Player Matchup

Sun Wukong
Sun Wukong
Cooltreehouse
Sun Wukong
Level 27
God Stats
20W - 16L
1,609 SR
Queue Stats
88W - 68L
1,545 Elo+
Solo
Kukulkan
Kukulkan
Kronors84
Kukulkan
Level 27
God Stats
5W - 1L
1,613 SR
Queue Stats
28W - 32L
1,327 Elo+
Party 1
Bacchus
Bacchus
LeisLeinadGamer
Bacchus
Level 24
God Stats
6W - 3L
1,589 SR
Queue Stats
25W - 30L
1,318 Elo+
Party 1
Hachiman
Hachiman
noxink3
Hachiman
Level 28
God Stats
7W - 7L
1,247 SR
Queue Stats
83W - 115L
1,346 Elo+
Solo
Fenrir
Fenrir
slapchop209
Fenrir
Level 6
God Stats
1W - 1L
1,316 SR
Queue Stats
10W - 11L
1,271 Elo+
Solo
Team Averages
Level 22
1,475 SR
1,361 Elo+

VS

Team Averages
Level 20
1,366 SR
1,371 Elo+
Izanami
Izanami
Broseph42017
Izanami
Level 19
God Stats
3W - 4L
1,477 SR
Queue Stats
85W - 134L
1,260 Elo+
Party 2
Tiamat
Tiamat
Latine
Tiamat
Level 28
God Stats
32W - 50L
1,392 SR
Queue Stats
157W - 209L
1,363 Elo+
Solo
Ymir
Ymir
SpecialFartMan
Ymir
Level 7
God Stats
0W - 2L
1,300 SR
Queue Stats
10W - 8L
1,389 Elo+
Solo
Cerberus
Cerberus
XenoChris
Cerberus
Level 25
God Stats
3W - 5L
1,468 SR
Queue Stats
64W - 64L
1,560 Elo+
Solo
Vulcan
Vulcan
prestige101
Vulcan
Level 23
God Stats
3W - 9L
1,192 SR
Queue Stats
89W - 111L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cooltreehouse
Sun Wukong
17
2 / 0 / 2
9,752
513
8,294
14,372
6,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Kronors84
Kukulkan
17
5 / 1 / 3
10,531
554
10,113
8,466
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 0 / 11
9,846
518
6,744
14,305
17,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
noxink3
Hachiman
16
11 / 2 / 3
10,046
529
13,052
11,779
3,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
5 / 2 / 3
9,285
489
3,860
14,533
5,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Broseph42017
Izanami
11
0 / 8 / 0
7,011
369
4,926
10,213
3,173
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Latine
Tiamat
14
0 / 2 / 1
8,636
455
7,056
7,878
6,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 1
7,246
381
4,176
12,049
8,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
XenoChris
Cerberus
14
5 / 4 / 0
9,420
496
10,425
15,500
8,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
13
0 / 7 / 0
8,387
441
8,030
11,378
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
27
Kills
5
5
Deaths
27
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Broseph42017
Izanami
0
8
0
0
W
Sun Wukong
Cooltreehouse
Sun Wukong
2
0
2
3
W
Kukulkan
Kronors84
Kukulkan
5
1
3
6.5
L
Tiamat
Latine
Tiamat
0
2
1
0.25
W
4
0
11
9.5
L
0
6
1
0.08
L
Cerberus
XenoChris
Cerberus
5
4
0
1.25
W
Hachiman
noxink3
Hachiman
11
2
3
6.25
L
Vulcan
0
7
0
0
W
Fenrir
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,063
Damage
34,613
63,455
Taken
57,018
35,920
Mitigated
30,654
18,530
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Broseph42017
Izanami
4,926
2,264
0
18
10,213
3,173
952
2,834
7,313
0
38,277
W
Sun Wukong
Cooltreehouse
Sun Wukong
8,294
2,887
0
6,119
14,372
6,591
666
8,611
5,239
0
70,083
W
Kukulkan
Kronors84
Kukulkan
10,113
676
0
648
8,466
2,428
1,500
6,971
1,109
64,025
0
L
Tiamat
Latine
Tiamat
7,056
910
0
1,629
7,878
6,545
44
360
7,516
46,422
0
W
6,744
590
0
1,436
14,305
17,918
402
5,353
8,845
30,965
0
L
4,176
910
0
913
12,049
8,598
0
3,959
8,007
22,222
0
L
Cerberus
XenoChris
Cerberus
10,425
1,169
0
4,616
15,500
8,086
0
1,630
13,790
54,087
6,210
W
Hachiman
noxink3
Hachiman
13,052
9,202
0
2,769
11,779
3,647
492
4,263
7,516
0
62,579
L
Vulcan
8,030
1,363
0
687
11,378
4,252
1,089
7,233
3,535
52,583
0
W
Fenrir
3,860
1,357
417
7,141
14,533
5,336
429
3,156
11,275
0
50,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,460
Gold Earned
40,700
478
Minions Killed
434
0
Camps Cleared
0
1,890,294
Distance Traveled
1,737,273
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,011
369
77
4
0
312,064
0
W
Sun Wukong
9,752
513
122
6
0
379,696
5
W
Kukulkan
10,531
554
146
8
0
370,998
0
L
Tiamat
8,636
455
89
5
0
347,541
4
W
Bacchus
9,846
518
45
2
0
385,832
1
L
Ymir
7,246
381
39
2
0
372,805
3
L
Cerberus
9,420
496
129
7
0
362,265
0
W
Hachiman
10,046
529
91
5
0
355,559
0
L
Vulcan
8,387
441
100
5
0
342,598
0
W
Fenrir
9,285
489
74
4
0
398,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role