Player Matchup

Thor
Thor
Cloaked OO7
Thor
Level 27
God Stats
2W - 2L
1,419 SR
Queue Stats
98W - 113L
1,468 Elo+
Solo
Ymir
Ymir
Kaneko_Sukenobu
Ymir
Level 28
God Stats
5W - 4L
1,677 SR
Queue Stats
26W - 24L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
Kuh-ron
Danzaburou
Level 28
God Stats
3W - 3L
1,521 SR
Queue Stats
72W - 78L
1,408 Elo+
Solo
Loki
Loki
QWK-debt_crokng
Loki
Level 16
God Stats
1W - 1L
1,176 SR
Queue Stats
10W - 16L
1,491 Elo+
Solo
Susano
Susano
Survayar
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Party 2
Team Averages
Level 21
1,458 SR
1,484 Elo+

VS

Team Averages
Level 25
1,363 SR
1,507 Elo+
Athena
Athena
Banned-Clips
Athena
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,600 Elo+
Solo
Zeus
Zeus
CircusTentSells
Zeus
Level 28
God Stats
1W - 0L
1,279 SR
Queue Stats
72W - 48L
1,550 Elo+
Solo
Nu Wa
Nu Wa
Coffee_INC_1
Nu Wa
Level 25
God Stats
1W - 0L
1,341 SR
Queue Stats
161W - 183L
1,388 Elo+
Party 1
Ymir
Ymir
Monty__Crusader
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 245L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
XAntiHunterX
Danzaburou
Level 29
God Stats
1W - 0L
1,196 SR
Queue Stats
74W - 73L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 5
12,291
492
14,115
21,435
7,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 8 / 3
14,363
575
18,718
28,771
20,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Kuh-ron
Danzaburou
9
2 / 3 / 3
8,123
325
3,186
7,428
2,277
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
5 / 12 / 4
11,887
475
8,098
24,518
9,747
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Survayar
Susano
16
1 / 14 / 4
9,977
399
5,590
21,284
6,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
4
0 / 1 / 0
8,463
339
180
1,228
300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

20
10 / 7 / 10
14,812
592
23,043
16,857
5,832
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
6 / 10 / 5
13,585
543
12,661
15,024
5,012
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
18 / 4 / 7
17,443
698
31,536
31,485
18,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
XAntiHunterX
Danzaburou
20
10 / 3 / 7
17,286
691
10,297
21,071
9,344
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
73
24
Kills
44
45
Deaths
25
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Athena
0
1
0
0
W
10
7
10
2.14
L
4
8
5
0.81
W
6
10
5
0.85
L
12
8
3
1.69
L
Danzaburou
Kuh-ron
Danzaburou
2
3
3
1.17
W
18
4
7
5.38
L
5
12
4
0.58
L
Susano
Survayar
Susano
1
14
4
0.21
W
Danzaburou
XAntiHunterX
Danzaburou
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,707
Damage
77,717
103,436
Taken
85,665
46,999
Mitigated
39,193
9,822
Healing
32,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
180
0
0
388
1,228
300
0
422
806
1,513
0
W
23,043
2,642
138
4,727
16,857
5,832
896
2,036
14,821
85,940
0
L
14,115
4,526
0
3,024
21,435
7,916
0
12,888
8,377
0
88,706
W
12,661
3,211
183
470
15,024
5,012
4,959
4,691
10,333
56,318
0
L
18,718
4,064
996
3,016
28,771
20,107
0
22,187
6,341
79,254
0
L
Danzaburou
Kuh-ron
Danzaburou
3,186
1,100
99
1,571
7,428
2,277
812
2,635
4,793
0
25,693
W
31,536
8,770
0
17,198
31,485
18,705
1,949
9,734
21,751
116,537
2,456
L
8,098
1,715
0
0
24,518
9,747
547
17,314
6,617
0
37,517
L
Susano
Survayar
Susano
5,590
711
207
909
21,284
6,952
390
11,066
10,092
0
47,924
W
Danzaburou
XAntiHunterX
Danzaburou
10,297
4,761
0
9,126
21,071
9,344
9,772
3,080
17,991
0
164,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,641
Gold Earned
71,589
472
Minions Killed
611
0
Camps Cleared
0
1,793,417
Distance Traveled
1,576,405
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,463
339
3
0
0
38,916
0
W
Zeus
14,812
592
128
5
0
388,556
0
L
Thor
12,291
492
143
6
0
453,298
0
W
Nu Wa
13,585
543
97
4
0
340,807
0
L
Ymir
14,363
575
133
5
0
400,586
4
L
Danzaburou
8,123
325
40
2
0
155,609
0
W
Ymir
17,443
698
170
7
0
374,251
0
L
Loki
11,887
475
75
3
0
383,953
0
L
Susano
9,977
399
81
3
0
399,971
1
W
Danzaburou
17,286
691
213
9
0
433,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role