Player Matchup

Fenrir
Fenrir
WesRz
Fenrir
Level 108
God Stats
2W - 0L
1,313 SR
Queue Stats
31W - 23L
1,607 Elo+
Solo
Guan Yu
Guan Yu
l2EDl2Ulvl
Guan Yu
Level 29
God Stats
20W - 14L
1,615 SR
Queue Stats
191W - 143L
1,585 Elo+
Solo
Sol
Sol
li32on_96
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 148L
1,258 Elo+
Solo
Team Averages
Level 48
1,476 SR
1,483 Elo+

VS

Team Averages
Level 20
1,516 SR
1,305 Elo+
Athena
Athena
JAYY SLUMPED
Athena
Level 24
God Stats
1W - 1L
1,694 SR
Queue Stats
113W - 102L
1,284 Elo+
Party 1
Kukulkan
Kukulkan
RAINBOW N1NJA x
Kukulkan
Level 29
God Stats
3W - 5L
1,455 SR
Queue Stats
165W - 233L
1,315 Elo+
Party 1
Danzaburou
Danzaburou
SKYY SLUMPED
Danzaburou
Level 8
God Stats
17W - 14L
1,398 SR
Queue Stats
20W - 18L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
WesRz
Fenrir
14
10 / 2 / 6
10,494
750
10,892
12,566
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
l2EDl2Ulvl
Guan Yu
13
5 / 2 / 8
9,757
697
5,772
11,368
10,375
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 2 / 11
9,461
676
12,215
11,911
4,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 3 / 3
8,608
615
7,789
11,443
8,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
12
4 / 8 / 1
9,756
697
10,766
11,293
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SKYY SLUMPED
Danzaburou
11
1 / 6 / 4
8,819
630
5,295
10,830
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
17
Kills
6
6
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
1
3
3
0.83
L
Kukulkan
4
8
1
0.56
L
Danzaburou
SKYY SLUMPED
Danzaburou
1
6
4
0.5
W
Fenrir
WesRz
Fenrir
10
2
6
6.5
W
Guan Yu
l2EDl2Ulvl
Guan Yu
5
2
8
4.5
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,879
Damage
23,850
35,845
Taken
33,566
21,066
Mitigated
15,956
16,449
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
7,789
2,478
954
2,498
11,443
8,641
0
4,886
6,557
18,799
0
L
Kukulkan
10,766
630
1,274
1,617
11,293
4,068
102
4,938
6,355
46,155
0
L
Danzaburou
SKYY SLUMPED
Danzaburou
5,295
2,003
537
2,316
10,830
3,247
312
2,415
8,415
0
28,726
W
Fenrir
WesRz
Fenrir
10,892
3,695
0
5,342
12,566
6,586
175
5,758
6,508
0
28,609
W
Guan Yu
l2EDl2Ulvl
Guan Yu
5,772
882
2,456
3,239
11,368
10,375
0
5,092
6,076
0
34,362
W
12,215
1,219
0
5,412
11,911
4,105
812
7,161
4,600
51,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,712
Gold Earned
27,183
157
Minions Killed
145
0
Camps Cleared
0
802,857
Distance Traveled
717,222
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,608
615
27
2
0
262,465
4
L
Kukulkan
9,756
697
65
5
0
216,821
0
L
Danzaburou
8,819
630
53
4
0
237,936
5
W
Fenrir
10,494
750
26
2
0
292,570
3
W
Guan Yu
9,757
697
46
3
0
260,210
1
W
Sol
9,461
676
85
6
0
250,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role