
14,989
6,597
0
6,912
8,027
110,943
0
L
Zhong Kui
Mefodijer
Zhong Kui
19,984
2,988
0
2,219
32,572
22,462
0
17,919
14,653
33,037
0
W
Cerberus
OneDrin
Cerberus
22,726
1,364
0
8,403
25,534
30,590
0
11,489
13,870
42,896
0
L
Horus
SebDyret
Horus
16,683
7,748
7,735
10,839
30,356
37,725
0
20,330
10,026
0
26,106
W
Fenrir
Ultrias
Fenrir
15,721
5,538
1,604
1,876
23,898
9,878
0
8,264
15,509
0
22,766
L
Jing Wei
hunterdonut
Jing Wei
16,587
13,163
0
3,377
26,410
10,509
0
14,762
10,952
0
39,617
W
Neith
itsshayza
Neith
11,508
5,582
0
1,123
15,042
5,763
0
8,456
6,436
0
26,126
W
Achilles
kizobanger
Achilles
20,936
3,467
0
2,349
23,038
31,406
0
11,978
10,854
0
43,902
L
27,821
1,649
5,807
4,765
20,488
10,422
0
9,564
10,924
93,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,536
Gold Earned
75,679
257
Minions Killed
261
6
Camps Cleared
5
1,197,824
Distance Traveled
1,214,738
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
13,388
1,030
22
2
3
244,322
0
W
Kukulkan
17,697
1,361
122
9
1
260,493
1
L
Zhong Kui
12,906
993
24
2
1
213,293
0
W
Cerberus
13,780
1,060
39
3
0
271,058
0
L
Horus
13,634
1,049
16
1
0
241,953
0
W
Fenrir
13,955
1,073
13
1
3
226,421
0
L
Jing Wei
13,031
1,002
36
3
2
232,154
0
W
Neith
12,296
946
21
2
0
161,447
0
W
Achilles
17,951
1,381
66
5
1
295,319
0
L
Ra
15,577
1,198
159
12
0
266,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role