Player Matchup

Danzaburou
Danzaburou
BRYANBL1994
Danzaburou
Level 15
God Stats
1W - 5L
1,081 SR
Queue Stats
91W - 94L
1,238 Elo+
Solo
Bellona
Bellona
Notapreadator
Bellona
Level 6
God Stats
3W - 6L
1,359 SR
Queue Stats
7W - 9L
1,227 Elo+
Party 1
King Arthur
King Arthur
Notxenomoph
King Arthur
Level 29
God Stats
12W - 11L
1,493 SR
Queue Stats
177W - 233L
1,396 Elo+
Party 1
Anubis
Anubis
Suigetsu106
Anubis
Level 25
God Stats
7W - 6L
1,469 SR
Queue Stats
82W - 103L
1,355 Elo+
Party 1
Tsukuyomi
Tsukuyomi
edwin31416
Tsukuyomi
Level 27
God Stats
4W - 1L
1,530 SR
Queue Stats
33W - 39L
1,359 Elo+
Solo
Team Averages
Level 20
1,386 SR
1,315 Elo+

VS

Team Averages
Level 19
1,532 SR
1,335 Elo+
Rama
Rama
ChestyBro
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 157L
1,507 Elo+
Solo
Nemesis
Nemesis
Kyotahka
Nemesis
Level 18
God Stats
3W - 2L
1,659 SR
Queue Stats
8W - 5L
1,435 Elo+
Solo
Khepri
Khepri
Lazy_Chris
Khepri
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 34L
1,107 Elo+
Solo
Kukulkan
Kukulkan
Lielos1
Kukulkan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,428 Elo+
Solo
Danzaburou
Danzaburou
Thymael
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BRYANBL1994
Danzaburou
17
2 / 3 / 6
11,577
463
10,598
14,156
6,121
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
18
4 / 1 / 3
12,276
491
6,556
19,959
17,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Notxenomoph
King Arthur
15
4 / 4 / 4
10,795
432
7,876
23,444
20,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
20
7 / 3 / 7
13,767
551
18,697
19,286
11,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
edwin31416
Tsukuyomi
20
8 / 4 / 5
13,216
529
12,599
23,291
10,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
3 / 7 / 4
11,109
444
17,563
16,049
7,003
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Kyotahka
Nemesis
15
1 / 9 / 5
9,559
382
10,576
23,185
12,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Lazy_Chris
Khepri
17
8 / 5 / 1
11,860
474
10,551
17,123
19,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Lielos1
Kukulkan
17
3 / 5 / 2
11,334
453
17,116
14,701
5,181
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Thymael
Danzaburou
1
0 / 0 / 0
6,208
248
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
25
Kills
15
15
Deaths
26
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BRYANBL1994
Danzaburou
2
3
6
1.67
L
Rama
3
7
4
0.71
L
Nemesis
Kyotahka
Nemesis
1
9
5
0.39
L
Khepri
Lazy_Chris
Khepri
8
5
1
1.7
L
Kukulkan
Lielos1
Kukulkan
3
5
2
0.8
W
Bellona
4
1
3
5.5
W
King Arthur
Notxenomoph
King Arthur
4
4
4
1.5
W
Anubis
7
3
7
3.5
L
Danzaburou
Thymael
Danzaburou
0
0
0
0
W
Tsukuyomi
edwin31416
Tsukuyomi
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,326
Damage
55,806
100,136
Taken
71,058
66,547
Mitigated
43,846
30,122
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BRYANBL1994
Danzaburou
10,598
6,389
663
3,049
14,156
6,121
1,762
5,224
8,884
0
67,458
L
Rama
17,563
13,794
0
3,577
16,049
7,003
492
4,180
11,696
0
68,732
L
Nemesis
Kyotahka
Nemesis
10,576
4,893
0
3,437
23,185
12,286
861
7,501
15,584
0
41,246
L
Khepri
Lazy_Chris
Khepri
10,551
1,308
0
746
17,123
19,376
420
1,844
15,054
37,630
0
L
Kukulkan
Lielos1
Kukulkan
17,116
1,314
0
4,384
14,701
5,181
84
5,172
9,454
72,321
0
W
Bellona
6,556
1,823
0
2,468
19,959
17,125
2,156
4,074
15,759
0
69,865
W
King Arthur
Notxenomoph
King Arthur
7,876
1,785
1,935
3,828
23,444
20,888
413
8,210
15,095
0
36,343
W
Anubis
18,697
1,667
0
12,252
19,286
11,703
3,916
7,707
11,273
105,175
0
L
Danzaburou
Thymael
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
edwin31416
Tsukuyomi
12,599
3,160
0
5,927
23,291
10,710
1,072
7,555
15,629
0
94,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,631
Gold Earned
50,070
541
Minions Killed
373
0
Camps Cleared
0
2,244,323
Distance Traveled
1,468,470
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,577
463
83
3
0
419,137
1
L
Rama
11,109
444
138
6
0
328,535
3
L
Nemesis
9,559
382
62
2
0
369,950
1
L
Khepri
11,860
474
54
2
0
456,323
0
L
Kukulkan
11,334
453
119
5
0
309,167
6
W
Bellona
12,276
491
114
5
0
458,954
0
W
King Arthur
10,795
432
44
2
0
477,934
3
W
Anubis
13,767
551
157
6
0
428,812
0
L
Danzaburou
6,208
248
0
0
0
4,495
0
W
Tsukuyomi
13,216
529
143
6
0
459,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role