Player Matchup

Ratatoskr
Ratatoskr
CosminMarius
Ratatoskr
Level 86
God Stats
26W - 18L
1,489 SR
Queue Stats
1,095W - 1,198L
1,412 Elo+
Solo
Da Ji
Da Ji
EdwardNigmatik
Da Ji
Level 40
God Stats
2W - 4L
1,270 SR
Queue Stats
5W - 15L
1,320 Elo+
Solo
Kumbhakarna
Kumbhakarna
IlletyusXVI
Kumbhakarna
Level 49
God Stats
15W - 16L
1,290 SR
Queue Stats
185W - 200L
1,402 Elo+
Solo
Tiamat
Tiamat
Killatron0
Tiamat
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,500 Elo+
Solo
Danzaburou
Danzaburou
stepik241
Danzaburou
Level 78
God Stats
15W - 9L
1,923 SR
Queue Stats
135W - 147L
1,428 Elo+
Solo
Team Averages
Level 60
1,494 SR
1,412 Elo+

VS

Team Averages
Level 93
1,550 SR
1,386 Elo+
Ah Muzen Cab
Ah Muzen Cab
Black21Jack
Ah Muzen Cab
Level 84
God Stats
3W - 2L
1,487 SR
Queue Stats
29W - 35L
1,186 Elo+
Party 1
Cabrakan
Cabrakan
MikiRiki
Cabrakan
Level 62
God Stats
4W - 5L
1,678 SR
Queue Stats
169W - 167L
1,407 Elo+
Party 1
Janus
Janus
Oberraman
Janus
Level 109
God Stats
25W - 43L
1,535 SR
Queue Stats
871W - 881L
1,417 Elo+
Solo
Amaterasu
Amaterasu
ScreamShock
Amaterasu
Level 107
God Stats
1W - 1L
1,549 SR
Queue Stats
303W - 343L
1,419 Elo+
Solo
Fenrir
Fenrir
TUNIWOLF
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CosminMarius
Ratatoskr
20
13 / 3 / 9
15,285
611
25,613
26,100
26,957
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 5 / 4
14,633
585
10,552
20,342
9,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
IlletyusXVI
Kumbhakarna
18
5 / 3 / 24
13,575
543
9,025
25,225
30,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Killatron0
Tiamat
18
1 / 9 / 14
11,971
479
8,936
17,942
10,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
stepik241
Danzaburou
20
13 / 2 / 9
15,719
629
27,071
18,111
7,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Black21Jack
Ah Muzen Cab
8
0 / 8 / 1
7,727
309
3,715
9,854
2,632
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
MikiRiki
Cabrakan
18
3 / 9 / 5
11,603
464
12,534
23,278
26,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
Oberraman
Janus
18
5 / 8 / 5
12,421
497
17,311
18,377
7,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
ScreamShock
Amaterasu
18
1 / 8 / 3
11,717
469
7,581
25,572
27,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
TUNIWOLF
Fenrir
19
12 / 9 / 3
13,476
539
22,778
30,883
29,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
42
Kills
21
22
Deaths
42
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Black21Jack
Ah Muzen Cab
0
8
1
0.06
W
Ratatoskr
CosminMarius
Ratatoskr
13
3
9
5.83
W
10
5
4
2.4
W
Kumbhakarna
IlletyusXVI
Kumbhakarna
5
3
24
5.67
W
Tiamat
Killatron0
Tiamat
1
9
14
0.89
L
Cabrakan
MikiRiki
Cabrakan
3
9
5
0.61
L
Janus
Oberraman
Janus
5
8
5
0.94
L
Amaterasu
ScreamShock
Amaterasu
1
8
3
0.31
L
Fenrir
TUNIWOLF
Fenrir
12
9
3
1.5
W
Danzaburou
stepik241
Danzaburou
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,197
Damage
63,919
107,720
Taken
107,964
84,982
Mitigated
92,609
47,030
Healing
20,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Black21Jack
Ah Muzen Cab
3,715
2,283
0
693
9,854
2,632
56
1,301
8,553
0
23,181
W
Ratatoskr
CosminMarius
Ratatoskr
25,613
10,530
0
16,139
26,100
26,957
1,348
7,303
18,639
0
96,624
W
10,552
2,464
0
4,924
20,342
9,809
5,030
4,916
15,306
0
84,615
W
Kumbhakarna
IlletyusXVI
Kumbhakarna
9,025
1,661
658
7,985
25,225
30,085
1,301
8,225
16,762
29,643
0
W
Tiamat
Killatron0
Tiamat
8,936
1,453
0
5,471
17,942
10,328
1,419
6,770
10,913
51,157
0
L
Cabrakan
MikiRiki
Cabrakan
12,534
844
391
2,293
23,278
26,685
1,372
5,176
18,102
58,430
0
L
Janus
Oberraman
Janus
17,311
1,974
156
1,377
18,377
7,105
969
2,945
15,432
78,986
0
L
Amaterasu
ScreamShock
Amaterasu
7,581
2,696
0
7,804
25,572
27,038
2,170
3,309
22,263
0
61,128
L
Fenrir
TUNIWOLF
Fenrir
22,778
5,226
0
7,657
30,883
29,149
1,782
5,230
25,653
0
91,618
W
Danzaburou
stepik241
Danzaburou
27,071
13,186
0
11,853
18,111
7,803
6,332
5,764
12,241
0
118,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,183
Gold Earned
56,944
562
Minions Killed
530
0
Camps Cleared
0
2,108,672
Distance Traveled
1,848,287
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,727
309
40
2
0
225,546
0
W
Ratatoskr
15,285
611
159
6
0
417,297
2
W
Da Ji
14,633
585
129
5
0
395,223
0
W
Kumbhakarna
13,575
543
45
2
0
466,327
9
W
Tiamat
11,971
479
68
3
0
424,445
4
L
Cabrakan
11,603
464
92
4
0
414,968
0
L
Janus
12,421
497
151
6
0
392,446
6
L
Amaterasu
11,717
469
126
5
0
444,785
3
L
Fenrir
13,476
539
121
5
0
370,542
0
W
Danzaburou
15,719
629
161
6
0
405,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role