Player Matchup

Aphrodite
Aphrodite
Feyariá
Aphrodite
Level 27
God Stats
1W - 0L
1,543 SR
Queue Stats
5W - 9L
1,199 Elo+
Party 3
Skadi
Skadi
Reevrom
Skadi
Level 49
God Stats
2W - 1L
1,197 SR
Queue Stats
118W - 118L
1,430 Elo+
Party 3
Cthulhu
Cthulhu
RΔPTECH
Cthulhu
Level 149
God Stats
3W - 2L
1,417 SR
Queue Stats
169W - 182L
1,454 Elo+
Solo
Ra
Ra
TriplexFire
Ra
Level 125
God Stats
6W - 2L
1,585 SR
Queue Stats
21W - 22L
1,527 Elo+
Party 1
Odin
Odin
proracer62
Odin
Level 122
God Stats
2W - 2L
1,545 SR
Queue Stats
8W - 11L
1,458 Elo+
Party 1
Team Averages
Level 94
1,457 SR
1,413 Elo+

VS

Team Averages
Level 49
1,530 SR
1,424 Elo+
Amaterasu
Amaterasu
Buten33
Amaterasu
Level 42
God Stats
2W - 1L
1,646 SR
Queue Stats
81W - 83L
1,434 Elo+
Party 2
Kuzenbo
Kuzenbo
LenStarxD
Kuzenbo
Level 27
God Stats
10W - 7L
1,533 SR
Queue Stats
54W - 52L
1,367 Elo+
Party 2
Neith
Neith
RaMarcusVR
Neith
Level 36
God Stats
3W - 3L
1,699 SR
Queue Stats
39W - 57L
1,320 Elo+
Solo
Ra
Ra
burgazada
Ra
Level 125
God Stats
0W - 3L
1,272 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Mercury
Mercury
lKing_Julien
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Feyariá
Aphrodite
16
3 / 2 / 5
10,099
673
5,925
14,062
8,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Reevrom
Skadi
17
3 / 2 / 9
10,595
706
18,980
16,240
6,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
RΔPTECH
Cthulhu
18
8 / 2 / 7
12,870
858
15,061
24,196
22,490
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
4 / 0 / 6
11,693
780
9,485
6,569
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 10
10,587
706
9,730
13,230
18,012
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Buten33
Amaterasu
16
1 / 4 / 4
9,363
624
10,092
16,780
16,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
LenStarxD
Kuzenbo
17
2 / 1 / 3
10,596
706
7,606
15,177
21,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
18
2 / 1 / 4
10,612
707
19,439
11,085
5,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 6 / 2
8,601
573
8,573
10,403
4,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
lKing_Julien
Mercury
15
3 / 8 / 3
10,178
679
6,449
14,294
6,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
20
Kills
8
8
Deaths
20
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Buten33
Amaterasu
1
4
4
0.75
W
Aphrodite
Feyariá
Aphrodite
3
2
5
2.75
L
Kuzenbo
LenStarxD
Kuzenbo
2
1
3
3.5
L
Neith
2
1
4
4
W
Skadi
Reevrom
Skadi
3
2
9
3.75
W
Cthulhu
RΔPTECH
Cthulhu
8
2
7
5.75
W
4
0
6
7
L
0
6
2
0.17
L
Mercury
lKing_Julien
Mercury
3
8
3
0.56
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,181
Damage
52,159
74,297
Taken
67,739
58,202
Mitigated
53,666
37,004
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Buten33
Amaterasu
10,092
2,753
0
3,658
16,780
16,815
0
7,029
9,602
0
28,073
W
Aphrodite
Feyariá
Aphrodite
5,925
1,940
10,887
9,041
14,062
8,041
1,444
3,492
10,570
18,610
0
L
Kuzenbo
LenStarxD
Kuzenbo
7,606
1,817
0
1,017
15,177
21,177
0
6,933
8,054
23,365
0
L
Neith
19,439
11,299
0
3,586
11,085
5,065
0
5,271
5,672
0
59,121
W
Skadi
Reevrom
Skadi
18,980
9,311
0
1,257
16,240
6,374
4,691
3,786
11,275
0
47,395
W
Cthulhu
RΔPTECH
Cthulhu
15,061
842
278
6,759
24,196
22,490
573
3,594
19,107
40,073
0
W
9,485
0
4,265
3,447
6,569
3,285
564
2,202
4,367
55,557
0
L
8,573
734
1,579
1,549
10,403
4,266
0
5,110
5,245
46,064
0
L
Mercury
lKing_Julien
Mercury
6,449
2,067
0
640
14,294
6,343
0
5,740
8,436
0
16,319
W
9,730
645
0
1,070
13,230
18,012
598
3,557
9,673
0
27,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,844
Gold Earned
49,350
348
Minions Killed
276
11
Camps Cleared
5
1,341,288
Distance Traveled
1,327,888
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,363
624
52
3
3
256,858
2
W
Aphrodite
10,099
673
43
3
1
239,955
1
L
Kuzenbo
10,596
706
30
2
0
315,359
3
L
Neith
10,612
707
107
7
1
254,214
4
W
Skadi
10,595
706
71
5
2
253,061
2
W
Cthulhu
12,870
858
62
4
1
303,912
3
W
Ra
11,693
780
131
9
6
294,562
2
L
Ra
8,601
573
70
5
1
238,683
0
L
Mercury
10,178
679
17
1
0
262,774
0
W
Odin
10,587
706
41
3
1
249,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role