Player Matchup

Danzaburou
Danzaburou
LargeLadde
Danzaburou
Level 14
God Stats
6W - 3L
1,698 SR
Queue Stats
18W - 16L
1,450 Elo+
Party 1
Tiamat
Tiamat
TheDanManAwesome
Tiamat
Level 40
God Stats
2W - 3L
1,714 SR
Queue Stats
22W - 23L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
kammy04
Kuzenbo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 54L
1,560 Elo+
Party 1
Team Averages
Level 54
1,637 SR
1,519 Elo+

VS

Team Averages
Level 21
1,485 SR
1,499 Elo+
Chaac
Chaac
paulpirat84
Chaac
Level 21
God Stats
16W - 12L
1,328 SR
Queue Stats
222W - 153L
1,537 Elo+
Party 2
Merlin
Merlin
peterzwegat420
Merlin
Level 19
God Stats
5W - 4L
1,601 SR
Queue Stats
132W - 65L
1,559 Elo+
Party 2
Izanami
Izanami
zakvvzz
Izanami
Level 22
God Stats
22W - 12L
1,525 SR
Queue Stats
70W - 74L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LargeLadde
Danzaburou
10
1 / 7 / 2
6,965
633
5,211
10,768
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 3
7,144
649
4,734
7,579
4,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
kammy04
Kuzenbo
11
3 / 1 / 2
7,548
686
7,753
11,475
12,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 9
7,834
712
6,394
8,432
6,441
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 3 / 4
9,073
825
8,963
6,340
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
zakvvzz
Izanami
11
2 / 2 / 5
7,745
704
8,523
8,576
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
11
11
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
LargeLadde
Danzaburou
1
7
2
0.29
L
1
3
3
0.83
L
Kuzenbo
kammy04
Kuzenbo
3
1
2
4
W
2
0
9
6.5
W
7
3
4
3
W
Izanami
zakvvzz
Izanami
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,698
Damage
23,880
29,822
Taken
23,348
21,012
Mitigated
11,330
3,115
Healing
7,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
LargeLadde
Danzaburou
5,211
1,666
0
576
10,768
3,943
340
3,367
7,103
0
24,296
L
4,734
361
0
1,065
7,579
4,330
120
1,495
5,901
20,566
0
L
Kuzenbo
kammy04
Kuzenbo
7,753
2,515
0
1,474
11,475
12,739
0
3,326
7,851
16,310
0
W
6,394
607
0
3,254
8,432
6,441
0
4,363
3,944
0
18,332
W
8,963
818
0
1,552
6,340
2,117
284
3,554
2,511
40,101
0
W
Izanami
zakvvzz
Izanami
8,523
6,017
0
2,566
8,576
2,772
1,056
4,034
4,342
0
33,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,657
Gold Earned
24,652
95
Minions Killed
166
0
Camps Cleared
0
565,502
Distance Traveled
593,147
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,965
633
44
4
0
176,002
0
L
Tiamat
7,144
649
37
3
0
185,657
1
L
Kuzenbo
7,548
686
14
1
0
203,843
1
W
Chaac
7,834
712
6
1
0
205,335
1
W
Merlin
9,073
825
100
9
0
193,632
2
W
Izanami
7,745
704
60
5
0
194,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role