Player Matchup

Janus
Janus
BuyAegis
Janus
Level 14
God Stats
3W - 2L
1,688 SR
Queue Stats
39W - 23L
1,650 Elo+
Party 2
Thor
Thor
BuyBeadsPC
Thor
Level 12
God Stats
4W - 1L
1,727 SR
Queue Stats
49W - 32L
1,645 Elo+
Party 2
Neith
Neith
ManaxTiberius
Neith
Level 17
God Stats
4W - 11L
1,604 SR
Queue Stats
78W - 103L
1,373 Elo+
Solo
Fenrir
Fenrir
Mr_Chiwi
Fenrir
Level 29
God Stats
47W - 46L
1,482 SR
Queue Stats
436W - 457L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
izYeet
Jormungandr
Level 23
God Stats
0W - 1L
1,694 SR
Queue Stats
43W - 52L
1,425 Elo+
Party 1
Team Averages
Level 19
1,639 SR
1,521 Elo+

VS

Team Averages
Level 25
1,505 SR
1,503 Elo+
Tiamat
Tiamat
LadTheImpaler
Tiamat
Level 29
God Stats
3W - 3L
1,332 SR
Queue Stats
310W - 302L
1,473 Elo+
Solo
Thanatos
Thanatos
MrMohammad01
Thanatos
Level 16
God Stats
32W - 30L
1,584 SR
Queue Stats
295W - 267L
1,571 Elo+
Solo
Xbalanque
Xbalanque
anat0lyv206
Xbalanque
Level 22
God Stats
3W - 4L
1,471 SR
Queue Stats
75W - 63L
1,420 Elo+
Solo
Sylvanus
Sylvanus
pulpo-pirata9
Sylvanus
Level 28
God Stats
12W - 19L
1,569 SR
Queue Stats
303W - 240L
1,564 Elo+
Solo
Ra
Ra
sicariof
Ra
Level 29
God Stats
21W - 22L
1,570 SR
Queue Stats
41W - 55L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BuyAegis
Janus
16
4 / 4 / 5
10,211
486
13,154
13,159
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 5 / 4
11,257
536
15,676
20,188
13,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 9 / 6
8,781
418
8,258
13,501
3,969
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Mr_Chiwi
Fenrir
15
3 / 9 / 9
9,992
476
12,322
19,441
7,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
izYeet
Jormungandr
9
1 / 5 / 1
7,538
359
4,665
10,087
4,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 12
10,278
489
14,392
14,876
23,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
MrMohammad01
Thanatos
18
14 / 4 / 4
11,674
556
17,357
19,395
9,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
anat0lyv206
Xbalanque
17
7 / 2 / 3
11,000
524
10,170
12,561
4,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
pulpo-pirata9
Sylvanus
15
2 / 4 / 13
9,493
452
8,948
24,658
12,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 5 / 10
10,398
495
9,272
14,071
6,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
19
Kills
31
32
Deaths
19
25
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Janus
BuyAegis
Janus
4
4
5
1.63
L
10
5
4
2.4
W
4
4
12
2.5
L
1
9
6
0.44
W
Thanatos
MrMohammad01
Thanatos
14
4
4
4
L
Fenrir
Mr_Chiwi
Fenrir
3
9
9
0.83
W
Xbalanque
anat0lyv206
Xbalanque
7
2
3
4.25
L
Jormungandr
izYeet
Jormungandr
1
5
1
0.3
W
Sylvanus
pulpo-pirata9
Sylvanus
2
4
13
2.13
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,075
Damage
60,139
76,376
Taken
85,561
34,389
Mitigated
56,858
8,882
Healing
51,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BuyAegis
Janus
13,154
885
130
2,368
13,159
4,064
0
6,795
6,314
66,882
0
L
15,676
1,898
0
3,616
20,188
13,856
0
9,444
10,194
0
66,554
W
14,392
2,064
0
3,889
14,876
23,127
317
4,556
10,320
49,760
0
L
8,258
2,930
0
1,397
13,501
3,969
0
6,087
7,239
0
34,720
W
Thanatos
MrMohammad01
Thanatos
17,357
2,436
0
16,615
19,395
9,435
0
1,309
18,086
0
77,112
L
Fenrir
Mr_Chiwi
Fenrir
12,322
3,417
0
903
19,441
7,649
0
8,007
11,209
0
52,659
W
Xbalanque
anat0lyv206
Xbalanque
10,170
6,284
0
4,139
12,561
4,996
3,476
3,251
9,310
0
67,812
L
Jormungandr
izYeet
Jormungandr
4,665
1,032
120
348
10,087
4,851
283
1,279
8,808
22,487
0
W
Sylvanus
pulpo-pirata9
Sylvanus
8,948
1,692
7,820
13,312
24,658
12,530
740
6,680
17,978
25,277
0
W
9,272
1,451
2,386
2,862
14,071
6,770
2,386
2,023
12,048
65,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,779
Gold Earned
52,843
456
Minions Killed
462
0
Camps Cleared
0
1,675,726
Distance Traveled
1,811,330
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,211
486
147
7
0
383,414
1
L
Thor
11,257
536
112
5
0
370,628
0
W
Tiamat
10,278
489
84
4
0
385,896
0
L
Neith
8,781
418
66
3
0
327,846
2
W
Thanatos
11,674
556
102
5
0
390,861
4
L
Fenrir
9,992
476
84
4
0
386,379
0
W
Xbalanque
11,000
524
117
6
0
320,245
1
L
Jormungandr
7,538
359
47
2
0
207,459
0
W
Sylvanus
9,493
452
36
2
0
361,820
4
W
Ra
10,398
495
123
6
0
352,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role