Player Matchup

Cu Chulainn
Cu Chulainn
CausalRat6609
Cu Chulainn
Level 12
God Stats
1W - 1L
1,716 SR
Queue Stats
24W - 25L
1,244 Elo+
Solo
Yemoja
Yemoja
Darknesswithin1
Yemoja
Level 21
God Stats
14W - 17L
1,529 SR
Queue Stats
406W - 474L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nuklear nation
Ah Muzen Cab
Level 14
God Stats
18W - 19L
1,451 SR
Queue Stats
28W - 37L
1,344 Elo+
Party 1
Artemis
Artemis
Titanic_Nobody1
Artemis
Level 5
God Stats
8W - 9L
1,323 SR
Queue Stats
62W - 74L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
Weenus420
Baron Samedi
Level 21
God Stats
16W - 12L
1,526 SR
Queue Stats
83W - 85L
1,378 Elo+
Party 1
Team Averages
Level 15
1,509 SR
1,343 Elo+

VS

Team Averages
Level 15
1,457 SR
1,434 Elo+
Chang'e
Chang'e
Dominican809460
Chang'e
Level 7
God Stats
1W - 0L
1,240 SR
Queue Stats
20W - 18L
1,485 Elo+
Solo
Merlin
Merlin
FFearlessxZ
Merlin
Level 16
God Stats
4W - 6L
1,371 SR
Queue Stats
13W - 11L
1,474 Elo+
Solo
Mercury
Mercury
MoonStuff-
Mercury
Level 26
God Stats
34W - 19L
1,614 SR
Queue Stats
75W - 54L
1,297 Elo+
Solo
Artemis
Artemis
Suburbvns
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,482 Elo+
Solo
Neith
Neith
VikingKing93639
Neith
Level 3
God Stats
19W - 20L
1,559 SR
Queue Stats
62W - 69L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CausalRat6609
Cu Chulainn
15
0 / 2 / 1
10,191
728
836
2,196
955
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
5 / 10 / 4
13,327
952
14,013
29,236
14,621
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Nuklear nation
Ah Muzen Cab
19
1 / 8 / 6
12,494
892
9,694
23,501
10,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
1 / 10 / 6
12,501
893
11,857
24,231
18,792
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Weenus420
Baron Samedi
20
4 / 11 / 6
13,522
966
20,354
25,958
15,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 20
14,515
1,037
17,391
19,492
7,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
20
1 / 2 / 20
13,021
930
15,813
8,345
2,565
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
MoonStuff-
Mercury
20
23 / 1 / 6
16,958
1,211
32,954
11,494
4,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Suburbvns
Artemis
20
7 / 2 / 13
13,916
994
21,762
12,012
7,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
3 / 4 / 15
13,508
965
11,547
13,615
5,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
115
11
Kills
41
41
Deaths
11
23
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CausalRat6609
Cu Chulainn
0
2
1
0.25
L
5
10
4
0.7
W
7
2
20
8.5
W
Merlin
1
2
20
5.5
W
Mercury
MoonStuff-
Mercury
23
1
6
26
L
Ah Muzen Cab
Nuklear nation
Ah Muzen Cab
1
8
6
0.5
W
Artemis
Suburbvns
Artemis
7
2
13
6.75
L
1
10
6
0.4
W
3
4
15
2.63
L
Baron Samedi
Weenus420
Baron Samedi
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,754
Damage
99,467
105,122
Taken
64,958
61,058
Mitigated
27,296
10,825
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CausalRat6609
Cu Chulainn
836
134
0
0
2,196
955
0
567
1,629
0
4,098
L
14,013
2,138
1,680
260
29,236
14,621
0
9,973
19,263
39,959
0
W
17,391
3,592
4,822
7,547
19,492
7,284
0
11,917
7,575
42,281
0
W
Merlin
15,813
68
0
0
8,345
2,565
0
5,495
2,850
28,276
0
W
Mercury
MoonStuff-
Mercury
32,954
22,857
0
716
11,494
4,618
0
3,772
7,599
0
47,248
L
Ah Muzen Cab
Nuklear nation
Ah Muzen Cab
9,694
4,887
0
3,336
23,501
10,885
0
6,664
16,837
0
40,576
W
Artemis
Suburbvns
Artemis
21,762
13,676
1,182
3,068
12,012
7,518
0
5,383
6,629
0
40,968
L
11,857
4,098
0
288
24,231
18,792
0
7,226
17,005
0
37,190
W
11,547
8,340
0
1,112
13,615
5,311
0
7,800
5,815
0
46,195
L
Baron Samedi
Weenus420
Baron Samedi
20,354
1,009
1,483
3,778
25,958
15,805
0
8,774
17,184
51,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,035
Gold Earned
71,918
258
Minions Killed
286
5
Camps Cleared
8
929,415
Distance Traveled
1,134,703
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,191
728
3
0
0
43,875
1
L
Yemoja
13,327
952
61
4
3
195,334
0
W
Chang'e
14,515
1,037
67
5
0
235,288
0
W
Merlin
13,021
930
35
3
0
198,303
0
W
Mercury
16,958
1,211
53
4
0
300,074
0
L
Ah Muzen Cab
12,494
892
62
4
1
247,962
0
W
Artemis
13,916
994
48
3
6
205,821
0
L
Artemis
12,501
893
50
4
1
214,889
0
W
Neith
13,508
965
83
6
2
195,217
0
L
Baron Samedi
13,522
966
82
6
0
227,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role