Player Matchup

Sol
Sol
WalterTheHuman
Sol
Level 28
God Stats
23W - 13L
1,484 SR
Queue Stats
199W - 216L
1,390 Elo+
Solo
Jormungandr
Jormungandr
iTz iRoNMaN XD
Jormungandr
Level 23
God Stats
24W - 22L
1,619 SR
Queue Stats
159W - 165L
1,389 Elo+
Party 1
Ganesha
Ganesha
melckior14
Ganesha
Level 17
God Stats
0W - 2L
1,631 SR
Queue Stats
1W - 7L
1,169 Elo+
Party 4
Ymir
Ymir
xMrSquish
Ymir
Level 29
God Stats
27W - 22L
1,530 SR
Queue Stats
218W - 247L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
yughon
Cthulhu
Level 4
God Stats
0W - 3L
1,471 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 4
Team Averages
Level 20
1,547 SR
1,328 Elo+

VS

Team Averages
Level 34
1,657 SR
1,477 Elo+
Izanami
Izanami
NuageDiamente
Izanami
Level 23
God Stats
4W - 3L
1,583 SR
Queue Stats
38W - 38L
1,401 Elo+
Party 3
Arachne
Arachne
Shigaraki5454
Arachne
Level 29
God Stats
10W - 8L
1,489 SR
Queue Stats
51W - 51L
1,454 Elo+
Party 3
Ares
Ares
raaultorregrosa7
Ares
Level 85
God Stats
3W - 1L
1,786 SR
Queue Stats
34W - 28L
1,462 Elo+
Party 2
Anubis
Anubis
tanitonavajero
Anubis
Level 3
God Stats
2W - 0L
1,719 SR
Queue Stats
4W - 1L
1,698 Elo+
Party 2
Artio
Artio
victoriacrew
Artio
Level 29
God Stats
11W - 7L
1,708 SR
Queue Stats
452W - 452L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
10,097
531
12,631
16,235
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
iTz iRoNMaN XD
Jormungandr
11
0 / 2 / 1
6,869
362
5,775
13,425
10,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ganesha
melckior14
Ganesha
12
0 / 8 / 2
7,331
386
3,821
13,943
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
12
2 / 9 / 1
9,010
474
10,988
18,527
10,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
yughon
Cthulhu
10
1 / 12 / 1
7,042
371
7,296
17,117
10,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
8 / 0 / 13
9,905
521
11,837
10,347
4,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
17
10 / 2 / 7
11,053
582
17,020
16,688
6,538
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 22
9,407
495
12,041
14,586
10,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
13 / 2 / 6
10,302
542
16,228
9,617
5,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 5
9,277
488
6,133
12,703
9,907
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
88
5
Kills
35
35
Deaths
5
6
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
0
13
14.5
W
Arachne
10
2
7
6.75
L
2
4
1
0.63
L
Jormungandr
iTz iRoNMaN XD
Jormungandr
0
2
1
0.25
L
Ganesha
melckior14
Ganesha
0
8
2
0.13
W
1
1
22
12
W
13
2
6
8
W
3
0
5
5.5
L
Ymir
2
9
1
0.28
L
Cthulhu
yughon
Cthulhu
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,511
Damage
63,259
79,247
Taken
63,941
41,343
Mitigated
36,432
11,365
Healing
30,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
11,837
6,150
1,066
4,642
10,347
4,220
1,683
9,143
1,078
0
45,849
W
Arachne
17,020
13,389
0
8,577
16,688
6,538
1,704
8,171
8,416
0
79,356
L
12,631
4,522
0
7,029
16,235
4,863
2,187
5,855
10,380
63,482
0
L
Jormungandr
iTz iRoNMaN XD
Jormungandr
5,775
1,481
552
735
13,425
10,219
0
4,967
8,458
24,606
0
L
Ganesha
melckior14
Ganesha
3,821
572
0
740
13,943
5,015
0
6,403
7,540
35,085
0
W
12,041
641
0
5,099
14,586
10,693
448
9,292
5,143
31,164
0
W
16,228
13
0
4,674
9,617
5,074
2,128
6,713
2,854
56,610
0
W
6,133
1,210
521
6,242
12,703
9,907
698
6,589
5,939
38,258
0
L
Ymir
10,988
1,675
266
918
18,527
10,523
0
8,820
9,707
42,816
0
L
Cthulhu
yughon
Cthulhu
7,296
1,185
97
1,028
17,117
10,723
0
8,357
8,760
25,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,349
Gold Earned
49,944
318
Minions Killed
388
0
Camps Cleared
0
1,670,807
Distance Traveled
1,888,189
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,905
521
81
4
0
362,160
0
W
Arachne
11,053
582
130
7
0
421,732
0
L
Sol
10,097
531
130
7
0
308,507
2
L
Jormungandr
6,869
362
41
2
0
325,269
1
L
Ganesha
7,331
386
30
2
0
343,773
0
W
Ares
9,407
495
21
1
0
376,711
1
W
Anubis
10,302
542
86
5
0
341,626
0
W
Artio
9,277
488
70
4
0
385,960
0
L
Ymir
9,010
474
62
3
0
327,047
0
L
Cthulhu
7,042
371
55
3
0
366,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role