Player Matchup

Ymir
Ymir
AmonCyrus
Ymir
Level 27
God Stats
7W - 8L
1,548 SR
Queue Stats
62W - 83L
1,428 Elo+
Party 3
Pele
Pele
BN51Raven
Pele
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ParadiseIT
Discordia
Level 31
God Stats
0W - 2L
1,353 SR
Queue Stats
5W - 3L
1,694 Elo+
Party 2
Izanami
Izanami
Pilli9rimm
Izanami
Level 24
God Stats
29W - 22L
1,633 SR
Queue Stats
233W - 246L
1,497 Elo+
Party 3
Ares
Ares
SagishiL
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 24
1,507 SR
1,524 Elo+

VS

Team Averages
Level 16
1,540 SR
1,444 Elo+
Mulan
Mulan
Hemuliski
Mulan
Level 39
God Stats
1W - 0L
1,745 SR
Queue Stats
34W - 35L
1,476 Elo+
Party 1
Nemesis
Nemesis
Hlushia
Nemesis
Level 7
God Stats
1W - 2L
1,525 SR
Queue Stats
2W - 3L
1,289 Elo+
Party 4
Amaterasu
Amaterasu
Sanderpp
Amaterasu
Level 17
God Stats
7W - 7L
1,501 SR
Queue Stats
15W - 13L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
ThajYeeb
Kukulkan
Level 12
God Stats
1W - 1L
1,429 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
UnstableBeing
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 8 / 4
7,842
461
3,856
13,240
9,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
14
2 / 8 / 3
8,298
488
10,436
16,789
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ParadiseIT
Discordia
13
4 / 2 / 2
8,342
491
5,590
5,578
1,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Pilli9rimm
Izanami
14
3 / 11 / 4
8,994
529
10,833
16,461
4,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
9
0 / 7 / 1
6,150
362
2,664
10,996
4,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hemuliski
Mulan
15
8 / 1 / 10
10,049
591
8,102
13,174
8,504
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Hlushia
Nemesis
13
0 / 4 / 9
8,441
497
4,608
13,926
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Sanderpp
Amaterasu
17
12 / 1 / 1
10,373
610
9,982
15,405
9,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ThajYeeb
Kukulkan
16
5 / 2 / 5
10,338
608
11,461
7,273
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
UnstableBeing
Danzaburou
15
11 / 3 / 8
10,480
616
14,209
11,645
4,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
10
Kills
36
36
Deaths
11
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
8
4
0.38
L
Pele
2
8
3
0.44
W
Mulan
Hemuliski
Mulan
8
1
10
13
W
Nemesis
Hlushia
Nemesis
0
4
9
1.13
L
Discordia
ParadiseIT
Discordia
4
2
2
2.5
L
Izanami
Pilli9rimm
Izanami
3
11
4
0.45
L
Ares
0
7
1
0.07
W
Amaterasu
Sanderpp
Amaterasu
12
1
1
12.5
W
Kukulkan
ThajYeeb
Kukulkan
5
2
5
3.75
W
Danzaburou
UnstableBeing
Danzaburou
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,379
Damage
48,362
63,064
Taken
61,423
26,166
Mitigated
29,917
8,768
Healing
22,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,856
542
222
1,119
13,240
9,820
0
2,289
10,872
16,207
0
L
Pele
10,436
3,739
0
2,919
16,789
5,323
0
3,697
12,916
0
46,276
W
Mulan
Hemuliski
Mulan
8,102
2,234
366
3,742
13,174
8,504
704
2,050
11,124
0
30,393
W
Nemesis
Hlushia
Nemesis
4,608
1,873
0
7,197
13,926
4,970
404
2,548
10,778
0
46,218
L
Discordia
ParadiseIT
Discordia
5,590
529
0
311
5,578
1,507
0
1,240
4,274
30,697
0
L
Izanami
Pilli9rimm
Izanami
10,833
9,055
210
3,638
16,461
4,715
0
2,785
13,578
0
51,208
L
Ares
2,664
595
0
349
10,996
4,801
0
973
9,963
19,964
0
W
Amaterasu
Sanderpp
Amaterasu
9,982
5,486
0
7,227
15,405
9,099
1,125
4,723
10,682
0
52,301
W
Kukulkan
ThajYeeb
Kukulkan
11,461
1,166
0
0
7,273
3,131
2,337
404
6,869
69,364
0
W
Danzaburou
UnstableBeing
Danzaburou
14,209
10,484
0
4,411
11,645
4,213
1,270
2,385
9,260
0
60,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,626
Gold Earned
49,681
292
Minions Killed
470
0
Camps Cleared
0
1,472,093
Distance Traveled
1,548,195
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,842
461
35
2
0
294,581
0
L
Pele
8,298
488
77
5
0
282,234
0
W
Mulan
10,049
591
55
3
0
312,671
6
W
Nemesis
8,441
497
86
5
0
332,580
1
L
Discordia
8,342
491
62
4
0
316,548
2
L
Izanami
8,994
529
93
5
0
270,044
1
L
Ares
6,150
362
25
1
0
308,686
1
W
Amaterasu
10,373
610
98
6
0
320,804
3
W
Kukulkan
10,338
608
141
8
0
306,610
0
W
Danzaburou
10,480
616
90
5
0
275,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role