Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EnjxyPeak
Fenrir
Level 9
God Stats
4W - 4L
1,501 SR
Queue Stats
62W - 80L
1,373 Elo+
Party 1
Persephone
Persephone
ITZ_RAV3N_14
Persephone
Level 68
God Stats
18W - 19L
1,668 SR
Queue Stats
567W - 483L
1,602 Elo+
Party 1
Pele
Pele
XX_DeathNinja
Pele
Level 139
God Stats
8W - 7L
1,500 SR
Queue Stats
487W - 404L
1,630 Elo+
Party 1
Team Averages
Level 89
1,534 SR
1,521 Elo+

VS

Team Averages
Level 47
1,503 SR
1,479 Elo+
Osiris
Osiris
ACIO_SNIPEZ
Osiris
Level 41
God Stats
3W - 3L
1,406 SR
Queue Stats
110W - 118L
1,451 Elo+
Solo
Heimdallr
Heimdallr
AceDinga
Heimdallr
Level 13
God Stats
1W - 2L
1,498 SR
Queue Stats
12W - 17L
1,481 Elo+
Party 2
Merlin
Merlin
distortmindset
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 187L
1,488 Elo+
Solo
The Morrigan
The Morrigan
neonfox09843
The Morrigan
Level 32
God Stats
5W - 3L
1,824 SR
Queue Stats
350W - 415L
1,494 Elo+
Solo
Nemesis
Nemesis
tomandocafe
Nemesis
Level 66
God Stats
0W - 2L
1,286 SR
Queue Stats
13W - 17L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 1 / 0
8,845
632
7,499
6,429
2,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
 
Terra
14
6 / 1 / 5
8,711
622
5,743
6,990
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
EnjxyPeak
Fenrir
13
4 / 2 / 6
7,496
535
4,737
8,023
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
ITZ_RAV3N_14
Persephone
15
5 / 0 / 3
9,679
691
7,333
3,017
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 2 / 5
9,860
704
10,216
11,310
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 4 / 0
7,185
513
2,301
10,938
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
AceDinga
Heimdallr
9
2 / 7 / 1
5,954
425
4,618
9,325
2,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 0
6,421
459
1,792
7,482
2,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
neonfox09843
The Morrigan
9
0 / 5 / 0
5,408
386
1,273
6,264
1,576
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
tomandocafe
Nemesis
10
2 / 7 / 3
6,628
473
7,885
12,305
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
29
Kills
6
6
Deaths
29
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
0
4
W
Terra
 
Terra
6
1
5
8.5
L
Osiris
1
4
0
0.25
L
Heimdallr
AceDinga
Heimdallr
2
7
1
0.36
W
Fenrir
EnjxyPeak
Fenrir
4
2
6
3.5
W
Persephone
ITZ_RAV3N_14
Persephone
5
0
3
6.5
W
10
2
5
6.25
L
1
6
0
0.17
L
The Morrigan
neonfox09843
The Morrigan
0
5
0
0
L
Nemesis
tomandocafe
Nemesis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,528
Damage
17,869
35,769
Taken
46,314
15,865
Mitigated
18,545
13,794
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,499
4,261
0
2,746
6,429
2,304
2,379
0
6,429
0
54,376
W
Terra
 
Terra
5,743
642
858
2,114
6,990
4,724
470
870
6,120
42,832
0
L
Osiris
2,301
623
0
3,167
10,938
6,867
0
1,512
9,426
0
37,391
L
Heimdallr
AceDinga
Heimdallr
4,618
2,004
0
1,101
9,325
2,532
0
4,821
4,504
0
21,971
W
Fenrir
EnjxyPeak
Fenrir
4,737
1,220
0
857
8,023
3,705
1,536
361
7,662
0
22,309
W
Persephone
ITZ_RAV3N_14
Persephone
7,333
430
0
1,063
3,017
1,009
0
660
2,357
56,213
0
W
10,216
2,914
0
6,156
11,310
4,123
558
1,174
10,136
0
60,431
L
1,792
126
0
969
7,482
2,372
0
4,324
3,158
31,950
0
L
The Morrigan
neonfox09843
The Morrigan
1,273
211
0
774
6,264
1,576
42
1,729
4,535
22,428
884
L
Nemesis
tomandocafe
Nemesis
7,885
3,909
0
1,234
12,305
5,198
0
690
11,615
0
33,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,591
Gold Earned
31,596
423
Minions Killed
278
0
Camps Cleared
0
1,487,490
Distance Traveled
1,214,588
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,845
632
114
8
0
239,563
4
W
Terra
8,711
622
70
5
0
301,218
0
L
Osiris
7,185
513
85
6
0
266,208
0
L
Heimdallr
5,954
425
44
3
0
238,860
0
W
Fenrir
7,496
535
47
3
0
372,659
0
W
Persephone
9,679
691
96
7
0
266,702
2
W
Pele
9,860
704
96
7
0
307,348
0
L
Merlin
6,421
459
58
4
0
242,989
2
L
The Morrigan
5,408
386
40
3
0
207,074
3
L
Nemesis
6,628
473
51
4
0
259,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role