Player Matchup

Cabrakan
Cabrakan
LEGEND_OKAN27
Cabrakan
Level 43
God Stats
10W - 8L
1,276 SR
Queue Stats
270W - 276L
1,490 Elo+
Party 1
Athena
Athena
SUNGJINMORI
Athena
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 260L
1,575 Elo+
Party 1
Scylla
Scylla
SUNJINW00
Scylla
Level 29
God Stats
27W - 17L
1,537 SR
Queue Stats
416W - 345L
1,572 Elo+
Party 1
Izanami
Izanami
TheNonDitcher
Izanami
Level 44
God Stats
6W - 4L
1,669 SR
Queue Stats
447W - 435L
1,448 Elo+
Party 4
Loki
Loki
U9601
Loki
Level 61
God Stats
6W - 8L
1,429 SR
Queue Stats
393W - 386L
1,501 Elo+
Party 4
Team Averages
Level 41
1,482 SR
1,517 Elo+

VS

Team Averages
Level 47
1,424 SR
1,510 Elo+
Tyr
Tyr
AngelofGaming
Tyr
Level 63
God Stats
7W - 5L
1,433 SR
Queue Stats
29W - 22L
1,600 Elo+
Party 3
Kuzenbo
Kuzenbo
CarlC0X
Kuzenbo
Level 112
God Stats
3W - 3L
1,641 SR
Queue Stats
303W - 312L
1,516 Elo+
Party 2
Janus
Janus
EnderFoxBlazeIt
Janus
Level 29
God Stats
0W - 2L
1,530 SR
Queue Stats
73W - 63L
1,573 Elo+
Party 3
Loki
Loki
HereForBeers
Loki
Level 14
God Stats
2W - 4L
1,171 SR
Queue Stats
30W - 21L
1,588 Elo+
Party 3
Neith
Neith
sneller_unit
Neith
Level 16
God Stats
14W - 18L
1,342 SR
Queue Stats
22W - 26L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LEGEND_OKAN27
Cabrakan
17
4 / 4 / 13
10,798
514
13,221
15,124
12,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
15
6 / 3 / 20
11,359
541
11,022
22,010
28,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
SUNJINW00
Scylla
17
8 / 5 / 11
11,263
536
15,649
13,333
6,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
18
13 / 3 / 10
12,232
582
19,101
15,501
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
U9601
Loki
20
9 / 0 / 8
12,314
586
11,290
13,380
6,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
10,108
481
14,552
19,805
13,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
CarlC0X
Kuzenbo
12
0 / 8 / 4
8,081
385
9,355
21,889
25,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 8 / 3
9,680
461
11,532
12,882
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 5 / 5
10,871
518
10,068
16,561
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 13 / 5
8,457
403
6,486
14,550
4,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
40
Kills
15
15
Deaths
40
62
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
L
Kuzenbo
CarlC0X
Kuzenbo
0
8
4
0.25
L
1
8
3
0.31
L
8
5
5
2.1
W
Cabrakan
LEGEND_OKAN27
Cabrakan
4
4
13
2.63
W
Athena
6
3
20
5.33
W
Scylla
SUNJINW00
Scylla
8
5
11
2.7
W
Izanami
13
3
10
6
W
Loki
U9601
Loki
9
0
8
13
L
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,283
Damage
51,993
79,348
Taken
85,687
60,571
Mitigated
54,396
25,562
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,552
3,728
0
3,959
19,805
13,272
865
10,035
9,652
0
47,966
L
Kuzenbo
CarlC0X
Kuzenbo
9,355
2,704
0
3,959
21,889
25,933
81
10,344
11,405
28,530
0
L
11,532
330
0
692
12,882
4,648
0
6,237
6,313
62,345
0
L
10,068
2,365
0
3,695
16,561
6,129
0
8,056
8,307
0
50,007
W
Cabrakan
LEGEND_OKAN27
Cabrakan
13,221
2,118
0
6,253
15,124
12,765
716
3,506
11,493
58,216
0
W
Athena
11,022
3,368
0
4,438
22,010
28,407
272
6,218
15,539
29,731
0
W
Scylla
SUNJINW00
Scylla
15,649
2,890
0
3,317
13,333
6,064
666
4,084
9,110
74,746
0
W
Izanami
19,101
13,513
0
4,923
15,501
7,039
928
5,194
10,190
0
100,733
W
Loki
U9601
Loki
11,290
4,108
0
6,631
13,380
6,296
466
1,175
12,129
0
102,806
L
6,486
2,752
0
1,599
14,550
4,414
0
4,352
10,118
0
31,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,966
Gold Earned
47,197
548
Minions Killed
378
0
Camps Cleared
0
1,940,414
Distance Traveled
1,936,068
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,108
481
92
4
0
421,453
2
L
Kuzenbo
8,081
385
28
1
0
423,586
5
L
Janus
9,680
461
127
6
0
369,589
4
L
Loki
10,871
518
82
4
0
431,824
4
W
Cabrakan
10,798
514
101
5
0
355,985
1
W
Athena
11,359
541
36
2
0
400,005
3
W
Scylla
11,263
536
121
6
0
358,423
8
W
Izanami
12,232
582
144
7
0
385,534
2
W
Loki
12,314
586
146
7
0
440,467
6
L
Neith
8,457
403
49
2
0
289,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role