Player Matchup

Baron Samedi
Baron Samedi
Bronze III
CaptainNaybeck
Baron Samedi
Bronze III
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 37L
1,541 MMR
Party 2
Nemesis
Nemesis
Gold I
Damboldor95
Nemesis
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver I
EsLebt
Odin
Silver I
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
434W - 440L
1,518 MMR
Party 2
Poseidon
Poseidon
Bronze III
Imperios
Poseidon
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold I
JBadlands
Freya
Gold I
Level 158
God Stats
793W - 723L
1,597 SR
Queue Stats
958W - 955L
1,537 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,519 SR
1,519 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,427 SR
1,528 MMR
Vulcan
Vulcan
Bronze III
GankedinRealLife
Vulcan
Bronze III
Level 109
God Stats
17W - 9L
1,491 SR
Queue Stats
44W - 36L
1,541 MMR
Solo
Bellona
Bellona
Gold III
Smyy
Bellona
Gold III
Level 72
God Stats
0W - 2L
1,094 SR
Queue Stats
150W - 150L
1,523 MMR
Party 3
Geb
Geb
Bronze III
WISDOMLESS
Geb
Bronze III
Level 89
God Stats
1W - 2L
1,605 SR
Queue Stats
2W - 5L
1,506 MMR
Party 1
Cupid
Cupid
Bronze III
caesarwolf
Cupid
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Gold II
thebaechu
Pele
Gold II
Level 68
God Stats
0W - 1L
1,446 SR
Queue Stats
150W - 149L
1,569 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaptainNaybeck
Baron Samedi
16
3 / 1 / 5
10,071
629
10,970
8,657
7,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Damboldor95
Nemesis
17
8 / 1 / 2
9,970
623
5,366
10,562
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
EsLebt
Odin
13
0 / 3 / 9
8,007
500
4,700
10,387
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Imperios
Poseidon
17
5 / 0 / 2
9,858
616
6,891
7,003
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
JBadlands
Freya
16
4 / 1 / 3
9,384
587
7,632
6,606
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
ApolloJanusTsukuyomiSetTiamat

VS

Bans
ScyllaCu ChulainnCthulhuTyrAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,157
447
5,627
6,289
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Smyy
Bellona
14
1 / 5 / 1
7,932
496
4,940
14,867
9,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 5 / 2
6,789
424
2,494
12,656
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
13
2 / 3 / 2
7,812
488
5,703
9,240
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
10
1 / 6 / 3
6,561
410
3,611
11,639
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
20
Kills
6
6
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CaptainNaybeck
Baron Samedi
3
1
5
5.5
W
Nemesis
Damboldor95
Nemesis
8
1
2
9
W
Odin
EsLebt
Odin
0
3
9
1.5
L
0
2
0
0
W
Poseidon
Imperios
Poseidon
5
0
2
6
W
Freya
JBadlands
Freya
4
1
3
5.5
L
Bellona
Smyy
Bellona
1
5
1
0.3
L
2
5
2
0.6
L
Cupid
2
3
2
1
L
Pele
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,559
Damage
22,375
43,215
Taken
54,691
24,143
Mitigated
25,794
20,572
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CaptainNaybeck
Baron Samedi
10,970
1,527
472
5,114
8,657
7,451
1,912
370
8,258
67,950
0
W
Nemesis
Damboldor95
Nemesis
5,366
2,637
0
6,268
10,562
4,470
2,456
1,120
9,323
0
69,618
W
Odin
EsLebt
Odin
4,700
885
0
2,485
10,387
7,430
214
3,059
7,194
0
18,621
L
5,627
1,652
0
819
6,289
2,246
0
2,359
3,702
45,635
0
W
Poseidon
Imperios
Poseidon
6,891
361
0
2,343
7,003
2,502
81
2,683
4,098
88,657
0
W
Freya
JBadlands
Freya
7,632
2,183
0
3,890
6,606
2,290
386
385
6,221
62,824
0
L
Bellona
Smyy
Bellona
4,940
1,375
0
4,890
14,867
9,540
0
7,866
6,987
0
47,140
L
2,494
452
0
3,146
12,656
7,242
0
4,077
8,277
14,987
0
L
Cupid
5,703
2,861
55
3,348
9,240
2,809
13
5,274
3,726
0
52,879
L
Pele
3,611
779
0
2,496
11,639
3,957
0
4,975
6,506
0
32,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,290
Gold Earned
36,251
593
Minions Killed
414
0
Camps Cleared
0
1,618,027
Distance Traveled
1,465,070
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,071
629
141
9
0
303,119
4
W
Nemesis
9,970
623
140
9
0
358,981
4
W
Odin
8,007
500
30
2
0
304,036
2
L
Vulcan
7,157
447
109
7
0
295,274
3
W
Poseidon
9,858
616
167
10
0
349,245
6
W
Freya
9,384
587
115
7
0
302,646
1
L
Bellona
7,932
496
118
7
0
275,693
3
L
Geb
6,789
424
15
1
0
319,393
4
L
Cupid
7,812
488
104
7
0
257,158
3
L
Pele
6,561
410
68
4
0
317,552
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role