Player Matchup

Sol
Sol
Champy111
Sol
Level 113
God Stats
24W - 23L
1,373 SR
Queue Stats
128W - 139L
1,427 Elo+
Solo
Da Ji
Da Ji
Hsaar
Da Ji
Level 156
God Stats
33W - 25L
1,602 SR
Queue Stats
134W - 123L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
Monkey47
Zhong Kui
Level 158
God Stats
24W - 20L
1,665 SR
Queue Stats
663W - 714L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
ROBERT112
Cu Chulainn
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
calliox
Skadi
Level 46
God Stats
67W - 66L
1,415 SR
Queue Stats
234W - 217L
1,498 Elo+
Solo
Team Averages
Level 119
1,511 SR
1,487 Elo+

VS

Team Averages
Level 100
1,434 SR
1,511 Elo+
Guan Yu
Guan Yu
Darkness_43_59
Guan Yu
Level 138
God Stats
0W - 1L
1,615 SR
Queue Stats
32W - 37L
1,514 Elo+
Party 1
Mulan
Mulan
LujPalogrzmoty
Mulan
Level 66
God Stats
8W - 18L
1,130 SR
Queue Stats
300W - 303L
1,440 Elo+
Solo
Olorun
Olorun
NVerma5
Olorun
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,632 Elo+
Party 1
Kuzenbo
Kuzenbo
Skyli0n
Kuzenbo
Level 142
God Stats
3W - 4L
1,427 SR
Queue Stats
81W - 77L
1,467 Elo+
Solo
Discordia
Discordia
eagleye980
Discordia
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,656
541
11,275
10,631
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
Hsaar
Da Ji
15
6 / 1 / 2
9,321
583
6,104
9,035
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Monkey47
Zhong Kui
11
0 / 3 / 1
7,316
457
4,976
11,126
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
ROBERT112
Cu Chulainn
15
2 / 2 / 4
9,085
568
8,326
13,472
7,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
calliox
Skadi
13
0 / 3 / 3
7,847
490
4,173
8,699
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 1
8,561
535
9,252
12,558
10,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

12
2 / 4 / 0
7,341
459
5,957
11,732
6,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
NVerma5
Olorun
15
2 / 2 / 3
8,558
535
8,532
12,469
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
Skyli0n
Kuzenbo
13
1 / 2 / 1
7,803
488
5,352
12,437
11,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
eagleye980
Discordia
1
0 / 0 / 0
3,066
192
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
10
Kills
11
11
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
6
2
1
3.25
W
Da Ji
Hsaar
Da Ji
6
1
2
7
L
2
4
0
0.5
W
Zhong Kui
Monkey47
Zhong Kui
0
3
1
0.17
L
Olorun
NVerma5
Olorun
2
2
3
1.75
W
Cu Chulainn
ROBERT112
Cu Chulainn
2
2
4
2
L
Kuzenbo
Skyli0n
Kuzenbo
1
2
1
0.75
W
Skadi
calliox
Skadi
0
3
3
0.5
L
Discordia
eagleye980
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,854
Damage
29,093
52,963
Taken
49,196
24,235
Mitigated
34,384
23,481
Healing
17,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,275
3,272
0
5,880
10,631
3,322
490
4,584
6,047
57,487
0
L
9,252
1,489
828
2,696
12,558
10,950
0
4,719
7,839
0
57,229
W
Da Ji
Hsaar
Da Ji
6,104
1,331
0
4,789
9,035
3,391
0
1,171
7,864
0
49,404
L
5,957
595
0
3,266
11,732
6,769
75
1,037
10,695
0
40,163
W
Zhong Kui
Monkey47
Zhong Kui
4,976
870
0
3,937
11,126
8,060
138
1,834
9,292
36,872
0
L
Olorun
NVerma5
Olorun
8,532
2,900
352
6,684
12,469
5,304
34
4,451
8,018
62,058
0
W
Cu Chulainn
ROBERT112
Cu Chulainn
8,326
1,612
0
6,650
13,472
7,073
1,664
1,152
12,320
1,559
53,165
L
Kuzenbo
Skyli0n
Kuzenbo
5,352
2,151
0
4,020
12,437
11,361
684
6,101
6,336
40,371
0
W
Skadi
calliox
Skadi
4,173
1,636
0
2,225
8,699
2,389
268
5,143
3,556
0
51,360
L
Discordia
eagleye980
Discordia
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,225
Gold Earned
35,329
457
Minions Killed
362
0
Camps Cleared
0
1,452,492
Distance Traveled
1,144,481
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,656
541
90
6
0
277,888
3
L
Guan Yu
8,561
535
94
6
0
346,194
0
W
Da Ji
9,321
583
95
6
0
332,598
4
L
Mulan
7,341
459
87
5
0
199,162
2
W
Zhong Kui
7,316
457
49
3
0
251,829
8
L
Olorun
8,558
535
112
7
0
279,103
3
W
Cu Chulainn
9,085
568
117
7
0
289,198
4
L
Kuzenbo
7,803
488
69
4
0
320,022
5
W
Skadi
7,847
490
106
7
0
300,979
4
L
Discordia
3,066
192
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role