Player Matchup

Geb
Geb
Boombobo
Geb
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 12L
1,730 Elo+
Party 3
Nemesis
Nemesis
Bubbakush2601
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,578 Elo+
Party 2
Rama
Rama
OLDDRIVER666
Rama
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Vinxxs
Janus
Level 50
God Stats
1W - 7L
1,278 SR
Queue Stats
245W - 235L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
dazai009
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 120L
1,478 Elo+
Party 2
Team Averages
Level 36
1,456 SR
1,553 Elo+

VS

Team Averages
Level 101
1,450 SR
1,594 Elo+
Raijin
Raijin
Jetfuel
Raijin
Level 160
God Stats
2W - 4L
1,545 SR
Queue Stats
216W - 163L
1,615 Elo+
Party 1
The Morrigan
The Morrigan
LycorisBlossom
The Morrigan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,451 Elo+
Solo
Athena
Athena
MoistureBread
Athena
Level 46
God Stats
13W - 9L
1,270 SR
Queue Stats
78W - 43L
1,653 Elo+
Party 1
Cernunnos
Cernunnos
Qazztheqazz
Cernunnos
Level 154
God Stats
7W - 1L
1,509 SR
Queue Stats
175W - 104L
1,715 Elo+
Party 1
Heimdallr
Heimdallr
slades37
Heimdallr
Level 102
God Stats
6W - 4L
1,424 SR
Queue Stats
123W - 98L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 9
6,444
496
2,761
7,887
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
9
2 / 5 / 1
5,943
457
3,773
8,975
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 1 / 4
8,081
622
7,788
8,392
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
Vinxxs
Janus
10
3 / 7 / 1
6,460
497
5,529
10,186
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
dazai009
Danzaburou
9
1 / 7 / 0
5,678
437
2,633
8,944
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jetfuel
Raijin
13
11 / 2 / 0
8,320
640
11,547
7,933
2,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
LycorisBlossom
The Morrigan
10
0 / 0 / 3
6,302
485
1,809
5,342
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 8
6,380
491
3,223
7,525
2,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Qazztheqazz
Cernunnos
15
6 / 2 / 2
8,289
638
7,343
10,895
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
slades37
Heimdallr
10
3 / 6 / 1
6,437
495
5,393
9,747
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
12
Kills
20
20
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
0
9
4.5
L
Nemesis
2
5
1
0.5
W
Raijin
Jetfuel
Raijin
11
2
0
5.5
W
The Morrigan
LycorisBlossom
The Morrigan
0
0
3
1.5
W
0
2
8
2
L
6
1
4
8
W
Cernunnos
Qazztheqazz
Cernunnos
6
2
2
3.5
L
Janus
Vinxxs
Janus
3
7
1
0.5
L
Danzaburou
dazai009
Danzaburou
1
7
0
0.14
W
Heimdallr
slades37
Heimdallr
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,484
Damage
29,315
44,384
Taken
41,442
13,980
Mitigated
14,051
12,758
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,761
755
0
2,230
7,887
3,445
0
2,752
5,135
6,832
0
L
Nemesis
3,773
1,232
0
2,610
8,975
2,898
0
3,210
5,765
0
22,297
W
Raijin
Jetfuel
Raijin
11,547
2,242
110
1,369
7,933
2,880
120
3,038
4,615
43,685
0
W
The Morrigan
LycorisBlossom
The Morrigan
1,809
309
0
3,942
5,342
1,524
0
133
5,199
34,509
0
W
3,223
1,096
0
1,250
7,525
2,521
0
1,717
5,766
9,496
0
L
7,788
6,253
0
4,989
8,392
2,720
730
1,242
7,150
0
45,754
W
Cernunnos
Qazztheqazz
Cernunnos
7,343
4,313
0
6,354
10,895
3,622
474
1,001
9,814
0
64,643
L
Janus
Vinxxs
Janus
5,529
790
0
2,087
10,186
3,024
0
6,752
3,434
29,069
0
L
Danzaburou
dazai009
Danzaburou
2,633
1,421
0
842
8,944
1,893
0
2,623
6,321
0
22,950
W
Heimdallr
slades37
Heimdallr
5,393
2,858
0
1,463
9,747
3,504
1,073
1,906
7,758
0
26,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,606
Gold Earned
35,728
227
Minions Killed
311
0
Camps Cleared
0
1,267,756
Distance Traveled
1,211,817
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,444
496
6
0
0
287,730
2
L
Nemesis
5,943
457
46
4
0
315,249
1
W
Raijin
8,320
640
75
6
0
240,619
4
W
The Morrigan
6,302
485
66
5
0
249,584
0
W
Athena
6,380
491
9
1
0
272,349
4
L
Rama
8,081
622
86
7
0
216,433
3
W
Cernunnos
8,289
638
113
9
0
229,490
2
L
Janus
6,460
497
49
4
0
243,649
4
L
Danzaburou
5,678
437
40
3
0
204,695
1
W
Heimdallr
6,437
495
48
4
0
219,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role