Player Matchup

Olorun
Olorun
GertrudisGaming
Olorun
Level 29
God Stats
49W - 74L
1,361 SR
Queue Stats
136W - 153L
1,434 Elo+
Solo
Mulan
Mulan
SenpaiWitDaSauce
Mulan
Level 7
God Stats
5W - 3L
1,743 SR
Queue Stats
6W - 5L
1,411 Elo+
Party 1
Guan Yu
Guan Yu
ThEpRoDiGyBrUh
Guan Yu
Level 5
God Stats
1W - 3L
1,743 SR
Queue Stats
7W - 8L
1,642 Elo+
Party 1
Chernobog
Chernobog
WackJinkles
Chernobog
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 32L
1,821 Elo+
Party 1
Ra
Ra
wild_imphulse
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,284 Elo+
Solo
Team Averages
Level 33
1,569 SR
1,519 Elo+

VS

Team Averages
Level 18
1,472 SR
1,351 Elo+
Tsukuyomi
Tsukuyomi
DVNK NUGS
Tsukuyomi
Level 14
God Stats
5W - 7L
1,406 SR
Queue Stats
16W - 29L
1,373 Elo+
Solo
Zeus
Zeus
Jar_Jar_Binx_77
Zeus
Level 17
God Stats
67W - 54L
1,607 SR
Queue Stats
111W - 104L
1,422 Elo+
Solo
Ares
Ares
QuiteGull559149
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,248 Elo+
Solo
Medusa
Medusa
acchanxo
Medusa
Level 28
God Stats
26W - 19L
1,586 SR
Queue Stats
111W - 124L
1,448 Elo+
Solo
King Arthur
King Arthur
ammo_fine352
King Arthur
Level 29
God Stats
19W - 26L
1,262 SR
Queue Stats
21W - 33L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 14
12,717
1,060
15,806
17,293
14,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 6 / 10
12,078
1,007
7,159
26,387
19,466
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

19
0 / 4 / 17
11,920
993
5,005
21,587
29,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
WackJinkles
Chernobog
20
18 / 8 / 5
16,667
1,389
24,619
30,093
14,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 22 / 11
12,166
1,014
7,378
28,454
10,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DVNK NUGS
Tsukuyomi
20
9 / 7 / 17
13,564
1,130
20,185
16,898
6,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 6 / 24
16,814
1,401
42,011
12,030
5,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 2
9,543
795
1,097
3,189
1,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
acchanxo
Medusa
20
15 / 4 / 16
14,678
1,223
32,557
15,370
6,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ammo_fine352
King Arthur
20
9 / 4 / 24
14,854
1,238
21,403
19,238
18,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
130
24
Kills
47
47
Deaths
24
57
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DVNK NUGS
Tsukuyomi
9
7
17
2.5
L
2
7
14
1.29
W
14
6
24
4.33
W
0
3
2
0.33
L
3
6
10
1.33
L
0
4
17
2.13
L
Chernobog
WackJinkles
Chernobog
18
8
5
2.56
W
Medusa
acchanxo
Medusa
15
4
16
5.75
W
King Arthur
ammo_fine352
King Arthur
9
4
24
5.25
L
1
22
11
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,967
Damage
117,253
123,814
Taken
66,725
88,431
Mitigated
39,500
12,077
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DVNK NUGS
Tsukuyomi
20,185
9,083
0
356
16,898
6,735
0
7,888
8,560
0
42,986
L
15,806
6,556
312
1,291
17,293
14,064
0
8,797
8,496
41,491
0
W
42,011
4,810
0
0
12,030
5,335
0
3,281
8,574
77,381
0
W
1,097
169
0
0
3,189
1,519
0
748
2,366
2,290
0
L
7,159
2,012
0
452
26,387
19,466
0
8,890
17,497
0
20,589
L
5,005
544
2,162
2,054
21,587
29,811
0
8,092
13,495
0
11,148
L
Chernobog
WackJinkles
Chernobog
24,619
15,685
0
5,608
30,093
14,171
0
8,590
21,503
0
53,722
W
Medusa
acchanxo
Medusa
32,557
16,764
0
2,199
15,370
6,935
0
4,212
11,058
0
54,701
W
King Arthur
ammo_fine352
King Arthur
21,403
3,263
948
5,397
19,238
18,976
0
6,265
12,515
0
39,461
L
7,378
1,882
126
72
28,454
10,919
0
8,739
19,565
36,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,548
Gold Earned
69,453
210
Minions Killed
207
4
Camps Cleared
8
1,037,554
Distance Traveled
904,990
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,564
1,130
55
5
1
219,680
0
L
Olorun
12,717
1,060
78
7
0
226,915
1
W
Zeus
16,814
1,401
77
6
4
201,028
0
W
Ares
9,543
795
2
0
0
45,106
1
L
Mulan
12,078
1,007
25
2
2
212,762
0
L
Guan Yu
11,920
993
3
0
0
218,720
0
L
Chernobog
16,667
1,389
48
4
2
188,875
0
W
Medusa
14,678
1,223
37
3
3
199,986
0
W
King Arthur
14,854
1,238
36
3
0
239,190
0
L
Ra
12,166
1,014
56
5
0
190,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role