Player Matchup

Ymir
Ymir
Astro_4Mir
Ymir
Level 22
God Stats
8W - 8L
1,435 SR
Queue Stats
35W - 55L
1,251 Elo+
Party 1
Camazotz
Camazotz
L_hein_vaincu
Camazotz
Level 40
God Stats
9W - 7L
1,571 SR
Queue Stats
141W - 211L
1,338 Elo+
Party 1
Amaterasu
Amaterasu
SoKKa_31
Amaterasu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 48L
1,270 Elo+
Party 1
Janus
Janus
ThE_Legend_Nabil
Janus
Level 27
God Stats
12W - 10L
1,650 SR
Queue Stats
108W - 159L
1,338 Elo+
Party 1
Chiron
Chiron
twitch_black_007
Chiron
Level 28
God Stats
15W - 16L
1,446 SR
Queue Stats
81W - 159L
1,303 Elo+
Party 1
Team Averages
Level 28
1,521 SR
1,300 Elo+

VS

Team Averages
Level 15
1,404 SR
1,180 Elo+
Anubis
Anubis
Malexandes
Anubis
Level 15
God Stats
4W - 9L
1,116 SR
Queue Stats
20W - 42L
1,242 Elo+
Party 2
Mulan
Mulan
Matti03_ATM
Mulan
Level 24
God Stats
4W - 9L
1,387 SR
Queue Stats
124W - 106L
1,303 Elo+
Solo
Ares
Ares
XxShadowGods
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,054 Elo+
Party 3
Danzaburou
Danzaburou
ehren_pupu
Danzaburou
Level 15
God Stats
4W - 4L
1,516 SR
Queue Stats
23W - 43L
1,247 Elo+
Party 2
Artemis
Artemis
sTx_Skyfox
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,054 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
10,414
434
5,143
15,129
11,577
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
L_hein_vaincu
Camazotz
20
10 / 5 / 11
12,731
530
11,817
20,188
7,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
SoKKa_31
Amaterasu
18
8 / 7 / 7
12,043
502
9,629
15,481
8,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
11 / 4 / 10
13,006
542
24,102
15,100
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 3 / 4
13,445
560
8,206
17,161
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Malexandes
Anubis
19
9 / 6 / 7
13,310
555
18,751
17,739
9,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 1
8,078
337
1,593
6,390
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 12 / 1
8,803
367
5,998
21,721
14,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ehren_pupu
Danzaburou
18
5 / 5 / 4
12,049
502
7,171
13,018
4,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
sTx_Skyfox
Artemis
14
3 / 11 / 2
9,891
412
8,400
15,795
9,782
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
38
Kills
19
21
Deaths
38
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Camazotz
L_hein_vaincu
Camazotz
10
5
11
3.1
L
Anubis
Malexandes
Anubis
9
6
7
2.08
L
0
4
1
0.13
W
Amaterasu
SoKKa_31
Amaterasu
8
7
7
1.64
W
11
4
10
4
L
2
12
1
0.21
L
Danzaburou
ehren_pupu
Danzaburou
5
5
4
1.4
L
Artemis
sTx_Skyfox
Artemis
3
11
2
0.36
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,897
Damage
41,913
83,059
Taken
74,663
40,225
Mitigated
39,383
27,477
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,143
1,464
366
1,803
15,129
11,577
550
3,926
11,203
45,047
0
W
Camazotz
L_hein_vaincu
Camazotz
11,817
3,817
0
8,691
20,188
7,252
2,940
6,530
13,658
0
97,805
L
Anubis
Malexandes
Anubis
18,751
3,015
0
7,987
17,739
9,053
3,778
6,218
11,026
71,531
0
L
1,593
798
0
1,362
6,390
1,838
0
1,795
4,543
0
17,282
W
Amaterasu
SoKKa_31
Amaterasu
9,629
4,932
0
2,138
15,481
8,910
2,746
4,923
10,558
0
55,060
W
24,102
2,546
207
4,823
15,100
4,992
1,909
4,250
10,850
96,131
0
L
5,998
989
0
357
21,721
14,377
256
6,174
15,280
13,646
0
L
Danzaburou
ehren_pupu
Danzaburou
7,171
1,987
0
1,857
13,018
4,333
5,497
6,060
6,515
0
51,187
L
Artemis
sTx_Skyfox
Artemis
8,400
4,344
0
30
15,795
9,782
1,354
7,671
7,795
0
35,771
W
8,206
3,290
925
8,524
17,161
7,494
3,581
5,063
12,041
44
84,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,639
Gold Earned
52,131
593
Minions Killed
316
0
Camps Cleared
0
2,057,503
Distance Traveled
1,498,212
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,414
434
63
3
0
382,483
1
W
Camazotz
12,731
530
137
6
0
463,816
0
L
Anubis
13,310
555
100
4
0
341,777
0
L
Mulan
8,078
337
56
2
0
142,527
0
W
Amaterasu
12,043
502
103
4
0
447,843
1
W
Janus
13,006
542
130
5
0
417,131
3
L
Ares
8,803
367
12
1
0
366,028
2
L
Danzaburou
12,049
502
97
4
0
371,510
3
L
Artemis
9,891
412
51
2
0
276,370
0
W
Chiron
13,445
560
160
7
0
346,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role