Player Matchup

Hun Batz
Hun Batz
Gold IV
CCosculluela
Hun Batz
Gold IV
Level 147
God Stats
29W - 23L
1,660 SR
Queue Stats
214W - 229L
1,504 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
JollyPenguin911
Sun Wukong
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,488 MMR
Solo
Apollo
Apollo
Gold II
KuramaKemono
Apollo
Gold II
Level 108
God Stats
11W - 12L
1,713 SR
Queue Stats
302W - 281L
1,500 MMR
Solo
Chronos
Chronos
Silver II
OXY-iDidiKz
Chronos
Silver II
Level 144
God Stats
7W - 9L
1,448 SR
Queue Stats
100W - 92L
1,449 MMR
Party 1
Yemoja
Yemoja
Gold III
Tino-T1no
Yemoja
Gold III
Level 160
God Stats
18W - 32L
1,438 SR
Queue Stats
88W - 84L
1,544 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,552 SR
1,497 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,604 SR
1,497 MMR
Nu Wa
Nu Wa
Silver II
Cain_B
Nu Wa
Silver II
Level 101
God Stats
4W - 5L
1,721 SR
Queue Stats
23W - 23L
1,497 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Liquid__Black
Kuzenbo
Gold III
Level 140
God Stats
3W - 4L
1,492 SR
Queue Stats
211W - 211L
1,484 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Pepita12
Ah Muzen Cab
Gold III
Level 143
God Stats
19W - 21L
1,555 SR
Queue Stats
329W - 329L
1,497 MMR
Solo
Nike
Nike
Bronze III
ShadyPhobia
Nike
Bronze III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
TyIerDurden666
Nemesis
Gold IV
Level 87
God Stats
30W - 20L
1,752 SR
Queue Stats
889W - 900L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CCosculluela
Hun Batz
20
6 / 8 / 4
15,470
516
12,817
26,286
13,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
JollyPenguin911
Sun Wukong
20
2 / 5 / 4
13,198
440
23,388
30,741
41,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
20
5 / 6 / 4
14,190
473
14,067
32,314
14,066
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
OXY-iDidiKz
Chronos
20
9 / 7 / 6
14,582
486
29,612
30,847
13,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Tino-T1no
Yemoja
20
3 / 6 / 6
12,617
421
10,547
25,624
25,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
CthulhuSetYmirScyllaDanzaburou

VS

Bans
Cu ChulainnCerberusIzanamiTiamatSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cain_B
Nu Wa
20
8 / 7 / 14
15,872
529
24,307
16,963
6,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
20
3 / 4 / 11
15,257
509
11,560
29,517
42,822
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Pepita12
Ah Muzen Cab
20
3 / 6 / 10
15,296
510
24,734
24,537
11,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 2 / 9
17,940
598
25,833
36,672
37,883
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
8 / 7 / 12
17,389
580
19,737
27,063
14,622
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
88
25
Kills
32
32
Deaths
26
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CCosculluela
Hun Batz
6
8
4
1
W
Nu Wa
Cain_B
Nu Wa
8
7
14
2.14
L
Sun Wukong
JollyPenguin911
Sun Wukong
2
5
4
0.8
L
Apollo
5
6
4
1.17
W
Kuzenbo
3
4
11
2.13
L
Chronos
OXY-iDidiKz
Chronos
9
7
6
1.71
W
Ah Muzen Cab
Pepita12
Ah Muzen Cab
3
6
10
1.33
W
10
2
9
7.25
L
Yemoja
Tino-T1no
Yemoja
3
6
6
1
W
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,431
Damage
106,171
145,812
Taken
134,752
108,054
Mitigated
113,897
46,973
Healing
34,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CCosculluela
Hun Batz
12,817
2,171
0
7,205
26,286
13,110
750
3,923
22,207
0
124,142
W
Nu Wa
Cain_B
Nu Wa
24,307
6,788
422
2,732
16,963
6,914
1,222
10,870
6,068
88,884
0
L
Sun Wukong
JollyPenguin911
Sun Wukong
23,388
4,973
0
4,844
30,741
41,341
124
5,025
25,546
432
98,580
L
Apollo
14,067
7,123
0
13,694
32,314
14,066
2,411
6,852
25,228
0
132,842
W
Kuzenbo
11,560
3,493
763
4,118
29,517
42,822
362
12,628
16,742
38,368
0
L
Chronos
OXY-iDidiKz
Chronos
29,612
9,285
0
10,516
30,847
13,554
727
10,881
19,526
126,997
0
W
Ah Muzen Cab
Pepita12
Ah Muzen Cab
24,734
10,330
0
10,177
24,537
11,656
3,979
6,227
18,310
0
132,537
W
25,833
3,386
0
13,532
36,672
37,883
888
4,406
31,299
0
120,325
L
Yemoja
Tino-T1no
Yemoja
10,547
1,346
2,931
7,783
25,624
25,983
412
7,980
17,136
71,157
0
W
19,737
9,643
0
2,269
27,063
14,622
2,113
8,445
18,518
0
157,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,057
Gold Earned
81,754
845
Minions Killed
730
0
Camps Cleared
0
2,669,477
Distance Traveled
2,790,460
35
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
15,470
516
186
6
0
568,660
10
W
Nu Wa
15,872
529
133
4
0
487,094
12
L
Sun Wukong
13,198
440
157
5
0
546,270
4
L
Apollo
14,190
473
222
7
0
527,087
11
W
Kuzenbo
15,257
509
42
1
0
594,204
12
L
Chronos
14,582
486
185
6
0
525,486
2
W
Ah Muzen Cab
15,296
510
180
6
0
516,520
12
W
Nike
17,940
598
198
7
0
561,134
7
L
Yemoja
12,617
421
95
3
0
501,974
8
W
Nemesis
17,389
580
177
6
0
631,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role