Player Matchup

King Arthur
King Arthur
BOING Cereza
King Arthur
Level 127
God Stats
8W - 5L
1,709 SR
Queue Stats
367W - 349L
1,482 Elo+
Solo
Khepri
Khepri
Spectre_Nebula
Khepri
Level 92
God Stats
3W - 5L
1,780 SR
Queue Stats
374W - 340L
1,534 Elo+
Party 2
Heimdallr
Heimdallr
Spectre_Senpai3
Heimdallr
Level 83
God Stats
2W - 2L
1,310 SR
Queue Stats
234W - 224L
1,484 Elo+
Party 2
Sol
Sol
hawkoua
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 185L
1,462 Elo+
Solo
Anubis
Anubis
matteoferraro
Anubis
Level 60
God Stats
93W - 96L
1,558 SR
Queue Stats
123W - 132L
1,503 Elo+
Solo
Team Averages
Level 94
1,571 SR
1,493 Elo+

VS

Team Averages
Level 129
1,409 SR
1,483 Elo+
Anhur
Anhur
Bonsai IV
Anhur
Level 160
God Stats
6W - 5L
1,371 SR
Queue Stats
461W - 482L
1,492 Elo+
Party 1
Nike
Nike
Halacore
Nike
Level 155
God Stats
37W - 25L
1,565 SR
Queue Stats
676W - 672L
1,549 Elo+
Party 1
Persephone
Persephone
Junkmunky03
Persephone
Level 55
God Stats
5W - 8L
1,514 SR
Queue Stats
486W - 476L
1,422 Elo+
Solo
Kumbhakarna
Kumbhakarna
KLDubz
Kumbhakarna
Level 117
God Stats
2W - 3L
1,150 SR
Queue Stats
84W - 93L
1,501 Elo+
Party 1
Chaac
Chaac
Myth x Vulcan
Chaac
Level 156
God Stats
1W - 3L
1,447 SR
Queue Stats
568W - 573L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOING Cereza
King Arthur
13
0 / 1 / 2
7,652
547
6,741
10,705
5,240
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 2 / 1
6,533
467
3,780
6,601
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Spectre_Senpai3
Heimdallr
9
1 / 6 / 1
5,750
411
7,006
10,283
3,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
12
3 / 4 / 1
7,224
516
6,825
10,025
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 8 / 4
7,137
510
3,635
12,127
5,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bonsai IV
Anhur
13
7 / 0 / 4
7,879
563
9,305
7,297
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
14
2 / 1 / 2
8,151
582
7,396
10,078
7,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
Junkmunky03
Persephone
13
7 / 2 / 5
8,407
601
8,943
5,896
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
KLDubz
Kumbhakarna
10
0 / 2 / 11
6,737
481
2,527
10,739
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 8
7,601
543
7,351
11,230
6,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
20
21
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BOING Cereza
King Arthur
0
1
2
1
W
Anhur
Bonsai IV
Anhur
7
0
4
9
W
Nike
2
1
2
3
W
Persephone
Junkmunky03
Persephone
7
2
5
4.75
W
Kumbhakarna
KLDubz
Kumbhakarna
0
2
11
2.75
W
4
1
8
8
L
1
2
1
0.75
L
Heimdallr
Spectre_Senpai3
Heimdallr
1
6
1
0.25
L
Sol
3
4
1
0.88
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,987
Damage
35,522
49,741
Taken
45,240
19,900
Mitigated
24,038
14,479
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BOING Cereza
King Arthur
6,741
577
0
4,176
10,705
5,240
0
1,438
9,267
154
51,786
W
Anhur
Bonsai IV
Anhur
9,305
4,396
0
2,923
7,297
2,085
678
1,409
5,888
0
48,253
W
Nike
7,396
855
0
4,319
10,078
7,395
0
2,295
7,783
85
51,089
W
Persephone
Junkmunky03
Persephone
8,943
65
0
148
5,896
1,866
368
3,048
2,846
49,297
0
W
Kumbhakarna
KLDubz
Kumbhakarna
2,527
36
0
3,753
10,739
6,296
0
4,383
6,356
11,466
0
W
7,351
2,019
0
3,758
11,230
6,396
0
3,233
7,997
0
39,162
L
3,780
193
0
999
6,601
3,275
0
178
6,423
21,305
0
L
Heimdallr
Spectre_Senpai3
Heimdallr
7,006
3,786
0
1,312
10,283
3,105
43
1,967
8,316
0
24,329
L
Sol
6,825
2,052
0
4,117
10,025
2,443
0
1,821
8,204
39,585
0
L
3,635
130
0
3,875
12,127
5,837
0
6,151
5,976
35,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,296
Gold Earned
38,775
318
Minions Killed
339
0
Camps Cleared
0
1,330,356
Distance Traveled
1,457,229
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,652
547
114
8
0
285,721
1
W
Anhur
7,879
563
82
6
0
249,902
3
W
Nike
8,151
582
112
8
0
289,295
6
W
Persephone
8,407
601
68
5
0
287,782
0
W
Kumbhakarna
6,737
481
15
1
0
298,694
1
W
Chaac
7,601
543
62
4
0
331,556
7
L
Khepri
6,533
467
25
2
0
282,263
4
L
Heimdallr
5,750
411
40
3
0
259,144
3
L
Sol
7,224
516
67
5
0
258,015
5
L
Anubis
7,137
510
72
5
0
245,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role