Player Matchup

Ares
Ares
Greglorious73
Ares
Level 16
God Stats
1W - 2L
1,441 SR
Queue Stats
13W - 10L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Reztrf
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
kekskiller03
Odin
Level 11
God Stats
5W - 4L
1,317 SR
Queue Stats
24W - 22L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
oltrex
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 31L
1,208 Elo+
Solo
Set
Set
xXFawkes20Xx
Set
Level 22
God Stats
1W - 4L
1,131 SR
Queue Stats
30W - 25L
1,454 Elo+
Party 1
Team Averages
Level 11
1,378 SR
1,423 Elo+

VS

Team Averages
Level 18
1,610 SR
1,531 Elo+
Ra
Ra
Daaros
Ra
Level 16
God Stats
7W - 10L
1,549 SR
Queue Stats
296W - 312L
1,425 Elo+
Solo
Bellona
Bellona
Dodis18
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,369 Elo+
Solo
Chiron
Chiron
Mefodijer
Chiron
Level 28
God Stats
31W - 29L
1,438 SR
Queue Stats
475W - 527L
1,467 Elo+
Solo
Fenrir
Fenrir
Ultrias
Fenrir
Level 29
God Stats
12W - 4L
1,802 SR
Queue Stats
12W - 5L
1,652 Elo+
Party 2
Neith
Neith
itsshayza
Neith
Level 4
God Stats
5W - 4L
1,761 SR
Queue Stats
6W - 7L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 13
13,221
1,102
18,200
30,183
40,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Reztrf
Danzaburou
19
4 / 11 / 13
12,336
1,028
9,773
22,549
9,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 5 / 16
14,339
1,195
24,939
29,974
36,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
oltrex
Kukulkan
17
3 / 14 / 9
11,643
970
13,559
24,300
10,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 11 / 16
13,140
1,095
16,308
24,122
14,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
11 / 4 / 25
15,197
1,266
30,620
18,848
17,839
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Dodis18
Bellona
20
10 / 2 / 23
13,691
1,141
27,505
23,018
25,225
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
Mefodijer
Chiron
20
12 / 8 / 21
14,859
1,238
31,334
19,243
9,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Ultrias
Fenrir
20
14 / 6 / 22
14,605
1,217
19,755
15,617
9,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Neith
itsshayza
Neith
19
1 / 6 / 17
11,686
974
10,600
11,663
5,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
156
26
Kills
48
48
Deaths
26
67
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Ra
11
4
25
5.88
W
Bellona
Dodis18
Bellona
10
2
23
10.75
L
6
7
13
1.79
W
Chiron
Mefodijer
Chiron
12
8
21
2.81
L
Danzaburou
Reztrf
Danzaburou
4
11
13
0.95
W
Fenrir
Ultrias
Fenrir
14
6
22
4.17
W
Neith
itsshayza
Neith
1
6
17
1.58
L
8
5
16
3.2
L
Kukulkan
oltrex
Kukulkan
3
14
9
0.54
L
5
11
16
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,779
Damage
119,814
131,128
Taken
88,389
112,659
Mitigated
67,253
2,167
Healing
26,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
30,620
2,049
7,419
8,369
18,848
17,839
0
8,770
10,078
53,690
0
W
Bellona
Dodis18
Bellona
27,505
13,780
0
3,399
23,018
25,225
0
8,617
14,401
0
44,236
L
18,200
1,026
0
0
30,183
40,838
0
6,910
23,273
37,193
0
W
Chiron
Mefodijer
Chiron
31,334
18,088
562
2,243
19,243
9,263
0
7,229
12,014
0
48,464
L
Danzaburou
Reztrf
Danzaburou
9,773
7,367
0
1,532
22,549
9,852
0
5,929
16,620
0
24,061
W
Fenrir
Ultrias
Fenrir
19,755
9,721
171
2,096
15,617
9,447
0
5,233
10,384
0
22,763
W
Neith
itsshayza
Neith
10,600
6,781
0
2,277
11,663
5,479
0
3,054
8,609
12
25,702
L
24,939
7,049
0
0
29,974
36,852
0
5,593
24,381
1,273
38,145
L
Kukulkan
oltrex
Kukulkan
13,559
2,727
0
0
24,300
10,942
0
5,925
18,375
26,175
0
L
16,308
7,765
0
635
24,122
14,175
0
6,275
17,847
0
34,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,679
Gold Earned
70,038
137
Minions Killed
173
3
Camps Cleared
5
1,058,442
Distance Traveled
1,017,958
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,197
1,266
61
5
1
244,511
0
W
Bellona
13,691
1,141
35
3
1
241,223
0
L
Ares
13,221
1,102
41
3
0
217,231
1
W
Chiron
14,859
1,238
37
3
3
196,525
2
L
Danzaburou
12,336
1,028
15
1
0
187,015
1
W
Fenrir
14,605
1,217
4
0
0
195,681
0
W
Neith
11,686
974
36
3
0
140,018
2
L
Odin
14,339
1,195
29
2
1
258,566
0
L
Kukulkan
11,643
970
21
2
0
187,089
0
L
Set
13,140
1,095
31
3
2
208,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role